mcserver/source/Protocol
madmaxoft@gmail.com 6c186ff02a Split the name for signed and unsigned int writing in cProtocol.
Hopefully this fixes compilation problems with 64-bit debian ( http://forum.mc-server.org/showthread.php?tid=575 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@940 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-07 08:29:56 +00:00
..
ChunkDataSerializer.cpp Source files cleanup: ChunkDataSerializer is Protocol-related 2012-09-23 21:37:46 +00:00
ChunkDataSerializer.h Source files cleanup: ChunkDataSerializer is Protocol-related 2012-09-23 21:37:46 +00:00
Protocol.h Split the name for signed and unsigned int writing in cProtocol. 2012-10-07 08:29:56 +00:00
Protocol125.cpp Split the name for signed and unsigned int writing in cProtocol. 2012-10-07 08:29:56 +00:00
Protocol125.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
Protocol132.cpp Fixed player respawning crashing the server. 2012-10-06 17:19:56 +00:00
Protocol132.h Added the "collect pickup" sound to 1.3.2 2012-10-03 18:44:42 +00:00
ProtocolRecognizer.cpp Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00
ProtocolRecognizer.h Added falling block entities. Sand and gravel now properly fall down 2012-09-30 16:37:44 +00:00