ss-gnalvesteffer
|
9418723491
|
use mesh plane for bullet holes
|
2019-09-20 13:24:06 -05:00 |
|
ss-gnalvesteffer
|
da40afdfeb
|
bullet holes!!!
|
2019-09-20 12:47:02 -05:00 |
|
ss-gnalvesteffer
|
412c006003
|
remove weapon sway and make weapon aim accurate
|
2019-09-19 23:17:52 -05:00 |
|
ss-gnalvesteffer
|
2824643aab
|
add hk53
|
2019-09-19 17:20:54 -05:00 |
|
ss-gnalvesteffer
|
e1e836f4a9
|
add m4a1 & add m16a2 reload animation
|
2019-09-19 16:37:40 -05:00 |
|
ss-gnalvesteffer
|
8b969ee25c
|
implement node damage based on weapon properties
|
2019-09-19 13:20:01 -05:00 |
|
ss-gnalvesteffer
|
92ac8cbf0d
|
fix semi-auto fire
|
2019-09-19 12:29:29 -05:00 |
|
ss-gnalvesteffer
|
8b131d886d
|
remove dead projectile code
|
2019-09-19 12:04:09 -05:00 |
|
ss-gnalvesteffer
|
334920f8a0
|
fix automatic fire logic
|
2019-09-19 11:58:56 -05:00 |
|
ss-gnalvesteffer
|
79635cfc52
|
handle automatic fire
|
2019-09-19 11:57:57 -05:00 |
|
ss-gnalvesteffer
|
943b9cdd0f
|
implemented node destruction
|
2019-09-19 00:33:01 -05:00 |
|
ss-gnalvesteffer
|
ccef59a0e2
|
remove placeholder weapons and add M16A2
|
2019-09-18 23:47:08 -05:00 |
|
ss-gnalvesteffer
|
358efadeeb
|
add muzzle info
|
2019-09-18 18:44:13 -05:00 |
|
ss-gnalvesteffer
|
9df694b2bb
|
change how ticks are handled
|
2019-09-18 17:40:03 -05:00 |
|
ss-gnalvesteffer
|
5abd5bfa7d
|
initial commit
|
2019-09-18 17:29:24 -05:00 |
|