Docs.
This commit is contained in:
parent
19e20e4406
commit
0186fd7650
@ -40,10 +40,13 @@ ISSUES: Bugs, Cleanup and Refinements
|
||||
- Make sure at least 1 incomplete hint in list.
|
||||
- Missing:
|
||||
- sponge squeezing
|
||||
- lode bars/rods
|
||||
- doors
|
||||
- concrete
|
||||
- wall/ceiling scaling
|
||||
- everything lux-related
|
||||
- lode shelves
|
||||
- float glass
|
||||
- Need a "witness" system for spontaneous in-world processes,
|
||||
such as tree growth or lode cooling. Credit players within
|
||||
a certain distance and line-of-sight.
|
||||
|
@ -12,6 +12,9 @@ ROADMAP: Large New Development Projects
|
||||
- Release an official beta pack/edition.
|
||||
- Modpack of experimental features vs. alternate game by branch?
|
||||
|
||||
- Tinted glass: can see thru only one way and not others, does not
|
||||
transmit light? Infuse non-chromatic glass w/ lux?
|
||||
|
||||
- Lux Ore
|
||||
- Reconsider mapgen depth; push downwards?
|
||||
- Players accumulate radiation.
|
||||
|
Loading…
x
Reference in New Issue
Block a user