Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's
parent
dd7c02bba9
commit
ca27f87272
|
@ -442,9 +442,9 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
|
|||
{
|
||||
m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
|
||||
}
|
||||
else if (NoCaseCompare(*itr, "NetherSprinkleFoliage") == 0)
|
||||
else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
|
||||
{
|
||||
m_FinishGens.push_back(new cFinishGenNetherSprinkleFoliage(Seed));
|
||||
m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
|
||||
}
|
||||
else if (NoCaseCompare(*itr, "WaterSprings") == 0)
|
||||
{
|
||||
|
|
|
@ -41,9 +41,9 @@ static inline bool IsWater(BLOCKTYPE a_BlockType)
|
|||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// cFinishGenNetherSprinkleFoliage:
|
||||
// cFinishGenNetherClumpFoliage:
|
||||
|
||||
void cFinishGenNetherSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
void cFinishGenNetherClumpFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
{
|
||||
double ChunkX = a_ChunkDesc.GetChunkX() + 0.1; // We can't devide through 0 so lets add 0.1 to all the chunk coordinates.
|
||||
double ChunkZ = a_ChunkDesc.GetChunkZ() + 0.1;
|
||||
|
@ -96,15 +96,15 @@ void cFinishGenNetherSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
|||
NOISE_DATATYPE BlockType = m_Noise.CubicNoise1D((float) (ChunkX * ChunkZ) / (y * 0.1f));
|
||||
if (BlockType < -0.7)
|
||||
{
|
||||
TryPlaceClumb(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_BROWN_MUSHROOM);
|
||||
TryPlaceClump(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_BROWN_MUSHROOM);
|
||||
}
|
||||
else if (BlockType < 0)
|
||||
{
|
||||
TryPlaceClumb(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_RED_MUSHROOM);
|
||||
TryPlaceClump(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_RED_MUSHROOM);
|
||||
}
|
||||
else if (BlockType < 0.7)
|
||||
{
|
||||
TryPlaceClumb(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_FIRE);
|
||||
TryPlaceClump(a_ChunkDesc, PosX, y, PosZ, E_BLOCK_FIRE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -113,7 +113,7 @@ void cFinishGenNetherSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
|||
|
||||
|
||||
|
||||
void cFinishGenNetherSprinkleFoliage::TryPlaceClumb(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
|
||||
void cFinishGenNetherSprinkleFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
|
||||
{
|
||||
bool IsFireBlock = a_Block == E_BLOCK_FIRE;
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ class cFinishGenNetherSprinkleFoliage :
|
|||
public cFinishGen
|
||||
{
|
||||
public:
|
||||
cFinishGenNetherSprinkleFoliage(int a_Seed) :
|
||||
cFinishGenNetherClumpFoliage(int a_Seed) :
|
||||
m_Noise(a_Seed),
|
||||
m_Seed(a_Seed)
|
||||
{
|
||||
|
@ -61,7 +61,7 @@ protected:
|
|||
cNoise m_Noise;
|
||||
int m_Seed;
|
||||
|
||||
void TryPlaceClumb(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block);
|
||||
void TryPlaceClump(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block);
|
||||
virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
|
||||
} ;
|
||||
|
||||
|
|
Loading…
Reference in New Issue