first commit
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@ -0,0 +1,12 @@
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# Swampz
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Simply adds a new swampy biome to Minetest.
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## Dependencies
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- flowers, willow, baldcypress
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## License
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- Code: GPL v3.0
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- Textures: CC BY-SA 4.0
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@ -0,0 +1,558 @@
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local modname = "swaz"
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local modpath = minetest.get_modpath(modname)
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-- internationalization boilerplate
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local S = minetest.get_translator(minetest.get_current_modname())
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minetest.register_biome({
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name = "swampz",
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node_top = "swaz:silt_with_grass",
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depth_top = 1,
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node_filler = "swaz:silt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_water_top = "swaz:water_source",
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depth_water_top = 1,
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node_stone = "swaz:limestone",
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y_max = 5,
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y_min = 1,
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heat_point = 80,
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humidity_point = 89,
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})
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minetest.register_biome({
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name = "swampz_shore",
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node_top = "default:dirt",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_water_top = "swaz:water_source",
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depth_water_top = 1,
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y_max = 0,
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y_min = -1,
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heat_point = 60,
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humidity_point = 68,
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vertical_blend = 0,
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})
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minetest.register_node("swaz:limestone", {
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description = S("Limestone"),
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tiles = {"swaz_limestone.png"},
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groups = {cracky = 3, stone = 1},
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drop = "swaz:limestone",
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("swaz:mud", {
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description = S("Mud"),
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tiles = {"swaz_mud.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("swaz:mud_with_moss", {
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description = S("Mud with Moss"),
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tiles = {"swaz_moss.png", "swaz_mud.png",
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{name = "swaz_mud.png^swaz_mud_with_moss_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "swaz:mud",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("swaz:silt", {
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description = S("Silt"),
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tiles = {"swaz_silt.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("swaz:silt_with_grass", {
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description = S("Silt with Grass"),
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tiles = {"swaz_grass.png", "swaz_silt.png",
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{name = "swaz_silt.png^swaz_silt_with_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "swaz:mud",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("swaz:water_source", {
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description = S("Muddy Water Source"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "swaz_water_source_animated.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "swaz_water_source_animated.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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alpha = 191,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "swaz:water_flowing",
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liquid_alternative_source = "swaz:water_source",
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liquid_viscosity = 1,
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post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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groups = {water = 3, liquid = 3, cools_lava = 1},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("swaz:water_flowing", {
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description = S("Flowing Muddy Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"swaz_muddy_water.png"},
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special_tiles = {
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{
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name = "swaz_water_flowing_animated.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "swaz_water_flowing_animated.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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alpha = 191,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "swaz:water_flowing",
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liquid_alternative_source = "swaz:water_source",
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liquid_viscosity = 1,
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post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
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cools_lava = 1},
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sounds = default.node_sound_water_defaults(),
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})
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if mg_name ~= "v6" and mg_name ~= "singlenode" then
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"swaz:silt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.05,
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scale = 0.05,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swampz"},
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height = 2,
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y_min = 0,
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y_max = 1000,
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place_offset_y = 0,
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schematic = {
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size = {x = 4, y = 1, z = 4},
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data = {
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{name = "swaz:silt_with_grass"}, {name = "swaz:silt_with_grass"}, {name = "swaz:silt_with_grass"},{name = "swaz:silt_with_grass"},
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{name = "swaz:silt_with_grass"}, {name = "swaz:water_source"}, {name = "swaz:water_source"},{name = "swaz:silt_with_grass"},
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{name = "swaz:silt_with_grass"}, {name = "swaz:water_source"}, {name = "swaz:water_source"},{name = "swaz:silt_with_grass"},
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{name = "swaz:silt_with_grass"}, {name = "swaz:silt_with_grass"}, {name = "swaz:silt_with_grass"},{name = "swaz:silt_with_grass"},
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}
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},
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spawn_by = "swaz:silt_with_grass",
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num_spawn_by = 5,
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flags = "place_center_x, place_center_z, force_placement",
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rotation = "random",
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})
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end
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if mg_name ~= "v6" and mg_name ~= "singlenode" then
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minetest.register_decoration({
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deco_type = "simple",
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decoration = "swaz:water_source",
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place_on = {"swaz:silt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0.8,
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scale = 0.8,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swampz"},
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height = 2,
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y_min = 0,
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y_max = 1000,
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place_offset_y = -2,
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spawn_by = "swaz:water_source",
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num_spawn_by = 4,
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flags = "place_center_x, place_center_z, force_placement",
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rotation = "random",
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})
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end
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--Mud
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minetest.register_decoration({
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decoration = "swaz:mud_with_moss",
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deco_type = "simple",
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place_on = "swaz:silt_with_grass",
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sidelen = 16,
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fill_ratio = 0.1,
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biomes = {"swampz"},
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noise_params = {
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offset = 0.5,
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scale = 0.008,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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y_min = 1,
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y_max = 80,
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spawn_by = "swaz:water_source",
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num_spawn_by = 1,
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place_offset_y = -1,
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flags = "place_center_x, place_center_z, force_placement",
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})
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minetest.register_decoration({
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decoration = "swaz:mud",
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deco_type = "simple",
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place_on = "swaz:silt_with_grass",
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sidelen = 16,
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fill_ratio = 0.1,
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biomes = {"swampz"},
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noise_params = {
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offset = 0.5,
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scale = 0.008,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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y_min = 1,
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y_max = 80,
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spawn_by = "swaz:mud_with_moss",
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num_spawn_by = 1,
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place_offset_y = -1,
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flags = "place_center_x, place_center_z, force_placement",
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})
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minetest.register_node("swaz:swamp_grass", {
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description = S("Swamp Grass"),
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 0.8,
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tiles = {"swaz_swamp_grass.png"},
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inventory_image = "swaz_swamp_grass.png",
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wield_image = "swaz_swamp_grass.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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decoration = "swaz:swamp_grass",
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deco_type = "simple",
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place_on = "swaz:silt_with_grass",
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sidelen = 16,
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fill_ratio = 2.0,
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biomes = {"swampz"},
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noise_params = {
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offset = 0.8,
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scale = 0.08,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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y_min = 1,
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y_max = 80,
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spawn_by = "swaz:water_source",
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num_spawn_by = 1,
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--num_spawn_by = 8,
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})
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minetest.register_node("swaz:pampas_grass", {
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description = S("Pampas Grass"),
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 0.8,
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tiles = {"swaz_pampas_grass.png"},
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inventory_image = "swaz_pampas_grass.png",
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wield_image = "swaz_pampas_grass.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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decoration = "swaz:pampas_grass",
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deco_type = "simple",
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place_on = "swaz:silt_with_grass",
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sidelen = 16,
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fill_ratio = 0.008,
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biomes = {"swampz"},
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noise_params = {
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offset = 0.01,
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scale = 0.008,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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y_min = 1,
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y_max = 80,
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spawn_by = "swaz:water_source",
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num_spawn_by = 1,
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})
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if mg_name ~= "v6" and mg_name ~= "singlenode" then
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"default:dirt", "default:sand", "swaz:silt_with_grass", "swaz:mud_with_moss", "swaz:mud"},
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sidelen = 16,
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noise_params = {
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offset = 0.05,
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scale = 0.005,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swampz"},
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height = 2,
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y_min = 0,
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y_max = 1000,
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place_offset_y = 1,
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schematic = {
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size = {x = 1, y = 4, z = 1},
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data = {
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{name = "swaz:reed", force_place = true}, {name = "swaz:reed", force_place = true}, {name = "swaz:reed"}, {name = "swaz:reed"}
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}
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},
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spawn_by = "swaz:water_source",
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num_spawn_by = 1,
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flags = "place_center_x, place_center_z, force_placement",
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rotation = "random",
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})
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end
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minetest.register_decoration({
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name = "swaz:waterlily",
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deco_type = "simple",
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place_on = {"default:dirt"},
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sidelen = 16,
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noise_params = {
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offset = -0.12,
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scale = 0.3,
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spread = {x = 200, y = 200, z = 200},
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seed = 33,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"swaz"},
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y_max = 0,
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y_min = 0,
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decoration = "flowers:waterlily_waving",
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param2 = 0,
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param2_max = 3,
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place_offset_y = 1,
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||||
})
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minetest.register_node("swaz:lavender", {
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description = S("Lavender"),
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 0.8,
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||||
tiles = {"swaz_lavender.png"},
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||||
inventory_image = "swaz_lavender.png",
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||||
wield_image = "swaz_lavender.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-2 / 16, -0.5, -2 / 16, 2 / 16, 0, 2 / 16},
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},
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})
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minetest.register_decoration({
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decoration = "swaz:lavender",
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deco_type = "simple",
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place_on = "swaz:silt_with_grass",
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sidelen = 16,
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||||
fill_ratio = 0.008,
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||||
biomes = {"swampz"},
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||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.005,
|
||||
scale = 0.008,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2,
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
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||||
y_min = 1,
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||||
y_max = 80,
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||||
--num_spawn_by = 8,
|
||||
})
|
||||
|
||||
-- Waterlily
|
||||
|
||||
minetest.register_decoration({
|
||||
decoration = "flowers:waterlily",
|
||||
deco_type = "simple",
|
||||
place_on = "swaz:water_source",
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.008,
|
||||
biomes = {"swampz"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.05,
|
||||
scale = 0.008,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2,
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = 1000,
|
||||
--num_spawn_by = 8,
|
||||
})
|
||||
|
||||
--Bald Cypress
|
||||
|
||||
if mg_name ~= "v6" and mg_name ~= "singlenode" then
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt", "default:sand", "swaz:silt_with_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.01,
|
||||
scale = 0.005,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2,
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"swampz"},
|
||||
height = 2,
|
||||
y_min = 0,
|
||||
y_max = 1000,
|
||||
place_offset_y = 1,
|
||||
schematic = minetest.get_modpath("baldcypress").."/schematics/baldcypress.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
end
|
||||
|
||||
--Willow
|
||||
|
||||
if mg_name ~= "v6" and mg_name ~= "singlenode" then
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt", "default:sand", "swaz:silt_with_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.01,
|
||||
scale = 0.005,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2,
|
||||
octaves = 3,
|
||||
persist = 0.66
|
||||
},
|
||||
biomes = {"swampz"},
|
||||
height = 2,
|
||||
y_min = 0,
|
||||
y_max = 1000,
|
||||
place_offset_y = 1,
|
||||
schematic = minetest.get_modpath("willow").."/schematics/willow.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("swaz:reed", {
|
||||
description = S("Reed"),
|
||||
drawtype = "plantlike",
|
||||
tiles = {"swaz_reed.png"},
|
||||
inventory_image = "swaz_reed.png",
|
||||
wield_image = "swaz_reed.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1 / 16, -0.5, -1 / 16, 1 / 16, 0.5, 1 / 16},
|
||||
},
|
||||
groups = {snappy = 3, flammable = 2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,12 @@
|
|||
# textdomain: swaz
|
||||
Limestone=Piedra caliza
|
||||
Mud=Barro
|
||||
Mud with Moss=Barro musgoso
|
||||
Silt=Limo
|
||||
Silt with Grass=Limo con hierba
|
||||
Muddy Water Source=Fuente de agua pantanosa
|
||||
Flowing Muddy Water=Flujo de agua pantanosa
|
||||
Swamp Grass=Hierba del pantano
|
||||
Pampas Grass=Hierba de la Pampa
|
||||
Lavender=Lavanda
|
||||
Reed=Caña
|
|
@ -0,0 +1,3 @@
|
|||
name = swaz
|
||||
depends = flowers, baldcypress, willow
|
||||
optional_depends =
|
After Width: | Height: | Size: 9.8 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 2.8 KiB |
After Width: | Height: | Size: 9.1 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.7 KiB |
After Width: | Height: | Size: 6.1 KiB |
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 9.2 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 49 KiB |
After Width: | Height: | Size: 68 KiB |