Bundled fixes [SEE DESC]
* Fixed compiler warning in Monster.cpp * Future proofed particle effects * Improved pickups, made less jitterymaster
parent
71abbb2f56
commit
f713780db3
|
@ -96,7 +96,7 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
|
|||
case E_META_DROPSPENSER_FACING_ZM: SmokeDir = 1; break;
|
||||
case E_META_DROPSPENSER_FACING_ZP: SmokeDir = 7; break;
|
||||
}
|
||||
m_World->BroadcastSoundParticleEffect(2000, m_PosX * 8, m_PosY * 8, m_PosZ * 8, SmokeDir);
|
||||
m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
|
||||
m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
|
||||
|
||||
// Update the UI window, if open:
|
||||
|
|
|
@ -57,7 +57,7 @@ void cJukeboxEntity::UsedBy(cPlayer * a_Player)
|
|||
|
||||
void cJukeboxEntity::PlayRecord( void )
|
||||
{
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX * 8, m_PosY * 8, m_PosZ * 8, m_Record);
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
|
||||
}
|
||||
|
||||
|
||||
|
@ -68,8 +68,8 @@ void cJukeboxEntity::EjectRecord( void )
|
|||
{
|
||||
cItems Drops;
|
||||
Drops.push_back(cItem(m_Record, 1, 0));
|
||||
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 5);
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX * 8, m_PosY * 8, m_PosZ * 8, 0);
|
||||
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -613,7 +613,7 @@ void cChunkMap::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_S
|
|||
cCSLock Lock(m_CSLayers);
|
||||
int ChunkX, ChunkZ;
|
||||
|
||||
cChunkDef::BlockToChunk(a_SrcX / 8, a_SrcZ / 8, ChunkX, ChunkZ);
|
||||
cChunkDef::BlockToChunk(a_SrcX, a_SrcZ, ChunkX, ChunkZ);
|
||||
cChunkPtr Chunk = GetChunkNoGen(ChunkX, 0, ChunkZ);
|
||||
if (Chunk == NULL)
|
||||
{
|
||||
|
|
|
@ -729,7 +729,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
|
|||
|
||||
if (a_OldBlock == E_BLOCK_AIR)
|
||||
{
|
||||
LOGD("Digged air? wtf?");
|
||||
LOGD("Dug air - what the function?");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -738,7 +738,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
|
|||
// The ItemHandler is also responsible for spawning the pickups
|
||||
|
||||
BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
|
||||
World->BroadcastSoundParticleEffect(2001, a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, a_OldBlock, this);
|
||||
World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
|
||||
World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
|
||||
|
||||
cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
|
||||
|
|
|
@ -31,8 +31,9 @@ cPickup::cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_It
|
|||
, m_bCollected( false )
|
||||
, m_bIsPlayerCreated( IsPlayerCreated )
|
||||
{
|
||||
m_MaxHealth = 5;
|
||||
m_Health = 5;
|
||||
SetGravity(-10.5f);
|
||||
SetMaxHealth(5);
|
||||
SetHealth(5);
|
||||
SetSpeed(a_SpeedX, a_SpeedY, a_SpeedZ);
|
||||
}
|
||||
|
||||
|
|
|
@ -55,10 +55,10 @@ void cHorse::Tick(float a_Dt, cChunk & a_Chunk)
|
|||
{
|
||||
if (m_World->GetTickRandomNumber(50) == 25)
|
||||
{
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 0);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 2);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 6);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 8);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 0);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 2);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 6);
|
||||
m_World->BroadcastSoundParticleEffect(2000, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ(), 8);
|
||||
|
||||
m_Attachee->Detach();
|
||||
m_bIsRearing = true;
|
||||
|
|
|
@ -633,8 +633,13 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
|
|||
case mtMagmaCube:
|
||||
case mtSlime: toReturn = new cSlime (RandomDerps.NextInt(2) + 1); break; // Size parameter
|
||||
case mtSheep: toReturn = new cSheep (RandomDerps.NextInt(15)); break; // Colour parameter
|
||||
case mtSkeleton: toReturn = new cSkeleton ((bool)(RandomDerps.NextInt(1))); break; // TODO: Actual detection of spawning in Nether
|
||||
case mtZombie: toReturn = new cZombie (false); break; // TODO: Infected zombie parameter
|
||||
case mtSkeleton:
|
||||
{
|
||||
// TODO: Actual detection of spawning in Nether
|
||||
toReturn = new cSkeleton(RandomDerps.NextInt(1) == 0 ? false : true);
|
||||
break;
|
||||
}
|
||||
case mtVillager:
|
||||
{
|
||||
int VilType = RandomDerps.NextInt(6);
|
||||
|
|
|
@ -491,7 +491,7 @@ void cProtocol172::SendPlayerAbilities(void)
|
|||
void cProtocol172::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
|
||||
{
|
||||
cPacketizer Pkt(*this, 0x0b); // Animation packet
|
||||
Pkt.WriteInt(a_Player.GetUniqueID());
|
||||
Pkt.WriteVarInt(a_Player.GetUniqueID());
|
||||
Pkt.WriteChar(a_Animation);
|
||||
}
|
||||
|
||||
|
@ -616,8 +616,8 @@ void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
|
|||
{
|
||||
cPacketizer Pkt(*this, 0x28); // Effect packet
|
||||
Pkt.WriteInt(a_EffectID);
|
||||
Pkt.WriteByte(a_SrcX);
|
||||
Pkt.WriteInt(a_SrcY);
|
||||
Pkt.WriteInt(a_SrcX);
|
||||
Pkt.WriteByte(a_SrcY);
|
||||
Pkt.WriteInt(a_SrcZ);
|
||||
Pkt.WriteInt(a_Data);
|
||||
Pkt.WriteBool(false);
|
||||
|
|
|
@ -1512,7 +1512,7 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double
|
|||
for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr)
|
||||
{
|
||||
float SpeedX = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
|
||||
float SpeedY = 1;
|
||||
float SpeedY = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
|
||||
float SpeedZ = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500));
|
||||
|
||||
cPickup * Pickup = new cPickup(
|
||||
|
@ -2571,7 +2571,6 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp
|
|||
}
|
||||
|
||||
// Because it's logical that ALL mob spawns need spawn effects, not just spawners
|
||||
// TODO: Not working - wiki.vg outdated?
|
||||
BroadcastSoundParticleEffect(2004, (int)a_PosX, (int)a_PosY, (int)a_PosZ, 0);
|
||||
|
||||
return SpawnMobFinalize(Monster);
|
||||
|
|
Loading…
Reference in New Issue