180 lines
4.4 KiB
C++
180 lines
4.4 KiB
C++
/*
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BlockPlanet
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Copyright (C) 2012 MiJyn, Joel Leclerc <mijyn@mail.com>
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Contributors:
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Jeija
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Licensed under GPLv3
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Based on:
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "player.h"
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#include "constants.h"
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#include "utility.h"
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#include "gamedef.h"
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#include "connection.h" // PEER_ID_INEXISTENT
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#include "settings.h"
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#include "content_sao.h"
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Player::Player(IGameDef *gamedef):
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touching_ground(false),
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in_water(false),
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in_water_stable(false),
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is_climbing(false),
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is_flying(false),
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is_sprinting(false),
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swimming_up(false),
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camera_barely_in_ceiling(false),
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inventory(gamedef->idef()),
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hp(PLAYER_MAX_HP),
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hurt_tilt_timer(0),
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hurt_tilt_timer_max(0),
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enable_sprinting_timer(0),
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hunger(PLAYER_MAX_HUNGER),
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hunger_timer(0.0),
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hunger_hurt_heal_timer(0.0),
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exhaustion(0.0),
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oxygen(PLAYER_MAX_OXYGEN),
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oxygen_timer(0.0),
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oxygen_hurt_timer(0.0),
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peer_id(PEER_ID_INEXISTENT),
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// protected
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m_gamedef(gamedef),
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m_pitch(0),
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m_yaw(0),
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m_speed(0,0,0),
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m_position(0,0,0)
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{
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updateName("<not set>");
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inventory.clear();
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inventory.addList("main", PLAYER_INVENTORY_SIZE);
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inventory.addList("craft", 9);
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inventory.addList("craftpreview", 1);
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inventory.addList("craftresult", 1);
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}
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Player::~Player()
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{
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}
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v3s16 Player::getLightPosition() const
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{
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return floatToInt(m_position + v3f(0,BS+BS/2,0), BS);
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}
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void Player::serialize(std::ostream &os)
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{
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// Utilize a Settings object for storing values
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Settings args;
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args.setS32("version", 1);
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args.set("name", m_name);
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//args.set("password", m_password);
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args.setFloat("pitch", m_pitch);
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args.setFloat("yaw", m_yaw);
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args.setV3F("position", m_position);
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args.setS32("hp", hp);
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args.setS32("hunger", hunger);
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args.setFloat("hunger_timer", hunger_timer);
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args.setFloat("hunger_hurt_heal_timer", hunger_hurt_heal_timer);
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args.setFloat("exhaustion", exhaustion);
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args.setS32("oxygen", oxygen);
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args.setFloat("oxygen_timer", oxygen_timer);
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args.setFloat("oxygen_hurt_timer", oxygen_hurt_timer);
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args.writeLines(os);
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os<<"PlayerArgsEnd\n";
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inventory.serialize(os);
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}
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void Player::deSerialize(std::istream &is)
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{
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Settings args;
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for(;;)
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{
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if(is.eof())
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throw SerializationError
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("Player::deSerialize(): PlayerArgsEnd not found");
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std::string line;
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std::getline(is, line);
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std::string trimmedline = trim(line);
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if(trimmedline == "PlayerArgsEnd")
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break;
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args.parseConfigLine(line);
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}
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//args.getS32("version"); // Version field value not used
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std::string name = args.get("name");
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updateName(name.c_str());
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setPitch(args.getFloat("pitch"));
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setYaw(args.getFloat("yaw"));
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setPosition(args.getV3F("position"));
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try{
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hp = args.getS32("hp");
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}catch(SettingNotFoundException &e){
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hp = PLAYER_MAX_HP;
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}
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try{
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hunger = args.getS32("hunger");
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}catch(SettingNotFoundException &e){
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hunger = PLAYER_MAX_HUNGER;
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}
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try{
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oxygen = args.getS32("oxygen");
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}catch(SettingNotFoundException &e){
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oxygen = PLAYER_MAX_OXYGEN;
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}
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hunger_timer = args.getFloat("hunger_timer");
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hunger_hurt_heal_timer = args.getFloat("hunger_hurt_heal_timer");
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exhaustion = args.getFloat("exhaustion");
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oxygen_timer = args.getFloat("oxygen_timer");
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oxygen_hurt_timer = args.getFloat("oxygen_hurt_timer");
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inventory.deSerialize(is);
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if(inventory.getList("craftpreview") == NULL)
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{
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// Convert players without craftpreview
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inventory.addList("craftpreview", 1);
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bool craftresult_is_preview = true;
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if(args.exists("craftresult_is_preview"))
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craftresult_is_preview = args.getBool("craftresult_is_preview");
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if(craftresult_is_preview)
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{
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// Clear craftresult
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inventory.getList("craftresult")->changeItem(0, ItemStack());
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}
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}
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}
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/*
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RemotePlayer
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*/
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void RemotePlayer::setPosition(const v3f &position)
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{
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Player::setPosition(position);
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if(m_sao)
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m_sao->setBasePosition(position);
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}
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