141 lines
2.7 KiB
C++
141 lines
2.7 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Item.h"
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#include <json/json.h>
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cItem cItem::CopyOne(void) const
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{
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cItem res(*this);
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res.m_ItemCount = 1;
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return res;
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}
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short cItem::GetMaxDamage(void) const
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{
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switch (m_ItemType)
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{
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case E_ITEM_DIAMOND_AXE: return 1563;
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case E_ITEM_DIAMOND_HOE: return 1563;
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case E_ITEM_DIAMOND_PICKAXE: return 1563;
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case E_ITEM_DIAMOND_SHOVEL: return 1563;
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case E_ITEM_DIAMOND_SWORD: return 1563;
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case E_ITEM_FLINT_AND_STEEL: return 65;
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case E_ITEM_GOLD_AXE: return 32;
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case E_ITEM_GOLD_HOE: return 32;
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case E_ITEM_GOLD_PICKAXE: return 32;
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case E_ITEM_GOLD_SHOVEL: return 32;
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case E_ITEM_GOLD_SWORD: return 32;
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case E_ITEM_IRON_AXE: return 251;
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case E_ITEM_IRON_HOE: return 251;
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case E_ITEM_IRON_PICKAXE: return 251;
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case E_ITEM_IRON_SHOVEL: return 251;
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case E_ITEM_IRON_SWORD: return 251;
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case E_ITEM_SHEARS: return 251;
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case E_ITEM_STONE_AXE: return 132;
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case E_ITEM_STONE_HOE: return 132;
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case E_ITEM_STONE_PICKAXE: return 132;
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case E_ITEM_STONE_SHOVEL: return 132;
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case E_ITEM_STONE_SWORD: return 132;
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case E_ITEM_WOODEN_AXE: return 60;
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case E_ITEM_WOODEN_HOE: return 60;
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case E_ITEM_WOODEN_PICKAXE: return 60;
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case E_ITEM_WOODEN_SHOVEL: return 60;
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case E_ITEM_WOODEN_SWORD: return 60;
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}
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return 0;
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}
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bool cItem::DamageItem(void)
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{
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short MaxDamage = GetMaxDamage();
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if (MaxDamage == 0)
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{
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// Item doesn't have damage
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return false;
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}
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m_ItemDamage++;
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return (m_ItemDamage >= MaxDamage);
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}
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bool cItem::IsStackableWith(const cItem & a_OtherStack)
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{
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if (a_OtherStack.m_ItemType != m_ItemType)
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{
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return false;
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}
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// TODO: match enchantments etc.
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return true;
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}
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void cItem::GetJson( Json::Value & a_OutValue ) const
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{
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a_OutValue["ID"] = m_ItemType;
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if( m_ItemType > 0 )
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{
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a_OutValue["Count"] = m_ItemCount;
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a_OutValue["Health"] = m_ItemDamage;
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}
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}
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void cItem::FromJson( const Json::Value & a_Value )
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{
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m_ItemType = (ENUM_ITEM_ID)a_Value.get("ID", -1 ).asInt();
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if( m_ItemType > 0 )
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{
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m_ItemCount = (char)a_Value.get("Count", -1 ).asInt();
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m_ItemDamage = (short)a_Value.get("Health", -1 ).asInt();
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}
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}
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bool cItem::IsEnchantable(short item)
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{
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if ((item >= 256) && (item <= 259))
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return true;
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if ((item >= 267) && (item <= 279))
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return true;
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if ((item >= 283) && (item <= 286))
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return true;
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if ((item >= 290) && (item <= 294))
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return true;
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if ((item >= 298) && (item <= 317))
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return true;
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if ((item >= 290) && (item <= 294))
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return true;
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if ((item == 346) || (item == 359) || (item == 261))
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return true;
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return false;
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}
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