mcserver/source/Protocol/ChunkDataSerializer.h

49 lines
1.2 KiB
C++

// ChunkDataSerializer.h
// Interfaces to the cChunkDataSerializer class representing the object that can:
// - serialize chunk data to different protocol versions
// - cache such serialized data for multiple clients
class cChunkDataSerializer
{
protected:
const cChunkDef::BlockTypes & m_BlockTypes;
const cChunkDef::BlockNibbles & m_BlockMetas;
const cChunkDef::BlockNibbles & m_BlockLight;
const cChunkDef::BlockNibbles & m_BlockSkyLight;
const unsigned char * m_BiomeData;
typedef std::map<int, AString> Serializations;
Serializations m_Serializations;
void Serialize29(AString & a_Data); // Release 1.2.4 and 1.2.5
void Serialize39(AString & a_Data); // Release 1.3.1 and 1.3.2
public:
enum
{
RELEASE_1_2_5 = 29,
RELEASE_1_3_2 = 39,
} ;
cChunkDataSerializer(
const cChunkDef::BlockTypes & a_BlockTypes,
const cChunkDef::BlockNibbles & a_BlockMetas,
const cChunkDef::BlockNibbles & a_BlockLight,
const cChunkDef::BlockNibbles & a_BlockSkyLight,
const unsigned char * a_BiomeData
);
const AString & Serialize(int a_Version); // Returns one of the internal m_Serializations[]
} ;