Commit Graph

1399 Commits (master)

Author SHA1 Message Date
SFENCE 4393bbb462 New mod commits. Update configuration file. 2020-06-25 07:43:12 +02:00
SFENCE c8566bc8fe Changes in default module. Work on support for weather_with_wind module. 2020-04-03 20:20:49 +02:00
SFENCE 14768f61b5 Add shared help functions. 2020-02-10 09:13:49 +01:00
SFENCE b8576fa628 Add wrapper for liquid after destruct callbacks. 2020-02-10 09:12:55 +01:00
SFENCE 8046ac7a16 Cosmetic changes. 2020-02-10 09:12:22 +01:00
SFENCE 9912e51dc6 Add random element to recalling of stabili checks functions. 2020-02-10 09:11:57 +01:00
SFENCE 8264a83eb6 Do nodes items self buildable when fall and stop to move.git status 2020-02-10 09:09:02 +01:00
SFENCE eb7a53baad Disable old water processing. 2020-02-10 09:06:34 +01:00
SFENCE 82200a4988 Add item/tool for call lua code for better debugging. 2020-02-10 09:04:32 +01:00
SFENCE 3fdfa169e6 Debugging tree grows. 2020-02-10 09:03:43 +01:00
SFENCE 2f8f19c789 Update configuration of dynamic liquid mod. 2020-02-10 09:02:14 +01:00
SFENCE d203eda036 Change default item entity tu autoplace itself when stops moving. 2020-02-01 19:17:16 +01:00
SFENCE 9ef475bbed Add dynamic_liquid module. 2020-01-27 17:09:12 +01:00
SFENCE 734e41eabe Testing and debuging tree grow. 2020-01-26 22:52:09 +01:00
SFENCE 1b46825b3b Work on basic of minetest game. Updating water washaway, firmness, flowers. 2019-12-22 23:23:30 +01:00
SFENCE 028be540c4 Basic support for spring generation. 2019-11-01 16:38:25 +01:00
SFENCE f855d9f93b Testing getting wet/dry. Fixing bugs. 2019-11-01 08:21:18 +01:00
SFENCE 243de76a1f Add wind erosion prorotype function. Work on getting wet and dry. 2019-10-31 16:22:32 +01:00
SFENCE 5d96c26460 Testing erosion and bug fixing. 2019-10-31 08:22:54 +01:00
SFENCE cef53cb32e Updates of erosion and getting wet. Add some shared functions. 2019-10-30 16:09:36 +01:00
SFENCE 08d9ed0706 Work on erosion. Testing it. 2019-10-30 08:24:41 +01:00
SFENCE 84aa558472 Fix some bugs with undefined local variables. 2019-10-30 08:08:10 +01:00
SFENCE 37f9a60877 Basic support for wet. Building plan. Rock registering helper. 2019-10-29 07:40:00 +01:00
SFENCE a41ac7123a Adding callback function to vegetation probability calculations. 2019-10-25 14:20:54 +02:00
SFENCE 28df6976a7 First version of API for changable nodes. 2019-10-25 14:19:50 +02:00
SFENCE 2233955039 Move flovers and trees to special modepack for them. 2019-10-20 21:36:14 +02:00
SFENCE c11cbb05b7 Merge remote-tracking branch 'origin/master' 2019-10-18 18:10:03 +02:00
SFENCE b74aaff11e Add testing tree textures. 2019-10-18 18:09:54 +02:00
SFENCE 80f948b4fd Upgrade tree function for detect tree. 2019-10-18 18:04:37 +02:00
SFENCE 3342e0f695 Change group of flora plant from flora to flora_plant. 2019-10-18 18:03:10 +02:00
SFENCE a8ea5c4f9c Basic test with bug fixing of plant grow. 2019-10-14 21:01:33 +02:00
SFENCE d780d83d5f Add prototypes of untested functions for plant and tree grows. 2019-10-14 16:02:23 +02:00
SFENCE 0492a97c81 Add support for list for select recipe when crafting. Add some stone age tools, etc. 2019-10-14 07:36:14 +02:00
SFENCE cd11efd3ae Add twig pictures. Add some prototype of api for vegetation. 2019-10-07 17:51:09 +02:00
SFENCE 694bc498d5 Preparing same new items/tools. 2019-10-07 17:41:46 +02:00
SFENCE da8cc3d653 Add tool wear add, work and tool level and uses support. 2019-10-05 13:02:15 +02:00
SFENCE f47bc52b6f Support for landslide and cavein efects. 2019-10-03 08:16:56 +02:00
SFENCE bf8a822e2e Do better falling vith prevention to server overload by changind node to stable and falling.w 2019-09-29 19:28:29 +02:00
SFENCE 0bc418fcd4 Add basic support for firmness and resilience for calculate falling of structures without prop. 2019-09-29 06:54:13 +02:00
SFENCE c0ec0022cd Update recipe work, separate code to sharable function. Add HUD bar. 2019-09-29 06:52:02 +02:00
SFENCE b7585e07af Add basic prototype of stone_age support. Add some stones. Change game logo. 2019-09-27 06:51:39 +02:00
leucome 00f9287075 Leafdecay: Use param2 ~= 1 instead of param2 == 0 2019-09-19 02:13:18 +01:00
An0n3m0us cbb0529ace Set fuel percentage to decrease (#2481) 2019-09-19 00:36:50 +02:00
sfan5 b4c7522248
Fix more translation strings (#2487) 2019-09-18 20:38:27 +02:00
mbartlett21 c42a525ce8 Add option for non-jumpable fences and walls
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us 1f7ea89cb6 Add missing infotext to nodes (#2477) 2019-09-14 20:30:26 +02:00
sfan5 888383a812 Fix water no longer waving
broken by bb9279ccb8
2019-09-14 14:30:44 +02:00
An0n3m0us 88114a74e9 Add vessels group to firefly vessel 2019-09-13 20:47:09 +02:00
sfan5 e4adb01fbf
Fix and improve translation strings (#2471) 2019-09-12 19:03:10 +02:00
Paramat ea992bdace
Add initial environmental sounds mod with flowing water sounds
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00