s/seperate/separate/

git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@27 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
This commit is contained in:
sinamas 2007-08-27 13:01:55 +00:00
parent a21b91930f
commit 60e14fa38e

2
README
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@ -26,7 +26,7 @@ Game Boy / Game Boy Color emulator written in C++. It is based on hundreds of
corner case hardware tests, as well as previous documentation and reverse corner case hardware tests, as well as previous documentation and reverse
engineering efforts. engineering efforts.
The core emulation code is contained in a seperate library back-end The core emulation code is contained in a separate library back-end
(libgambatte) written in pure platform-independent C++. There is currently a GUI (libgambatte) written in pure platform-independent C++. There is currently a GUI
front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line
SDL front-end (gambatte_sdl). SDL front-end (gambatte_sdl).