Merge docs from discord note-to-self channel.

This commit is contained in:
Aaron Suen 2019-08-09 08:44:06 -04:00
parent a064f52557
commit 6ac8df26e6
2 changed files with 37 additions and 0 deletions

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@ -9,6 +9,15 @@ ISSUES: Bugs, Cleanup and Refinements
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- Release an official beta pack/edition.
- Modpack of experimental features vs. alternate game by branch?
- FAQ / Beginner's Guide:
- Why can't I cut trees or grass?
- How do I find minerals/ores?
- How do I make torches or light indoors?
- How do I make a furnace?
- Allow lode cube cooking/cooling in placed form.
- First-class support for stack "pez dispensers".
@ -128,6 +137,7 @@ ISSUES: Bugs, Cleanup and Refinements
- Randomize player appearance/colors.
- Shirt/pants, possibly w/ stripes/patterns
- Skin color, hair color, eye color?
- Add more holiday outfits.
- Server player lists...?
- Track server lag in metadata?

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@ -9,6 +9,19 @@ ROADMAP: Large New Development Projects
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- Doors
- Attach a lode "hinge" to an edge of a node.
- Node rotates around that edge into nearby node spaces.
- Full degree of freedom for choosing edge (combine standing/trap doors).
- Separate hinge pin and rotation controls.
- Right-click door when no hinge pin to rotate.
- Pummel in hinge pin to lock into door mode.
- Pummel out hinge pin to unlock again.
- Right-click to push on face, can "bounce back" if obstructed.
- Automation via laser ablation propulsion.
- Some materials cannot be operated by hand?
- Operate nearby/attached/colliding doors based on direction of actual movement.
- Domain Wall Sensor
- Adapt from sztest?
- Field Generator?
@ -34,6 +47,10 @@ ROADMAP: Large New Development Projects
- Latent
- Respawn mechanics?
- Radioactives
- Criticality (produce heat/ignition when grouped)
- Long-term harm to players (reduce health/breath, randomly drop things)
- New writing system based on charcoal
- Draw a symbol on surfaces by pummeling w/ charcoal
- Punch symbol w/ charcoal to rotate thru alphabet
@ -45,6 +62,15 @@ ROADMAP: Large New Development Projects
- Emits light briefly when punched or stepped on
- Need to interpolate player paths for "stepped on" logic
- Pistons or rack&pinions for affecting world stuff.
- Laser ablation propulsion
- Gray code absolute game time to determine distance (logarithmic by load)
- Advanced optics?
- Polarization? Phase? Interference and superposition?
- Rotary power?
- Stirling engine?
- Rotors?
- Conveyors?
- New materials to craft with.
- Dungeon materials, stonework?
@ -61,6 +87,7 @@ ROADMAP: Large New Development Projects
- Tubers and taproots, cacti, and other "defensive" plantlife
- Plant-like CA animals, like bee nests and clouds of bees?
Termine mounds? Ant colonies? Coral?
- Popeggcorn?
- System for transporting cargo.
- Trains of minecarts?