mcserver/source
madmaxoft@gmail.com dcd82b6988 cSocket: final localhost fix - made it a function (forgotten file)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@243 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-07 21:16:34 +00:00
..
md5 Removed a few duplicate includes 2012-02-01 12:46:44 +00:00
packets Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
AllToLua.bat
AllToLua.pkg VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Bindings.cpp tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++. 2012-02-02 14:11:54 +00:00
Bindings.h tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++. 2012-02-02 14:11:54 +00:00
BlockID.h
Defines.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Endianness.h Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
FileDefine.h
Globals.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Globals.h Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
LuaFunctions.h
MCSocket.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
ManualBindings.cpp Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! 2012-02-01 09:12:54 +00:00
ManualBindings.h
Matrix4f.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Matrix4f.h
MemoryLeak.h MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Express 2012-01-27 14:04:28 +00:00
MersenneTwister.h MCServer should be running fast again on Linux!! YAAAY!! 2012-02-03 16:01:25 +00:00
PacketID.h - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) 2012-01-01 04:55:17 +00:00
SquirrelBindings.cpp putting default settings back to default 2012-02-04 19:44:42 +00:00
SquirrelBindings.h Fixed a bug in source/cClientHandle.h 2012-02-04 19:40:48 +00:00
StringUtils.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
StringUtils.h MCServer should be running fast again on Linux!! YAAAY!! 2012-02-03 16:01:25 +00:00
Vector3d.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Vector3d.h Terrain generation is synchronous again, async generation has bugs. 2012-01-19 18:12:39 +00:00
Vector3f.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Vector3f.h
Vector3i.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
Vector3i.h
cAggressiveMonster.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cAggressiveMonster.h
cAuthenticator.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cAuthenticator.h Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cBlockEntity.h
cBlockToPickup.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cBlockToPickup.h
cBlockingTCPLink.cpp Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cBlockingTCPLink.h Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cCavespider.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cCavespider.h
cChatColor.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cChatColor.h
cChestEntity.cpp More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cChestEntity.h More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cChicken.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cChicken.h
cChunk.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cChunk.h Old code begone! ChunkMap cleanup 2012-01-29 21:40:21 +00:00
cChunk.inl.h
cChunkGenerator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cChunkGenerator.h ChunkGenerator: rewritten thread-locking using the new RAII CSLock class 2012-01-29 14:29:26 +00:00
cChunkLoader.cpp sprintf() begone! Replaced with StringUtils' Printf() 2012-02-01 13:43:47 +00:00
cChunkLoader.h Replaced most FILE operations with a cFile object 2012-01-30 22:48:38 +00:00
cChunkMap.cpp AString logging fix 2 2012-02-01 14:08:12 +00:00
cChunkMap.h Initial cFile implementation (using stdio FILE) and test in cChunkMap 2012-01-30 13:54:39 +00:00
cClientHandle.cpp Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. 2012-02-07 20:49:52 +00:00
cClientHandle.h Fixed a bug in source/cClientHandle.h 2012-02-04 19:40:48 +00:00
cCow.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cCow.h
cCraftingWindow.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cCraftingWindow.h
cCreativeInventory.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cCreativeInventory.h - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory) 2012-01-01 04:55:17 +00:00
cCreeper.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cCreeper.h
cCriticalSection.cpp Fixed a problem in cCSLock (sorry); reverted cChunk 2012-01-30 21:54:40 +00:00
cCriticalSection.h More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cCuboid.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cCuboid.h
cDoors.h
cEnderman.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cEnderman.h
cEntity.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cEntity.h
cEvent.cpp AString logging fix 2 2012-02-01 14:08:12 +00:00
cEvent.h Another cEvent fix, I wish I could get it finally right 2012-01-31 12:10:40 +00:00
cFile.cpp sprintf() begone! Replaced with StringUtils' Printf() 2012-02-01 13:43:47 +00:00
cFile.h sprintf() begone! Replaced with StringUtils' Printf() 2012-02-01 13:43:47 +00:00
cFileFormatUpdater.cpp Replaced most FILE operations with a cFile object 2012-01-30 22:48:38 +00:00
cFileFormatUpdater.h
cFireSimulator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cFireSimulator.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cFluidSimulator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cFluidSimulator.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cFurnaceEntity.cpp More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cFurnaceEntity.h More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cFurnaceRecipe.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cFurnaceRecipe.h
cFurnaceWindow.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cFurnaceWindow.h
cGenSettings.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cGenSettings.h
cGhast.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cGhast.h
cGroup.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cGroup.h
cGroupManager.cpp Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! 2012-02-01 09:12:54 +00:00
cGroupManager.h
cHeartBeat.cpp AString logging fix 2 2012-02-01 14:08:12 +00:00
cHeartBeat.h
cInventory.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cInventory.h CreativeInventory Update 2012-01-01 18:45:28 +00:00
cIsThread.cpp sprintf() begone! Replaced with StringUtils' Printf() 2012-02-01 13:43:47 +00:00
cIsThread.h new cIsThread object for thread encapsulation 2012-02-01 12:25:26 +00:00
cItem.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cItem.h
cLadder.h
cLavaSimulator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cLavaSimulator.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cLog.cpp AString logging fix 2 2012-02-01 14:08:12 +00:00
cLog.h sprintf() begone! Replaced with StringUtils' Printf() 2012-02-01 13:43:47 +00:00
cLuaCommandBinder.cpp Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! 2012-02-01 09:12:54 +00:00
cLuaCommandBinder.h
cMCLogger.cpp cSocket API fix (possible invalid pointer) 2012-02-02 07:47:19 +00:00
cMCLogger.h cSocket API fix (possible invalid pointer) 2012-02-02 07:47:19 +00:00
cMakeDir.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cMakeDir.h
cMonster.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cMonster.h
cMonsterConfig.cpp Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! 2012-02-01 09:12:54 +00:00
cMonsterConfig.h
cNoise.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cNoise.h
cNoise.inc
cPassiveAggressiveMonster.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPassiveAggressiveMonster.h
cPassiveMonster.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPassiveMonster.h
cPawn.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPawn.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cPickup.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPickup.h
cPig.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPig.h
cPiston.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPiston.h Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! 2012-02-01 09:12:54 +00:00
cPlayer.cpp cClientHandle: gotten rid of the obnoxious m_pState, now using direct members instead 2012-02-02 21:13:24 +00:00
cPlayer.h Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cPlugin.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPlugin.h
cPluginManager.cpp Fixed a bug in source/cClientHandle.h 2012-02-04 19:40:48 +00:00
cPluginManager.h
cPlugin_Lua.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cPlugin_Lua.h
cPlugin_NewLua.cpp Added all current hooks to the new plugin structure. 2012-02-01 19:19:51 +00:00
cPlugin_NewLua.h Added all current hooks to the new plugin structure. 2012-02-01 19:19:51 +00:00
cRecipeChecker.cpp Removed a few duplicate includes 2012-02-01 12:46:44 +00:00
cRecipeChecker.h
cRedstone.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cRedstone.h
cReferenceManager.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cReferenceManager.h
cRoot.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cRoot.h Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cSandSimulator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSandSimulator.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cSemaphore.cpp AString logging fix 2 2012-02-01 14:08:12 +00:00
cSemaphore.h MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Express 2012-01-27 14:04:28 +00:00
cServer.cpp Now showing proper error messages when sockets fail :) 2012-02-05 16:24:16 +00:00
cServer.h Slight cleanup 2012-02-07 07:44:42 +00:00
cSheep.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSheep.h
cSign.h
cSignEntity.cpp More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cSignEntity.h More cFile cleanup; removed old format writing for block entities 2012-01-30 16:01:45 +00:00
cSilverfish.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSilverfish.h
cSimulator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSimulator.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cSimulatorManager.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSimulatorManager.h
cSkeleton.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSkeleton.h
cSleep.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSleep.h
cSlime.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSlime.h
cSocket.cpp cSocket: final localhost fix - made it a function 2012-02-07 21:16:03 +00:00
cSocket.h cSocket: final localhost fix - made it a function 2012-02-07 21:16:03 +00:00
cSocketThreads.cpp cSocket: final localhost fix - made it a function (forgotten file) 2012-02-07 21:16:34 +00:00
cSocketThreads.h cSocketThreads initial commit. Not yet tested and not yet integrated 2012-02-07 07:49:00 +00:00
cSpider.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSpider.h
cSquid.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSquid.h
cStairs.h
cStringMap.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cStringMap.h Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin 2012-01-31 20:56:42 +00:00
cSurvivalInventory.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cSurvivalInventory.h CreativeInventory Update 2012-01-01 18:45:28 +00:00
cTCPLink.cpp Removed a few duplicate includes 2012-02-01 12:46:44 +00:00
cTCPLink.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cThread.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cThread.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cTimer.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cTimer.h
cTorch.h
cTracer.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cTracer.h
cWaterSimulator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWaterSimulator.h Removed nonsense "virtual inline" declaration from functions 2012-02-02 12:43:30 +00:00
cWebAdmin.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cWebAdmin.h Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin 2012-01-31 20:56:42 +00:00
cWebPlugin.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWebPlugin.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWebPlugin_Lua.cpp Introducing StringUtils - the place to be if you are a generic string routine :) No more sprintf()! 2012-02-01 09:12:54 +00:00
cWebPlugin_Lua.h Plugins can now be enabled and disabled through WebAdmin 2012-02-01 00:02:48 +00:00
cWindow.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWindow.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWindowOwner.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWolf.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWolf.h
cWorld.cpp Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; 2012-02-01 22:38:03 +00:00
cWorld.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWorldGenerator.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWorldGenerator.h
cWorldGenerator_Test.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cWorldGenerator_Test.h
cZombie.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cZombie.h
cZombiepigman.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
cZombiepigman.h
lua5.1.dll
main.cpp VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
ptr_cChunk.h Terrain generation is synchronous again, async generation has bugs. 2012-01-19 18:12:39 +00:00
tolua++.exe tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++. 2012-02-02 14:11:54 +00:00
tolua++.h
tolua_base.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00
virtual_method_hooks.lua
wdirent.h VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. 2012-01-29 19:28:19 +00:00