BlockPlanet-old/games/minetest/mods/insanity/init.lua

49 lines
2.3 KiB
Lua

minetest.register_on_newplayer(function(player)
print("on_newplayer")
if minetest.setting_getbool("insane") then
print("giving give_initial_stuff to player")
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
player:get_inventory():add_item('main', 'nuke:tnt 99')
end
end)
minetest.register_on_punchnode(function(p, node)
if minetest.setting_getbool("insane") then
if node.name == "default:dirt" or "default:dirt_with_grass" or "default:stone" or "default:sand" then
minetest.env:remove_node(p)
minetest.env:add_entity(p, "nuke:tnt")
nodeupdate(p)
end
else
return true
end
end)