Declare some variables as local where globals are not needed

master
Jordan Irwin 2021-08-20 05:56:42 -07:00
parent a824b1fa74
commit 0c98b30fd5
3 changed files with 4 additions and 2 deletions

View File

@ -1,4 +1,4 @@
S = minetest.get_translator(minetest.get_current_modname()) local S = minetest.get_translator(minetest.get_current_modname())
minetest.register_node("bale:bale", { minetest.register_node("bale:bale", {
description = S("Bale"), description = S("Bale"),

View File

@ -16,6 +16,8 @@ for i=1, 3 do
local aggressive local aggressive
local is_baby local is_baby
local is_male local is_male
local sounds
local backface_culling
if i == 1 then if i == 1 then
pet_name = "hen" pet_name = "hen"
description = "Hen" description = "Hen"

View File

@ -8,7 +8,7 @@ local scale_model = 2.5
local scale_baby = 0.5 local scale_baby = 0.5
local visual_size = {x=petz.settings.visual_size.x*scale_model, y=petz.settings.visual_size.y*scale_model} local visual_size = {x=petz.settings.visual_size.x*scale_model, y=petz.settings.visual_size.y*scale_model}
local visual_size_baby = {x=petz.settings.visual_size.x*scale_model*scale_baby, y=petz.settings.visual_size.y*scale_model*scale_baby} local visual_size_baby = {x=petz.settings.visual_size.x*scale_model*scale_baby, y=petz.settings.visual_size.y*scale_model*scale_baby}
mesh = 'petz_lamb.b3d' local mesh = 'petz_lamb.b3d'
local skin_colors = {"white", "grey", "dark_grey", "brown", "vanilla"} local skin_colors = {"white", "grey", "dark_grey", "brown", "vanilla"}
local textures = {} local textures = {}
for n = 1, #skin_colors do for n = 1, #skin_colors do