23 lines
692 B
C++
23 lines
692 B
C++
#include "cPacket_InventorySlot.h"
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bool cPacket_InventorySlot::Send(cSocket & a_Socket)
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{
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unsigned int TotalSize = c_Size;
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if( m_ItemID > -1 ) TotalSize += 1 + 2;
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendByte ( m_WindowID, Message, i );
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AppendShort ( m_SlotNum, Message, i );
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AppendShort ( m_ItemID, Message, i );
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if( m_ItemID > -1 )
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{
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AppendByte ( m_ItemCount, Message, i );
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AppendShort ( m_ItemUses, Message, i );
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}
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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} |