mcserver/source/Simulator
nielsbreu@gmail.com c8fc397b43 Made redstone lamps turn on when powered and turn off when not powered.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1620 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 11:45:41 +00:00
..
DelayedFluidSimulator.cpp DelayedFluidSimulator: optimized block storage for large amounts of blocks. 2013-03-20 20:45:52 +00:00
DelayedFluidSimulator.h DelayedFluidSimulator: optimized block storage for large amounts of blocks. 2013-03-20 20:45:52 +00:00
FireSimulator.cpp Simulators now check if they are given a valid chunk 2013-03-03 14:25:27 +00:00
FireSimulator.h Moved BlockEntities to a separate folder 2013-05-28 19:12:47 +00:00
FloodyFluidSimulator.cpp Fixed block update queueing and water meta change not propagated to clients. 2013-03-22 16:48:45 +00:00
FloodyFluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
FluidSimulator.cpp Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
FluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
NoopFluidSimulator.h Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block) 2013-03-14 20:03:42 +00:00
RedstoneSimulator.cpp Made redstone lamps turn on when powered and turn off when not powered. 2013-06-22 11:45:41 +00:00
RedstoneSimulator.h Implemented droppers 2013-05-26 14:39:04 +00:00
SandSimulator.cpp Added dragon egg to falling blocks. 2013-06-10 19:00:18 +00:00
SandSimulator.h SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall 2013-03-03 08:40:37 +00:00
Simulator.cpp Simulator: fixed a problem when manipulating the bedrock layer 2013-03-22 14:54:08 +00:00
Simulator.h Simulators are woken up upon chunk load 2013-03-03 15:33:55 +00:00
SimulatorManager.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SimulatorManager.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
VaporizeFluidSimulator.cpp Added sound to the vaporize simulator. FS #315 2013-05-25 10:38:58 +00:00
VaporizeFluidSimulator.h Added a Vaporize fluid simulator that simply replaces fluid blocks with air. 2013-03-14 19:44:27 +00:00