-- LUALOCALS < --------------------------------------------------------- local minetest, nodecore = minetest, nodecore -- LUALOCALS > --------------------------------------------------------- minetest.register_on_joinplayer(function(player) player:set_properties({ visual = "upright_sprite", visual_size = { x = 1, y = 2 }, textures = { "nc_player_front.png", "nc_player_back.png" } }) player:get_inventory():set_size("main", 8) player:hud_set_hotbar_itemcount(8) player:hud_set_hotbar_image("nc_hud_bg.png") player:hud_set_hotbar_selected_image("nc_hud_sel.png") player:set_inventory_formspec("size[8,1]" .. "bgcolor[#000000C0;true]" .. "background[0,0;8,1;nc_player_invbg.png;true]" .. "listcolors[#00000000;#00000000;#00000000]" .. "list[current_player;main;0,0;8,1;]") end) minetest.register_on_dieplayer(function(player) local inv = player:get_inventory() local pos = player:getpos() for i = 1, inv:get_size("main") do nodecore.item_eject(pos, inv:get_stack("main", i), 10) end inv:set_list("main", {}) end)