Merge remote-tracking branch 'original/master'

master
Jeija 2012-05-14 21:41:45 +02:00
commit f6d66578b3
17 changed files with 127 additions and 34 deletions

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@ -117,7 +117,7 @@ minetest.register_entity("__builtin:item", {
local playerfound = false
for k, obj in pairs(objs2) do
local objpos=obj:getpos()
self.object:setacceleration({x=0, y=-10, z=0})
--self.object:setacceleration({x=0, y=-10, z=0})
if obj:get_player_name() ~= nil and objpos.y >= pos.y-1.25 and objpos.y <= pos.y+.25 then
playerfound = true
if self.dontbugme == false then

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@ -29,7 +29,7 @@ minetest.register_item(":", {
max_drop_level = 0,
groupcaps = {
fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
crumbly = {times={[2]=3.00, [3]=1.40}, uses=0, maxlevel=1},
snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
}
@ -96,7 +96,7 @@ minetest.register_tool("default:shovel_wood", {
tool_capabilities = {
max_drop_level=0,
groupcaps={
crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
crumbly={times={[1]=3.00, [2]=0.80, [3]=1.00}, uses=10, maxlevel=1}
}
},
})
@ -106,7 +106,7 @@ minetest.register_tool("default:shovel_stone", {
tool_capabilities = {
max_drop_level=0,
groupcaps={
crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
crumbly={times={[1]=1.50, [2]=0.50, [3]=0.50}, uses=20, maxlevel=1}
}
},
})
@ -116,7 +116,7 @@ minetest.register_tool("default:shovel_steel", {
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
crumbly={times={[1]=1.50, [2]=0.70, [3]=0.30}, uses=10, maxlevel=2}
}
},
})
@ -804,6 +804,15 @@ minetest.register_node("default:stone_with_iron", {
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:azurite_ore", {
description = "Azurite Ore",
tile_images = {"azurite.png"},
is_ground_content = true,
groups = {cracky=3},
drop = 'default:azurite_ore',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("default:dirt_with_grass", {
description = "Dirt with grass",
tile_images = {"default_grass.png", "default_dirt.png", "default_grass_side.png"},
@ -1369,6 +1378,7 @@ minetest.register_node("default:apple", {
description = "Apple",
drawtype = "plantlike",
visual_scale = 1.0,
eatable = true,
tile_images = {"default_apple.png"},
inventory_image = "default_apple.png",
paramtype = "light",

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@ -806,7 +806,7 @@ minetest.register_node("default:stone_with_iron", {
minetest.register_node("default:dirt_with_grass", {
description = "Dirt with grass",
tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
tile_images = {"default_grass.png", "default_dirt.png", "default_grass_side.png"},
is_ground_content = true,
groups = {crumbly=3},
drop = 'default:dirt',

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@ -103,8 +103,8 @@ dofile(minetest.get_modpath("mesecons").."/internal_api.lua");
minetest.register_node("mesecons:mesecon_off", {
drawtype = "meseconlike",
tile_images = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"},
inventory_image = "jeija_mesecon_off.png",
wield_image = "jeija_mesecon_off.png",
inventory_image = "mesecons_dust.png",
wield_image = "mesecons_dust.png",
paramtype = "light",
is_ground_content = true,
walkable = false,

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@ -91,3 +91,8 @@ stairs.register_stair_and_slab("sandstone", "default:sandstone",
{"default_sandstone.png"},
"Sandstone stair",
"Sandstone slab")
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == ("stairs:slab_wood") then
minetest.env:add_node(pos, {name="default:wood"})
end
end)

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@ -78,7 +78,13 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
m_sprinting_fov_states(5),
m_digging_anim(0),
m_digging_button(-1)
m_eating_anim(0),
m_digging_button(-1),
m_eating_state(false),
m_eatable(false),
m_is_digging(false),
m_is_eating(false)
{
//dstream<<__FUNCTION_NAME<<std::endl;
@ -210,7 +216,7 @@ void Camera::step(f32 dtime)
}
}
if (m_digging_button != -1)
if(m_digging_button != -1)
{
f32 offset = dtime * 3.5;
float m_digging_anim_was = m_digging_anim;
@ -232,6 +238,25 @@ void Camera::step(f32 dtime)
}
}
}
if(m_is_eating)
{
if(m_eating_anim <= -5)
{
m_eating_state = false;
}
else if(m_eating_anim >= 5)
{
m_eating_state = true;
}
if(m_eating_state == false)
{
m_eating_anim += 3;
}
else
{
m_eating_anim -= 3;
}
}
}
void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize,
@ -270,7 +295,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize,
{
m_sprinting_fov_state += incr;
}*/
if(player->sprinting_timer != -10 && player->sprinting_timer != -20)
if(player->sprinting_timer != -10 && player->sprinting_timer != -20 && player->sprinting_timer != -30)
{
m_sprinting_fov_state = 0.3-player->sprinting_timer;
}
@ -370,7 +395,8 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize,
v3f wield_position = v3f(55, -35, 65);
//v3f wield_rotation = v3f(-100, 120, -100);
v3f wield_rotation = v3f(-100, 120, -100);
if(m_digging_anim < 0.05 || m_digging_anim > 0.5){
if(m_digging_anim < 0.05 || m_digging_anim > 0.5)
{
f32 frac = 1.0;
if(m_digging_anim > 0.5)
frac = 2.0 * (m_digging_anim - 0.5);
@ -385,22 +411,37 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize,
//wield_rotation.X -= frac * 15.0 * pow(ratiothing2, 1.4f);
//wield_rotation.Z += frac * 15.0 * pow(ratiothing2, 1.0f);
}
if (m_digging_button != -1)
if(m_digging_button != -1)
{
f32 digfrac = m_digging_anim;
wield_position.X -= 50 * sin(pow(digfrac, 0.7f) * PI);
wield_position.Y += 24 * sin(digfrac * 1.8 * PI);
wield_position.Z += 25 * 0.5;
if(m_digging_button == 0 && m_eatable)
{
m_is_eating = true;
wield_position.X = 0;
wield_position.Y = -20 + m_eating_anim;
wield_position.Z = 65;
wield_rotation.X = 0;
wield_rotation.Y = 0;
wield_rotation.Z = 0;
}
else
{
m_is_eating = false;
f32 digfrac = m_digging_anim;
wield_position.X -= 50 * sin(pow(digfrac, 0.7f) * PI);
wield_position.Y += 24 * sin(digfrac * 1.8 * PI);
wield_position.Z += 25 * 0.5;
// Euler angles are PURE EVIL, so why not use quaternions?
core::quaternion quat_begin(wield_rotation * core::DEGTORAD);
core::quaternion quat_end(v3f(80, 30, 100) * core::DEGTORAD);
core::quaternion quat_slerp;
quat_slerp.slerp(quat_begin, quat_end, sin(digfrac * PI));
quat_slerp.toEuler(wield_rotation);
wield_rotation *= core::RADTODEG;
// Euler angles are PURE EVIL, so why not use quaternions?
core::quaternion quat_begin(wield_rotation * core::DEGTORAD);
core::quaternion quat_end(v3f(80, 30, 100) * core::DEGTORAD);
core::quaternion quat_slerp;
quat_slerp.slerp(quat_begin, quat_end, sin(digfrac * PI));
quat_slerp.toEuler(wield_rotation);
wield_rotation *= core::RADTODEG;
}
}
else {
else
{
f32 bobfrac = my_modf(m_view_bobbing_anim);
wield_position.X -= sin(bobfrac*PI*2.0) * 3.0;
wield_position.Y += sin(my_modf(bobfrac*2.0)*PI) * 3.0;
@ -573,15 +614,19 @@ void Camera::updateViewingRange(f32 frametime_in)
m_frametime_old = frametime;
}
void Camera::setDigging(s32 button)
void Camera::setDigging(s32 button, bool digging)
{
if (m_digging_button == -1)
if(m_digging_button == -1)
{
m_digging_button = button;
}
m_is_digging = digging;
}
void Camera::wield(const ItemStack &item)
{
IItemDefManager *idef = m_gamedef->idef();
m_eatable = item.getDefinition(idef).eatable;
scene::IMesh *wield_mesh = item.getDefinition(idef).wield_mesh;
if(wield_mesh)
{

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@ -114,7 +114,8 @@ public:
// Start digging animation
// Pass 0 for left click, 1 for right click
void setDigging(s32 button);
// Digging is for, well...
void setDigging(s32 button, bool digging);
// Replace the wielded item mesh
void wield(const ItemStack &item);
@ -172,10 +173,16 @@ private:
// Digging animation frame (0 <= m_digging_anim < 1)
f32 m_digging_anim;
// Eating animation
f32 m_eating_anim;
// If -1, no digging animation
// If 0, left-click digging animation
// If 1, right-click digging animation
s32 m_digging_button;
bool m_eating_state;
bool m_eatable;
bool m_is_digging;
bool m_is_eating;
};
#endif

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@ -2325,8 +2325,7 @@ void the_game(
}
dig_time += dtime;
if (digging)
camera.setDigging(0); // left click animation
camera.setDigging(0, digging); // left click animation
}
if(input->getRightClicked())
@ -2379,7 +2378,7 @@ void the_game(
else
{
client.interact(3, pointed);
camera.setDigging(1); // right click animation
camera.setDigging(1, digging); // right click animation
}
}
}
@ -2434,9 +2433,9 @@ void the_game(
pointed_old = pointed;
if((left_punch || input->getLeftClicked()) && digging)
if(left_punch || input->getLeftClicked())
{
camera.setDigging(0); // left click animation
camera.setDigging(0, digging); // left click animation
}
input->resetLeftClicked();
@ -2886,6 +2885,10 @@ void the_game(
{
player->sprinting_timer = 0.3;
}
if(player->sprinting_timer == -30)
{
player->sprinting_timer = -10;
}
if(player->sprinting_timer != -10)
{
if(player->sprinting_timer > 0.0)
@ -2908,6 +2911,10 @@ void the_game(
{
player->sprinting_timer = 0;
}
if(player->sprinting_timer == -30)
{
player->sprinting_timer = -20;
}
if(player->sprinting_timer != -20)
{
if(player->sprinting_timer < 0.3)

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@ -64,6 +64,7 @@ ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
stack_max = def.stack_max;
usable = def.usable;
liquids_pointable = def.liquids_pointable;
eatable = def.eatable;
if(def.tool_capabilities)
{
tool_capabilities = new ToolCapabilities(
@ -108,6 +109,7 @@ void ItemDefinition::reset()
stack_max = 99;
usable = false;
liquids_pointable = false;
eatable = false;
if(tool_capabilities)
{
delete tool_capabilities;
@ -137,6 +139,7 @@ void ItemDefinition::serialize(std::ostream &os) const
writeS16(os, stack_max);
writeU8(os, usable);
writeU8(os, liquids_pointable);
writeU8(os, eatable);
std::string tool_capabilities_s = "";
if(tool_capabilities){
std::ostringstream tmp_os(std::ios::binary);
@ -170,6 +173,7 @@ void ItemDefinition::deSerialize(std::istream &is)
stack_max = readS16(is);
usable = readU8(is);
liquids_pointable = readU8(is);
eatable = readU8(is);
std::string tool_capabilities_s = deSerializeString(is);
if(!tool_capabilities_s.empty())
{

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@ -63,6 +63,7 @@ struct ItemDefinition
s16 stack_max;
bool usable;
bool liquids_pointable;
bool eatable;
// May be NULL. If non-NULL, deleted by destructor
ToolCapabilities *tool_capabilities;
ItemGroupList groups;

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@ -189,6 +189,7 @@ void ContentFeatures::reset()
diggable = true;
climbable = false;
buildable_to = false;
eatable = false;
metadata_name = "";
liquid_type = LIQUID_NONE;
liquid_alternative_flowing = "";
@ -240,6 +241,7 @@ void ContentFeatures::serialize(std::ostream &os)
writeU8(os, diggable);
writeU8(os, climbable);
writeU8(os, buildable_to);
writeU8(os, eatable);
os<<serializeString(metadata_name);
writeU8(os, liquid_type);
os<<serializeString(liquid_alternative_flowing);
@ -296,6 +298,7 @@ void ContentFeatures::deSerialize(std::istream &is)
diggable = readU8(is);
climbable = readU8(is);
buildable_to = readU8(is);
eatable = readU8(is);
metadata_name = deSerializeString(is);
liquid_type = (enum LiquidType)readU8(is);
liquid_alternative_flowing = deSerializeString(is);

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@ -183,6 +183,8 @@ struct ContentFeatures
bool climbable;
// Player can build on these
bool buildable_to;
// Player can eat this
bool eatable;
// Metadata name of node (eg. "furnace")
std::string metadata_name;
// Whether the node is non-liquid, source liquid or flowing liquid

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@ -46,7 +46,7 @@ Player::Player(IGameDef *gamedef):
hp(PLAYER_MAX_HP),
hurt_tilt_timer(0),
hurt_tilt_timer_max(0),
sprinting_timer(0.0),
sprinting_timer(-30),
enable_sprinting_timer(0),
enable_flying_timer(0),
hunger(PLAYER_MAX_HUNGER),

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@ -984,6 +984,7 @@ static ItemDefinition read_item_definition(lua_State *L, int index)
getstringfield(L, index, "description", def.description);
getstringfield(L, index, "inventory_image", def.inventory_image);
getstringfield(L, index, "wield_image", def.wield_image);
getboolfield(L, index, "eatable", def.eatable);
lua_getfield(L, index, "wield_scale");
if(lua_istable(L, -1)){
@ -1144,6 +1145,8 @@ static ContentFeatures read_content_features(lua_State *L, int index)
getboolfield(L, index, "climbable", f.climbable);
// Player can build on these
getboolfield(L, index, "buildable_to", f.buildable_to);
// Player can eat these
getboolfield(L, index, "eatable", f.eatable);
// Metadata name of node (eg. "furnace")
getstringfield(L, index, "metadata_name", f.metadata_name);
// Whether the node is non-liquid, source liquid or flowing liquid

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@ -3124,7 +3124,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
{
// Skip if object has been removed
if(pointed_object->m_removed)
{
return;
}
actionstream<<player->getName()<<" punches object "
<<pointed.object_id<<": "
@ -3198,7 +3200,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Reset build time counter
if(pointed.type == POINTEDTHING_NODE &&
item.getDefinition(m_itemdef).type == ITEM_NODE)
{
getClient(peer_id)->m_time_from_building = 0.0;
}
if(pointed.type == POINTEDTHING_OBJECT)
{
@ -3206,7 +3210,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Skip if object has been removed
if(pointed_object->m_removed)
{
return;
}
actionstream<<player->getName()<<" right-clicks object "
<<pointed.object_id<<": "