mcserver/source
admin@omencraft.com 9f3b6fe838 Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@21 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-30 02:16:01 +00:00
..
md5 MCServer c++ source files 2011-10-03 18:41:19 +00:00
packets Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
AllToLua.bat MCServer c++ source files 2011-10-03 18:41:19 +00:00
AllToLua.pkg MCServer c++ source files 2011-10-03 18:41:19 +00:00
Bindings.cpp Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. 2011-10-26 16:49:01 +00:00
Bindings.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
BlockID.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Defines.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Endianness.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
FileDefine.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
LuaFunctions.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
MCSocket.h Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
ManualBindings.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
ManualBindings.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Matrix4f.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Matrix4f.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
MemoryLeak.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
PacketID.h Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. 2011-10-26 16:49:01 +00:00
Vector3d.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3d.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3f.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3f.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3i.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3i.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cAuthenticator.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cAuthenticator.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockToPickup.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockToPickup.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockingTCPLink.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cBlockingTCPLink.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCavespider.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCavespider.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cChatColor.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChatColor.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChestEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChestEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChicken.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChicken.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChunk.cpp Using SSE instructions for noise (terrain generation) 2011-10-25 18:57:38 +00:00
cChunk.h Compiles for linux 2011-10-21 21:25:29 +00:00
cChunkLoader.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChunkLoader.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChunkMap.cpp Changed cChunkMat.cpp back to normal. Made more changes to the denotch map converter. Testing cNBTData parser. 2011-10-30 02:16:01 +00:00
cChunkMap.h Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch" 2011-10-29 21:19:06 +00:00
cClientHandle.cpp Fixed a memory leak 2011-10-26 23:18:31 +00:00
cClientHandle.h Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet. 2011-10-26 19:13:49 +00:00
cCow.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCow.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCraftingWindow.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCraftingWindow.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCreeper.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCreeper.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCriticalSection.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCriticalSection.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCuboid.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCuboid.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEnderman.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cEnderman.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEvent.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEvent.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceRecipe.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceRecipe.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceWindow.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceWindow.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGenSettings.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGenSettings.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGhast.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cGhast.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cGroup.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGroup.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGroupManager.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGroupManager.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cHeartBeat.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cHeartBeat.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cInventory.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cInventory.h Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cItem.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLadder.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLog.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLog.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLuaCommandBinder.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLuaCommandBinder.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMCLogger.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMCLogger.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMakeDir.cpp Fixed bug in cMakeDir where it would only create directories named "world" 2011-10-26 13:07:39 +00:00
cMakeDir.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonster.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonster.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonsterConfig.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonsterConfig.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cNoise.cpp Using SSE instructions for noise (terrain generation) 2011-10-25 18:57:38 +00:00
cNoise.h Using SSE instructions for noise (terrain generation) 2011-10-25 18:57:38 +00:00
cPawn.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPawn.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPickup.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPickup.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPig.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cPig.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cPlayer.cpp Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cPlayer.h Compiles for linux 2011-10-21 21:25:29 +00:00
cPlugin.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPlugin.h Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cPluginManager.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPluginManager.h Compiles for linux 2011-10-21 21:25:29 +00:00
cPlugin_Lua.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPlugin_Lua.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cRecipeChecker.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cRecipeChecker.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cReferenceManager.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cReferenceManager.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cRoot.cpp Fixed bug in cMakeDir where it would only create directories named "world" 2011-10-26 13:07:39 +00:00
cRoot.h Fixed bug in cMakeDir where it would only create directories named "world" 2011-10-26 13:07:39 +00:00
cSemaphore.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSemaphore.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cServer.cpp Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cServer.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSheep.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSheep.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSign.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSignEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSignEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSilverfish.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSilverfish.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSkeleton.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSkeleton.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSleep.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSleep.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSlime.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSlime.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSocket.cpp Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cSocket.h Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cSpider.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSpider.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSquid.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSquid.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cStairs.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cStringMap.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cStringMap.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTCPLink.cpp Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cTCPLink.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cThread.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cThread.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTimer.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTimer.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTorch.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTracer.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTracer.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWaterSimulator.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWaterSimulator.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebAdmin.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebAdmin.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebPlugin.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebPlugin.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWindow.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWindow.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWindowOwner.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWolf.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cWolf.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cWorld.cpp Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cWorld.h Made several recomended changes. Gamemode is now world based. Need to add it to player. 2011-10-26 20:52:19 +00:00
cZombie.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cZombie.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cZombiepigman.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cZombiepigman.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
main.cpp Found something that calls a function when a segfault happens, might be useful. 2011-10-22 00:15:12 +00:00
tolua++.exe MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua_base.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
virtual_method_hooks.lua MCServer c++ source files 2011-10-03 18:41:19 +00:00