mcserver/source/Protocol
madmaxoft@gmail.com b2138b132c More TNT fixes.
Chain-reaction TNTs are spawned in proper coordinates (FS #390)
Centralized Primed TNT entity spawning and made available to the plugins.
Internal changes for better TNT performance.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-18 19:09:51 +00:00
..
ChunkDataSerializer.cpp Source files cleanup: ChunkDataSerializer is Protocol-related 2012-09-23 21:37:46 +00:00
ChunkDataSerializer.h Source files cleanup: ChunkDataSerializer is Protocol-related 2012-09-23 21:37:46 +00:00
Protocol.h More TNT fixes. 2013-06-18 19:09:51 +00:00
Protocol14x.cpp Fixed compilation on Linux 2013-04-28 19:40:39 +00:00
Protocol14x.h Moved the Speed member into cEntity class instead of its descendants. 2013-02-21 21:55:36 +00:00
Protocol15x.cpp Added 1.5.2 compatibility. 2013-05-08 11:10:55 +00:00
Protocol15x.h Added 1.5.2 compatibility. 2013-05-08 11:10:55 +00:00
Protocol125.cpp More TNT fixes. 2013-06-18 19:09:51 +00:00
Protocol125.h More TNT fixes. 2013-06-18 19:09:51 +00:00
Protocol132.cpp Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
Protocol132.h Enchantments: API and sending to client 2013-06-02 10:40:20 +00:00
ProtocolRecognizer.cpp More TNT fixes. 2013-06-18 19:09:51 +00:00
ProtocolRecognizer.h More TNT fixes. 2013-06-18 19:09:51 +00:00