juanchi/mods/tnt_revamped/settingtypes.txt

22 lines
974 B
Plaintext

[TNT Settings]
# The size of the default tnt blast.
tnt_radius (Explosion radius) int 3
# The number to multiply how much knock back on another TNT entity.
tnt_revamped.tnt_entity_velocity_mul (TNT entity knockback velocity multiply) int 2
# The number to multiply how much knock back on a player.
tnt_revamped.player_velocity_mul (TNT entity knockback velocity multiply) int 10
# The number to multiply how much knock back on a entity.
tnt_revamped.entity_velocity_mul (TNT entity knockback velocity multiply) int 10
# The explosion api to use.
# Use default for the built-in explosions.
# Use explosions for ryvnf's explosions mod.
tnt_revamped.explosion (Explosion api) enum default explosions,default
[In Water]
# If true TNT blast will be able to damage nodes even if its in water.
tnt_revamped.damage_nodes (Damage nodes) bool false
# If true TNT blast will be able to damage entities even if its in water.
tnt_revamped.damage_entities (Damage entities) bool false