27 Commits

Author SHA1 Message Date
Auke Kok
0e78a75a66 Rename 'mob' everywhere to 'monster'. 2016-09-26 10:41:50 -07:00
Auke Kok
990c53f39b Add licensing, clarify sound file licenses. 2016-09-26 09:37:45 -07:00
Auke Kok
6dbb4c354a Add stone giant test spawn. 2016-09-26 09:07:37 -07:00
Auke Kok
d831a1ffaf Pass name as arg 1 on registration. 2016-09-26 09:07:11 -07:00
Auke Kok
1c9eb14202 Take topmost food node. 2016-09-26 09:06:46 -07:00
Auke Kok
26a5af4c59 Untrap entites trapped 1 node under surface. 2016-05-03 23:35:31 -07:00
Auke Kok
42b2f9873d Fix default stepheight for slabs. 2016-05-02 22:20:53 -07:00
Auke Kok
6661a064d4 Split the sheep definition out to a separate file.
Proves that this is nicely moddable.
2016-05-02 22:18:09 -07:00
Auke Kok
54cb86d208 Don't initiate pathing unless driver needs one. 2016-05-02 21:40:29 -07:00
Auke Kok
9ff4807f96 remove old footstep sound, add dig sounds. 2016-05-02 21:28:15 -07:00
Auke Kok
e9e3819b71 Proper node eating. Step sounds. Updated texture. 2016-05-02 21:09:48 -07:00
Auke Kok
3eb81fdc90 Better positioning to eat - must be right near. 2016-05-02 00:10:55 -07:00
Auke Kok
4b694f37f6 Nearly done rewriting using registrations. 2016-05-01 23:40:02 -07:00
Auke Kok
e3928fa56d Sounds (through driver object). 2016-05-01 16:29:34 -07:00
Auke Kok
3a87cafee0 Implement per driver properties and global properties 2016-04-30 23:57:06 -07:00
Auke Kok
5467de906f Split out driver class, simplified saving/restoring 2016-04-30 23:32:25 -07:00
Auke Kok
4a16c98b63 Cleaned up animation parts. 2016-04-30 20:05:18 -07:00
Auke Kok
e44317b153 Eating script seems to work ok. 2016-04-30 15:38:38 -07:00
Auke Kok
b82114ab0f Fleeing is starting to work now. 2016-04-28 00:25:02 -07:00
Auke Kok
7815223fc7 Path class completed and debugged. 2016-04-27 23:53:36 -07:00
Auke Kok
872b9f258f Sheep model update. Fix broken walking. 2016-04-24 22:36:47 -07:00
Auke Kok
021a7f5423 Less getting stuck now. 2016-04-24 20:00:46 -07:00
Auke Kok
f41d38936e Better jumping and falling. 2016-04-24 17:14:30 -07:00
Auke Kok
4b093672e4 Jumping seems to work at this point. 2016-04-24 16:31:39 -07:00
Auke Kok
c092207dd3 Mark. 2016-04-24 10:47:00 -07:00
Auke Kok
d4108ca38c Completed roam->startle->flee->roam cycle 2016-04-23 17:45:02 -07:00
Auke Kok
92d1f43e28 Initial checkin 2016-04-23 16:22:55 -07:00