Aaron Suen
92344e871f
Can now cut down leaves.
2018-11-02 00:50:34 -04:00
Aaron Suen
1aa85e4a6e
Transform grass->dirt in-world.
...
Effects:
- Grass now "toughens up" the dirt by making it take effectively
twice as long to dig up.
- Conversion from grass to dirt is now a lot more visible in world.
The idea of "transformations taking place in world" should arguably
apply to drop transformations: all nodes when dug should EITHER
go to inventory without changing, i.e. drop themselves, OR should
transform in-world and need to be dug a second time.
2018-11-02 00:39:52 -04:00
Aaron Suen
bdb0cb1b2c
Prevent trunks peeking out at the top.
2018-11-02 00:25:12 -04:00
Aaron Suen
71e67c396b
Notably less-perfect trees.
2018-11-02 00:19:44 -04:00
Aaron Suen
7547175aa2
More advanced trees, with roots.
2018-11-02 00:08:42 -04:00
Aaron Suen
5aab77a031
Move trees into their own mod.
...
Tell all versions of the mapgen never to place them, and only
ever use decoration placement system.
2018-11-01 23:06:06 -04:00
Aaron Suen
0cc6ecfebe
Tone down sand similarly.
2018-11-01 22:16:31 -04:00
Aaron Suen
5182718586
Make grass less sickeningly overpowering.
2018-11-01 22:13:37 -04:00
Aaron Suen
7969989d95
Make trees a lot less plentiful.
2018-11-01 22:07:00 -04:00
Aaron Suen
045e1a7f5b
Oops my water had disappeared!
2018-11-01 21:53:55 -04:00
Aaron Suen
b478701f3f
New textures for terrain.
...
They're a less "realistic" and fit the more regular, crystalline
visual theme from the title graphics.
2018-11-01 21:33:56 -04:00
Aaron Suen
1923c32282
Some dummy player graphics to appease the engine.
2018-11-01 20:33:42 -04:00
Aaron Suen
b4add562b5
Fixed liquids, made sand, grass, gravel, dirt diggable.
2018-11-01 19:56:38 -04:00
Aaron Suen
d516c74b1b
Fix CONTENT_IGNORE warnings.
...
Apparently you can't register something as a liquid for
swimmability reasons anymore without also specifying alternate
source/flowing versions for the liquid transformer.
2018-11-01 19:36:08 -04:00
Aaron Suen
387f5cbd8c
Move core principles back into README.
2018-10-31 20:31:13 -04:00
Aaron Suen
d8676bfdd7
Reorg and break down docs, add license.
2018-10-31 20:14:56 -04:00
Aaron Suen
28f6a3919b
Polish stack visuals.
2018-10-30 20:05:46 -04:00
Aaron Suen
05f8ae46a8
Smooth up item grid stacking further.
2018-10-30 19:54:28 -04:00
Aaron Suen
6b9e083776
Got stack node working more-or-less smoohly.
2018-10-30 11:12:36 -04:00
Aaron Suen
5f72f9131f
"Stack" node/entity for items in world on grid.
...
- Need to search for open space for ents trapped inside a node.
- Look into a smoother way to handle the drops hack for the
stack node; maybe a central API with ext_drops supporting
functions?
2018-10-30 10:18:49 -04:00
Aaron Suen
7f426f5200
Attempt to fix some mapgen issues.
2018-10-30 10:18:38 -04:00
Aaron Suen
7fb3f1be0f
More hud stuff, limit inventory.
2018-10-29 23:43:34 -04:00
Aaron Suen
c2992ad3e0
Setup a few basic mods for terrain and some basic UI.
2018-10-29 22:37:57 -04:00
Aaron Suen
1816d80065
Menu background.
2018-10-29 20:58:29 -04:00
Aaron Suen
2a938c33ad
Created some logo artwork.
2018-10-29 20:34:30 -04:00
Aaron Suen
c3e8570f69
Initial concept notes.
2018-10-27 08:23:18 -04:00