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-- LUALOCALS < ---------------------------------------------------------
local minetest, nodecore
= minetest, nodecore
-- LUALOCALS > ---------------------------------------------------------
minetest.register_on_joinplayer(function(player)
player:set_properties({
visual = "upright_sprite",
visual_size = { x = 1, y = 2 },
textures = { "nc_player_front.png", "nc_player_back.png" }
})
player:get_inventory():set_size("main", 8)
player:hud_set_hotbar_itemcount(8)
player:hud_set_hotbar_image("nc_hud_bg.png")
player:hud_set_hotbar_selected_image("nc_hud_sel.png")
player:set_inventory_formspec("size[8,1]"
.. "bgcolor[#000000C0;true]"
.. "background[0,0;8,1;nc_player_invbg.png;true]"
.. "listcolors[#00000000;#00000000;#00000000]"
.. "list[current_player;main;0,0;8,1;]")
end)
minetest.register_on_dieplayer(function(player)
local inv = player:get_inventory()
local pos = player:getpos()
for i = 1, inv:get_size("main") do
nodecore.item_eject(pos, inv:get_stack("main", i), 10)
end
inv:set_list("main", {})
end)