Idea notes

This commit is contained in:
Aaron Suen 2021-08-14 08:14:45 -04:00
parent 5cbbae8cc9
commit 7dc2e5a822

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@ -9,6 +9,9 @@ IDEAS: Possible future additions/improvements to the game
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- Make infused tools not directly flammable, BUT lose durability when
near igniters similar to water effect.
- Lenses in inventory react to nearby light.
- Shine if facing an active lens within range.
- Cast a distant flashlight beam if carrying a source (e.g. torch)?
@ -52,7 +55,11 @@ IDEAS: Possible future additions/improvements to the game
- Add on_fall_check hook, hook in check_single_for_falling
- A pure white concrete material?
- Ash + aggregate?
- Use crude glass for recipe? Flow wet concrete into crude
glass from above?
- Magnets or other items to help find metal, especially locating
lost valuable tools, totes, etc?
- Durable transparent/window material.
- Harder to mine, noob protection.
@ -241,7 +248,7 @@ IDEAS: Possible future additions/improvements to the game
- Sea stars, anenome, coral, other underwater things?
- Fungi, esp. tree-destroying ones, blight?
- Oil, natural gas? Fossils and fossil fuels?
- Geode, hydra crystals, radioactives?
- Geode, hydra crystals, corundum?
- Shipwrecks or alien tech
- Slow-moving animals? Snails? Miniature spice worms?
- Non-portable things, like "spawners" or wormholes