Fixed a couple of bugs, and fixed the mesecons torch textures

master
Joel Leclerc 2012-05-14 14:47:39 -06:00
parent 4545759bf0
commit aa0c4071d8
7 changed files with 4 additions and 3 deletions

View File

@ -102,6 +102,7 @@ dofile(minetest.get_modpath("mesecons").."/internal_api.lua");
minetest.register_node("mesecons:mesecon_off", {
drawtype = "meseconlike",
--drawtype = "raillike",
tile_images = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"},
inventory_image = "mesecons_dust.png",
wield_image = "mesecons_dust.png",
@ -118,6 +119,7 @@ minetest.register_node("mesecons:mesecon_off", {
minetest.register_node("mesecons:mesecon_on", {
drawtype = "meseconlike",
--drawtype = "raillike",
tile_images = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
paramtype = "light",
is_ground_content = true,

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@ -10,7 +10,7 @@ minetest.register_craft({
minetest.register_node("mesecons_torch:mesecon_torch_off", {
drawtype = "torchlike",
tile_images = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"},
tile_images = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png"},
inventory_image = "jeija_torches_off.png",
paramtype = "light",
walkable = false,
@ -23,7 +23,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_off", {
minetest.register_node("mesecons_torch:mesecon_torch_on", {
drawtype = "torchlike",
tile_images = {"jeija_torches_on.png", "jeija_torches_on_ceiling.png", "jeija_torches_on_side.png"},
tile_images = {"jeija_torches_on.png", "jeija_torches_on_ceiling.png"},
inventory_image = "jeija_torches_on.png",
wield_image = "jeija_torches_on.png",
paramtype = "light",

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@ -51,7 +51,6 @@ GUIDeathScreen::~GUIDeathScreen()
{
removeChildren();
delete m_respawner;
delete m_gamecallback;
}
void GUIDeathScreen::removeChildren()