From 60e14fa38e5882eaf66e6ea204b6fc8364e14542 Mon Sep 17 00:00:00 2001 From: sinamas Date: Mon, 27 Aug 2007 13:01:55 +0000 Subject: [PATCH] s/seperate/separate/ git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@27 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24 --- README | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README b/README index 9b898ddf..6c41154a 100644 --- a/README +++ b/README @@ -26,7 +26,7 @@ Game Boy / Game Boy Color emulator written in C++. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts. -The core emulation code is contained in a seperate library back-end +The core emulation code is contained in a separate library back-end (libgambatte) written in pure platform-independent C++. There is currently a GUI front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line SDL front-end (gambatte_sdl).