165 lines
3.6 KiB
C++
165 lines
3.6 KiB
C++
/*
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BlockPlanet
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Copyright (C) 2012 MiJyn, Joel Leclerc <mijyn@mail.com>
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Licensed under GPLv3
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Based on:
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Minetest-c55
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiMessage.h"
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#include "debug.h"
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#include "serialization.h"
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#include <string>
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "gettext.h"
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GUIMessage::GUIMessage(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, std::string text
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):
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GUIModalMenu(env, parent, id, menumgr, false),
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m_screensize(1,1),
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m_text(text)
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{
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allowFocusRemoval(true);
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}
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GUIMessage::~GUIMessage()
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{
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removeChildren();
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}
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void GUIMessage::removeChildren()
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{
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const core::list<gui::IGUIElement*> &children = getChildren();
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core::list<gui::IGUIElement*> children_copy;
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for(core::list<gui::IGUIElement*>::ConstIterator
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i = children.begin(); i != children.end(); i++)
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{
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children_copy.push_back(*i);
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}
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for(core::list<gui::IGUIElement*>::Iterator
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i = children_copy.begin();
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i != children_copy.end(); i++)
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{
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(*i)->remove();
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}
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}
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void GUIMessage::regenerateGui(v2u32 screensize)
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{
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m_screensize = screensize;
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/*
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Remove stuff
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*/
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removeChildren();
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/*
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Calculate new sizes and positions
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*/
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core::rect<s32> rect(
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screensize.X - screensize.X/4,
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0,
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screensize.X,
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screensize.Y/4
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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v2s32 size = rect.getSize();
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const s32 btn_height = 30;
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const s32 btn_gap = 50;
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const s32 btn_gap_hor = 50;
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const s32 btn_num = 2;
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const s32 btn_width = 140;
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/*
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Add stuff
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*/
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, size.X, size.Y);
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rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
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gui::IGUIStaticText *e =
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Environment->addStaticText(wgettext(m_text.c_str()), rect, false,
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true, this, 256);
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e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
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}
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changeCtype("C");
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}
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void GUIMessage::drawMenu()
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{
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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{
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return;
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}
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video::IVideoDriver* driver = Environment->getVideoDriver();
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{
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video::SColor bgcolor(50,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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}
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gui::IGUIElement::draw();
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}
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bool GUIMessage::OnEvent(const SEvent& event)
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{
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/*if(event.EventType==EET_GUI_EVENT)
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{
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if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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&& isVisible())
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{
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if(!canTakeFocus(event.GUIEvent.Element))
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{
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dstream<<"GUIDeathScreen: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 257: // respawn
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respawn();
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quitMenu();
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return true;
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case 258: // disconnect
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m_gamecallback->disconnect();
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quitMenu();
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return true;
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}
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}
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}
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return Parent ? Parent->OnEvent(event) : false;*/
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return false;
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}
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