41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
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#include "cPacket_UpdateSign.h"
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bool cPacket_UpdateSign::Parse( cSocket & a_Socket )
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{
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m_Socket = a_Socket;
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if( !ReadInteger( m_PosX ) ) return false;
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if( !ReadShort ( m_PosY ) ) return false;
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if( !ReadInteger( m_PosZ ) ) return false;
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if( !ReadString16 ( m_Line1 ) ) return false;
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if( !ReadString16 ( m_Line2 ) ) return false;
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if( !ReadString16 ( m_Line3 ) ) return false;
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if( !ReadString16 ( m_Line4 ) ) return false;
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return true;
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}
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bool cPacket_UpdateSign::Send( cSocket & a_Socket )
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{
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unsigned int TotalSize = c_Size;
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TotalSize += m_Line1.size() * sizeof( short );
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TotalSize += m_Line2.size() * sizeof( short );
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TotalSize += m_Line3.size() * sizeof( short );
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TotalSize += m_Line4.size() * sizeof( short );
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendInteger ( m_PosX, Message, i );
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AppendShort ( m_PosY, Message, i );
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AppendInteger ( m_PosZ, Message, i );
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AppendString16 ( m_Line1, Message, i );
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AppendString16 ( m_Line2, Message, i );
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AppendString16 ( m_Line3, Message, i );
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AppendString16 ( m_Line4, Message, i );
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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}
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