mcserver/source
admin@omencraft.com 7b00d28157 Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@16 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 18:47:50 +00:00
..
md5 MCServer c++ source files 2011-10-03 18:41:19 +00:00
packets Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice. 2011-10-26 18:47:50 +00:00
AllToLua.bat MCServer c++ source files 2011-10-03 18:41:19 +00:00
AllToLua.pkg MCServer c++ source files 2011-10-03 18:41:19 +00:00
Bindings.cpp Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. 2011-10-26 16:49:01 +00:00
Bindings.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
BlockID.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Defines.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Endianness.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
FileDefine.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
LuaFunctions.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
MCSocket.h Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
ManualBindings.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
ManualBindings.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Matrix4f.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Matrix4f.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
MemoryLeak.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
PacketID.h Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. 2011-10-26 16:49:01 +00:00
Vector3d.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3d.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3f.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3f.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3i.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
Vector3i.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cAuthenticator.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cAuthenticator.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockToPickup.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockToPickup.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cBlockingTCPLink.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cBlockingTCPLink.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCavespider.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCavespider.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cChatColor.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChatColor.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChestEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChestEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChicken.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChicken.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChunk.cpp Using SSE instructions for noise (terrain generation) 2011-10-25 18:57:38 +00:00
cChunk.h Compiles for linux 2011-10-21 21:25:29 +00:00
cChunkLoader.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChunkLoader.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cChunkMap.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cChunkMap.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cClientHandle.cpp Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice. 2011-10-26 18:47:50 +00:00
cClientHandle.h Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice. 2011-10-26 18:47:50 +00:00
cCow.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCow.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCraftingWindow.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCraftingWindow.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCreeper.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCreeper.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cCriticalSection.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCriticalSection.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCuboid.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cCuboid.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEnderman.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cEnderman.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEvent.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cEvent.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceRecipe.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceRecipe.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceWindow.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cFurnaceWindow.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGenSettings.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGenSettings.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGhast.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cGhast.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cGroup.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGroup.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGroupManager.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cGroupManager.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cHeartBeat.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cHeartBeat.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cInventory.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cInventory.h Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. 2011-10-26 16:49:01 +00:00
cItem.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLadder.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLog.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLog.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLuaCommandBinder.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cLuaCommandBinder.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMCLogger.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMCLogger.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMakeDir.cpp Fixed bug in cMakeDir where it would only create directories named "world" 2011-10-26 13:07:39 +00:00
cMakeDir.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonster.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonster.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonsterConfig.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cMonsterConfig.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cNoise.cpp Using SSE instructions for noise (terrain generation) 2011-10-25 18:57:38 +00:00
cNoise.h Using SSE instructions for noise (terrain generation) 2011-10-25 18:57:38 +00:00
cPawn.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPawn.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPickup.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPickup.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPig.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cPig.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cPlayer.cpp Compiles for linux 2011-10-21 21:25:29 +00:00
cPlayer.h Compiles for linux 2011-10-21 21:25:29 +00:00
cPlugin.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPlugin.h Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. 2011-10-26 16:49:01 +00:00
cPluginManager.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPluginManager.h Compiles for linux 2011-10-21 21:25:29 +00:00
cPlugin_Lua.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cPlugin_Lua.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cRecipeChecker.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cRecipeChecker.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cReferenceManager.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cReferenceManager.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cRoot.cpp Fixed bug in cMakeDir where it would only create directories named "world" 2011-10-26 13:07:39 +00:00
cRoot.h Fixed bug in cMakeDir where it would only create directories named "world" 2011-10-26 13:07:39 +00:00
cSemaphore.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSemaphore.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cServer.cpp Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cServer.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSheep.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSheep.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSign.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSignEntity.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSignEntity.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSilverfish.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSilverfish.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSkeleton.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSkeleton.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSleep.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSleep.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSlime.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSlime.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSocket.cpp Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cSocket.h Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cSpider.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSpider.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cSquid.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cSquid.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cStairs.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cStringMap.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cStringMap.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTCPLink.cpp Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. 2011-10-23 00:18:44 +00:00
cTCPLink.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cThread.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cThread.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTimer.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTimer.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTorch.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTracer.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cTracer.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWaterSimulator.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWaterSimulator.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebAdmin.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebAdmin.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebPlugin.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWebPlugin.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWindow.cpp MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWindow.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWindowOwner.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cWolf.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cWolf.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cWorld.cpp Updated VS2010 project files 2011-10-26 13:27:16 +00:00
cWorld.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
cZombie.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cZombie.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cZombiepigman.cpp git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
cZombiepigman.h git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6 2011-10-25 23:46:01 +00:00
main.cpp Found something that calls a function when a segfault happens, might be useful. 2011-10-22 00:15:12 +00:00
tolua++.exe MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua++.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
tolua_base.h MCServer c++ source files 2011-10-03 18:41:19 +00:00
virtual_method_hooks.lua MCServer c++ source files 2011-10-03 18:41:19 +00:00