added the remove_list setting to delete already existing entities in the game
parent
28e40c9c5a
commit
86295f1296
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@ -13,5 +13,3 @@ Cute kawaii mobs for Minetest.
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There are in a separate github repository:
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There are in a separate github repository:
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[Petz RAW](https://github.com/runsy/petz_raw)
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[Petz RAW](https://github.com/runsy/petz_raw)
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@ -261,6 +261,19 @@ function petz.set_initial_properties(self, staticdata, dtime_s)
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--2. ALREADY EXISTING MOBS
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--2. ALREADY EXISTING MOBS
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--
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--
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elseif not captured_mob then
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elseif not captured_mob then
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--Check if the petz was removed from the petz list in the settings
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local remove_petz = true
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for key, value in pairs(petz.settings["petz_list"]) do
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if value == self.type then
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minetest.chat_send_all(value)
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remove_petz = false
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break
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end
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end
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if remove_petz then
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self.object:remove()
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return
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end
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petz.load_vars(self) --Load memory variables
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petz.load_vars(self) --Load memory variables
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--
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--
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--3. CAPTURED MOBS
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--3. CAPTURED MOBS
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@ -42,6 +42,22 @@ petz.file_exists = function(name)
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end
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end
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end
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end
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if petz.settings["remove_list"] then
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for i = 1, #petz.settings["remove_list"] do
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local file_name = modpath .. "/petz/"..petz.settings["remove_list"][i].."_mobkit"..".lua"
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if petz.file_exists(file_name) then
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assert(loadfile(file_name))(S)
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end
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--Override the petz_list
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for j = 1, #petz.settings["petz_list"] do --load all the petz.lua files
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if petz.settings["remove_list"][i] == petz.settings["petz_list"][j] then
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table.remove(petz.settings["petz_list"], j)
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--mokapi.remove_table_by_key(petz.settings["petz_list"], j)
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end
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end
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end
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end
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for i = 1, #petz.settings["petz_list"] do --load all the petz.lua files
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for i = 1, #petz.settings["petz_list"] do --load all the petz.lua files
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local file_name = modpath .. "/petz/"..petz.settings["petz_list"][i].."_mobkit"..".lua"
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local file_name = modpath .. "/petz/"..petz.settings["petz_list"][i].."_mobkit"..".lua"
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if petz.file_exists(file_name) then
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if petz.file_exists(file_name) then
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Binary file not shown.
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@ -3,6 +3,10 @@
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petz_list = kitty,puppy,ducky,lamb,lion,calf,panda,grizzly,pony,parrot,chicken,piggy,wolf,elephant,elephant_female,pigeon,moth,camel,clownfish,bat,silkworm,chimp,hamster,dolphin,tropicalfish,beaver,turtle,frog,toucan,bee,queen_bee,mr_pumpkin,foxy,penguin,polar_bear,santa_killer,werewolf,tarantula,butterfly,rat,goat,squirrel,leopard,snow_leopard,ant,warrior_ant,queen_ant,rooster,hen,bunny
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petz_list = kitty,puppy,ducky,lamb,lion,calf,panda,grizzly,pony,parrot,chicken,piggy,wolf,elephant,elephant_female,pigeon,moth,camel,clownfish,bat,silkworm,chimp,hamster,dolphin,tropicalfish,beaver,turtle,frog,toucan,bee,queen_bee,mr_pumpkin,foxy,penguin,polar_bear,santa_killer,werewolf,tarantula,butterfly,rat,goat,squirrel,leopard,snow_leopard,ant,warrior_ant,queen_ant,rooster,hen,bunny
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#This list is to remove already existing entities in the game
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##Note that overrides the petz_list
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remove_list =
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##Tamagochi Mode (Take care of your pet: fed it...)
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##Tamagochi Mode (Take care of your pet: fed it...)
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tamagochi_mode = true
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tamagochi_mode = true
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##check_time: default 2400
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##check_time: default 2400
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@ -12,6 +12,12 @@ local settings_def = {
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default = "",
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default = "",
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},
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},
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{
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{
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name = "remove_list",
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type = "string",
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split = true,
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default = "",
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},
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{
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name = "disable_monsters",
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name = "disable_monsters",
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type = "boolean",
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type = "boolean",
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default = false,
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default = false,
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@ -441,7 +447,7 @@ for key, value in ipairs(settings_def) do
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value.default = ''
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value.default = ''
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end
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end
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local str = user:get(value.name) or settings:get(value.name, value.default)
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local str = user:get(value.name) or settings:get(value.name, value.default)
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if value.split then
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if str and value.split then
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str = string.split(str)
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str = string.split(str)
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end
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end
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petz.settings[value.name] = str
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petz.settings[value.name] = str
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