SFENCE
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1d297f11a3
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Add luacheck.
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2023-01-14 20:58:47 +01:00 |
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sfence
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04cf46c8bf
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Merge pull request #3 from Awkanimus/fix-crash-no-player_inv
Non-hades bones grab a fresh inventory ref avoiding nil
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2023-01-14 20:44:30 +01:00 |
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Awkanimus
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0f59a07c1c
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Non-hades bones grab a fresh inventory ref avoiding nil
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2023-01-14 13:51:57 +00:00 |
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SFENCE
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abd21002c4
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Updated version of help scripts for generation node boxes.
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2022-12-22 20:02:18 +01:00 |
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SFENCE
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b0452d5261
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Fix missing is_owner local functions. Copy is_owner functionality into code.
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2022-12-22 20:01:36 +01:00 |
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sfence
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691f4ba8f5
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Merge pull request #2 from Awkanimus/main
Expand bones ownership check to avoid hades_bones fn
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2022-12-22 19:46:46 +01:00 |
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Awkanimus
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cf202f85af
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Expand bones ownership check to avoid hades fn
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2022-12-21 17:45:03 -05:00 |
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SFENCE
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a6ebfea7ce
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Fix support for hades_bones.
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2022-09-01 18:47:26 +02:00 |
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SFENCE
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cafcc89528
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Fix generated texture mapping for connected faces.
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2022-01-22 09:45:00 +01:00 |
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SFENCE
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df6a2b26f2
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Add optimalization (faces reduce) to obj file generation.
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2022-01-15 16:56:24 +01:00 |
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SFENCE
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638b4d15d7
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Fix faces point order to make backface_culling works well.
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2022-01-13 21:13:22 +01:00 |
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SFENCE
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e151d240a3
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Add posibility to generate nodebox depends on used material.
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2022-01-13 21:11:19 +01:00 |
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SFENCE
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fafcd10c1e
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Add horse skeleton.
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2021-05-01 18:46:29 +02:00 |
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SFENCE
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084160fd75
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Update cow skeleton (head add, 5 part of skeleton)
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2021-05-01 18:45:42 +02:00 |
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SFENCE
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cd9756e7ec
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Add support for usemtl parameter.
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2021-05-01 18:44:24 +02:00 |
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SFENCE
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df2e68e921
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Fixing bugs. Mirror x axe in obj file.
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2021-02-15 16:50:01 +01:00 |
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SFENCE
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c5747b4a23
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Fix non actual screenshot.
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2021-02-11 23:22:43 +01:00 |
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SFENCE
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845f69d073
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Fix bug in generating obj file. Add models of skulls with changet texture mapping. Make player and villager skeletons use new models with darker inside skulls.
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2021-02-11 23:19:00 +01:00 |
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SFENCE
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d82065ea47
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Add python script for conversion minetest wordl edit schema file to obj file.
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2021-02-10 23:21:45 +01:00 |
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SFENCE
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9a09d77028
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Fix bugs. Better support of bones mod, configurable posibility of get other version of skeletons with modern, gatherer skulls.
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2021-02-04 17:55:51 +01:00 |
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SFENCE
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16219fab50
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Lower number of identical variants of player skeletons parts.
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2021-02-04 08:41:44 +01:00 |
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SFENCE
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8d6faf3f79
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Optional depends on bones. File moves.
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2021-02-04 08:15:14 +01:00 |
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SFENCE
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dc20fc2c32
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Add more variant of player skeletons (different skulls)
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2021-02-04 08:07:30 +01:00 |
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SFENCE
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3bf901d06e
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Add skeletons of others animals (kitten, panda, penguin, rat, sheep and wathog) from mobs_animal mod.
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2021-01-30 19:25:41 +01:00 |
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SFENCE
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f83678b1b5
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Change licensing. Add cow skeleton. Add support for bonemeal, basic supports for mobs_animal (cow, bunny, chicken)
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2021-01-30 00:58:22 +01:00 |
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SFENCE
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d73cdc0d16
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Add lying skeleton of player. Fix bug in naming of skeleton model node.
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2021-01-10 11:03:40 +01:00 |
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SFENCE
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421894c87a
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Add screenshot from charnel-house.
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2021-01-03 21:41:35 +01:00 |
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SFENCE
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9e8378e67c
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Fix bug in loaded file names.
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2021-01-03 21:19:34 +01:00 |
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SFENCE
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b744d24b21
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Update node box generation script (merging of areas into biggers one) and applu it to existing skeletons.
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2021-01-03 21:09:06 +01:00 |
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SFENCE
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408744debd
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First version of mod skeletons which include human, bunny and chicken skeletons.
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2021-01-03 20:03:07 +01:00 |
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