Incorporate LoneWolf's model updates, sent via discord.
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@ -15,7 +15,8 @@ local anim = {
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lay = {x = 58, y = 58},
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lay = {x = 58, y = 58},
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walk_mine = {x = 59, y = 103},
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walk_mine = {x = 59, y = 103},
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swim_up = {x = 105, y = 162, speed = 0.4},
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swim_up = {x = 105, y = 162, speed = 0.4},
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swim_down = {x = 163, y = 223, speed = 0.4}
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swim_down = {x = 163, y = 223, speed = 0.4},
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swim_mine = {x = 224, y = 281, speed = 0.5}
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}
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}
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local function setcached(func)
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local function setcached(func)
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@ -97,7 +98,7 @@ local function updatevisuals(player)
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local v = player:get_player_velocity()
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local v = player:get_player_velocity()
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if mine then
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if mine then
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setanim(player, "walk_mine")
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setanim(player, "swim_mine")
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elseif v and v.y >= -0.5 then
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elseif v and v.y >= -0.5 then
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setanim(player, "swim_up")
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setanim(player, "swim_up")
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else
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else
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