30 Commits

Author SHA1 Message Date
SFENCE
1d297f11a3 Add luacheck. 2023-01-14 20:58:47 +01:00
sfence
04cf46c8bf
Merge pull request #3 from Awkanimus/fix-crash-no-player_inv
Non-hades bones grab a fresh inventory ref avoiding nil
2023-01-14 20:44:30 +01:00
Awkanimus
0f59a07c1c Non-hades bones grab a fresh inventory ref avoiding nil 2023-01-14 13:51:57 +00:00
SFENCE
abd21002c4 Updated version of help scripts for generation node boxes. 2022-12-22 20:02:18 +01:00
SFENCE
b0452d5261 Fix missing is_owner local functions. Copy is_owner functionality into code. 2022-12-22 20:01:36 +01:00
sfence
691f4ba8f5
Merge pull request #2 from Awkanimus/main
Expand bones ownership check to avoid hades_bones fn
2022-12-22 19:46:46 +01:00
Awkanimus
cf202f85af Expand bones ownership check to avoid hades fn 2022-12-21 17:45:03 -05:00
SFENCE
a6ebfea7ce Fix support for hades_bones. 2022-09-01 18:47:26 +02:00
SFENCE
cafcc89528 Fix generated texture mapping for connected faces. 2022-01-22 09:45:00 +01:00
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df6a2b26f2 Add optimalization (faces reduce) to obj file generation. 2022-01-15 16:56:24 +01:00
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638b4d15d7 Fix faces point order to make backface_culling works well. 2022-01-13 21:13:22 +01:00
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e151d240a3 Add posibility to generate nodebox depends on used material. 2022-01-13 21:11:19 +01:00
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fafcd10c1e Add horse skeleton. 2021-05-01 18:46:29 +02:00
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084160fd75 Update cow skeleton (head add, 5 part of skeleton) 2021-05-01 18:45:42 +02:00
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cd9756e7ec Add support for usemtl parameter. 2021-05-01 18:44:24 +02:00
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df2e68e921 Fixing bugs. Mirror x axe in obj file. 2021-02-15 16:50:01 +01:00
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c5747b4a23 Fix non actual screenshot. 2021-02-11 23:22:43 +01:00
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845f69d073 Fix bug in generating obj file. Add models of skulls with changet texture mapping. Make player and villager skeletons use new models with darker inside skulls. 2021-02-11 23:19:00 +01:00
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d82065ea47 Add python script for conversion minetest wordl edit schema file to obj file. 2021-02-10 23:21:45 +01:00
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9a09d77028 Fix bugs. Better support of bones mod, configurable posibility of get other version of skeletons with modern, gatherer skulls. 2021-02-04 17:55:51 +01:00
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16219fab50 Lower number of identical variants of player skeletons parts. 2021-02-04 08:41:44 +01:00
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8d6faf3f79 Optional depends on bones. File moves. 2021-02-04 08:15:14 +01:00
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dc20fc2c32 Add more variant of player skeletons (different skulls) 2021-02-04 08:07:30 +01:00
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3bf901d06e Add skeletons of others animals (kitten, panda, penguin, rat, sheep and wathog) from mobs_animal mod. 2021-01-30 19:25:41 +01:00
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f83678b1b5 Change licensing. Add cow skeleton. Add support for bonemeal, basic supports for mobs_animal (cow, bunny, chicken) 2021-01-30 00:58:22 +01:00
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d73cdc0d16 Add lying skeleton of player. Fix bug in naming of skeleton model node. 2021-01-10 11:03:40 +01:00
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421894c87a Add screenshot from charnel-house. 2021-01-03 21:41:35 +01:00
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9e8378e67c Fix bug in loaded file names. 2021-01-03 21:19:34 +01:00
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b744d24b21 Update node box generation script (merging of areas into biggers one) and applu it to existing skeletons. 2021-01-03 21:09:06 +01:00
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408744debd First version of mod skeletons which include human, bunny and chicken skeletons. 2021-01-03 20:03:07 +01:00