Commit Graph

68 Commits (70a734d4f9804b8d46becc9ec458c3e60f12a6a5)

Author SHA1 Message Date
madmaxoft 36f24e30b7 Fixed warning in cFireSimulator.
All code paths now have a return value.
2013-10-09 09:09:47 +02:00
Tiger Wang c4750ef003 Fixed issues 2013-09-30 21:15:48 +01:00
Tiger Wang ab34da78e7 Fixed a fire simulator bug
Fire now doesn't stay when it isn't on a flammable block.

Fixes the "fire creates chandeliers" bug in report #131
2013-09-29 23:39:58 +01:00
Tiger Wang 30ac3f5838 Added a few changes [SEE DESC]
* Revised pickup comments
* SlotArea pickup tossing now reflects Player.cpp
* Removed unneeded ItemShears comment (was working already)
* Sand and gravel pickups spawn with correct speed
2013-09-09 19:28:50 +01:00
Tiger Wang 3640f2c482 Redstone fixes [SEE DESC]
Fixed pistons not correctly powering down
Fixed dispensers not correctly powering down
Fixed droppers not correctly power down
Fixed TNT not correctly powering up
Fixed redstone lamps not correctly powering up
Fixed redstone lamps not correctly powering down
2013-08-25 11:45:47 +01:00
madmaxoft 1a7912744f Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Alexander Harkness 53e22b1185 Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
madmaxoft@gmail.com 889402a56a Simulators don't simulate in invalid chunks (valgrind error)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1676 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-22 19:54:27 +00:00
nielsbreu@gmail.com c8fc397b43 Made redstone lamps turn on when powered and turn off when not powered.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1620 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 11:45:41 +00:00
nielsbreu@gmail.com 5a18b9b6b7 TNT changes to primed TNT when powered by redstone.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1618 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-22 08:42:49 +00:00
nielsbreu@gmail.com 9280e355de Added dragon egg to falling blocks.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1577 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-10 19:00:18 +00:00
madmaxoft@gmail.com 3ee5236284 Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1555 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-04 19:22:14 +00:00
madmaxoft@gmail.com 9be27992e2 Moved BlockEntities to a separate folder
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 19:12:47 +00:00
madmaxoft@gmail.com 5c1439e11c More dropspenser redstone interaction fixes.
Now the dropspensers are correctly powered off, unless they had been powered by a redstone torch directly next to them.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1525 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:45:51 +00:00
madmaxoft@gmail.com f321cf52cc Added a forgotten change to make dropspensers activate only once on redstone activation
Fixes rev 1521 functionality

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1524 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28 18:18:38 +00:00
madmaxoft@gmail.com 9b8dff31e6 DropSpensers: Fixed activation when receiving redstone signal. Now only one item is dropspensed.
Fix for FS #378, http://www.mc-server.org/support/index.php?do=details&task_id=378

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1521 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-27 17:28:42 +00:00
madmaxoft@gmail.com 5c3235ecdc Implemented droppers
Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26 14:39:04 +00:00
nielsbreu@gmail.com 717ad90700 Added sound to the vaporize simulator. FS #315
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1505 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-25 10:38:58 +00:00
madmaxoft@gmail.com 34fa53ca3a Fixed entity chunking.
Sand simulator was off, sand in negative coords wouldn't fall properly

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1489 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19 11:49:01 +00:00
madmaxoft@gmail.com a3717ba324 Please keep the lists alpha-sorted
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1458 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-07 20:27:43 +00:00
faketruth 3d9362d1a3 Sand can fall through snow.
Patch courtesy of InHavk

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1457 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-07 20:02:04 +00:00
madmaxoft@gmail.com a49c004278 Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-13 21:02:10 +00:00
madmaxoft@gmail.com 2006de2217 Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1363 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-06 18:20:06 +00:00
madmaxoft@gmail.com 3e4fb19321 Fixed block update queueing and water meta change not propagated to clients.
Fixes FS #333.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22 16:48:45 +00:00
madmaxoft@gmail.com 18343674b3 Simulator: fixed a problem when manipulating the bedrock layer
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1295 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22 14:54:08 +00:00
madmaxoft@gmail.com e8aa03f8df DelayedFluidSimulator: optimized block storage for large amounts of blocks.
Speeds up chunk generation by 15 %. Expected to speed up fluid simulation, unmeasured.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1293 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-20 20:45:52 +00:00
madmaxoft@gmail.com 84a6a3d968 Fluid simulator: fixed an out-of-bounds read when determining fluid direction
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1280 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-17 13:24:27 +00:00
madmaxoft@gmail.com 6f883cba2d Small performance improvements in fluid simulator.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1276 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 21:56:01 +00:00
madmaxoft@gmail.com eaf973544b Removed the Classic fluid simulator, it was too unstable
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1274 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 20:46:40 +00:00
madmaxoft@gmail.com 68b1aa23b0 Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1272 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 20:03:42 +00:00
madmaxoft@gmail.com b18f657ac1 Added a Vaporize fluid simulator that simply replaces fluid blocks with air.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1270 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 19:44:27 +00:00
madmaxoft@gmail.com e18e539ad2 Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1268 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 08:00:24 +00:00
madmaxoft@gmail.com 7593707713 Pickups are now being saved into Anvil.
Also changed cEntity rotation datatype to double

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09 14:35:43 +00:00
madmaxoft@gmail.com 55326ee2a7 Simulators are woken up upon chunk load
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1248 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 15:33:55 +00:00
madmaxoft@gmail.com 4e8fd2c084 Redstone simulator: adding a block now checks if the neighbors are redstone-related; if not, the block is ignored.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1247 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 15:06:01 +00:00
madmaxoft@gmail.com 5d219dab28 Simulators now check if they are given a valid chunk
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1244 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 14:25:27 +00:00
madmaxoft@gmail.com 46e1228f73 SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1242 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 08:40:37 +00:00
madmaxoft@gmail.com 86c97cb28a cSandSimulator: implemented InstantFall
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1241 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 20:24:18 +00:00
madmaxoft@gmail.com 6744738a85 Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 19:57:09 +00:00
madmaxoft@gmail.com 91a84a05f5 DelayedFluidSimulator: removed an obnoxious debugging output
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1237 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 16:40:39 +00:00
madmaxoft@gmail.com 66670f5d5c Floody fluid simulator has been converted to use direct chunk access
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1236 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 15:44:31 +00:00
madmaxoft@gmail.com 011e11af2c New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-01 19:35:29 +00:00
madmaxoft@gmail.com 619ec8b247 Converted simulators to take cWorld reference instead of a pointer
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 13:39:20 +00:00
madmaxoft@gmail.com 2588f5a605 Simulators now have direct access to the cChunk object in the WakeUp() call
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00
madmaxoft@gmail.com 32ee4aaf1e Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-16 11:12:56 +00:00
madmaxoft@gmail.com 1a127f5510 Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
Note that cItems is used in the function signature but not yet exported in the API, TODO!

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1176 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-27 02:00:33 +00:00
madmaxoft@gmail.com 412c21a22c Floody fluid simulator can create sourceblocks (configurable in World.ini)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1119 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-04 05:21:07 +00:00
luksor111@gmail.com 575abe8691 Dispensers can dispense items and liquids now
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1105 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26 17:16:33 +00:00
madmaxoft@gmail.com af66f8ebae Fixed a crash in redstone simulator when destroying blocks in Y < 2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1084 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-20 13:56:42 +00:00
madmaxoft@gmail.com 7f5bb5c3e3 RedstoneSimulator refactoring to use cWorld::GetBlockTypeMeta() as much as possible
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1076 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-16 07:07:30 +00:00