Declare some variables as local where globals are not needed
parent
a824b1fa74
commit
0c98b30fd5
|
@ -1,4 +1,4 @@
|
|||
S = minetest.get_translator(minetest.get_current_modname())
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
minetest.register_node("bale:bale", {
|
||||
description = S("Bale"),
|
||||
|
|
|
@ -16,6 +16,8 @@ for i=1, 3 do
|
|||
local aggressive
|
||||
local is_baby
|
||||
local is_male
|
||||
local sounds
|
||||
local backface_culling
|
||||
if i == 1 then
|
||||
pet_name = "hen"
|
||||
description = "Hen"
|
||||
|
|
|
@ -8,7 +8,7 @@ local scale_model = 2.5
|
|||
local scale_baby = 0.5
|
||||
local visual_size = {x=petz.settings.visual_size.x*scale_model, y=petz.settings.visual_size.y*scale_model}
|
||||
local visual_size_baby = {x=petz.settings.visual_size.x*scale_model*scale_baby, y=petz.settings.visual_size.y*scale_model*scale_baby}
|
||||
mesh = 'petz_lamb.b3d'
|
||||
local mesh = 'petz_lamb.b3d'
|
||||
local skin_colors = {"white", "grey", "dark_grey", "brown", "vanilla"}
|
||||
local textures = {}
|
||||
for n = 1, #skin_colors do
|
||||
|
|
Loading…
Reference in New Issue