22 lines
974 B
Plaintext
22 lines
974 B
Plaintext
[TNT Settings]
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# The size of the default tnt blast.
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tnt_radius (Explosion radius) int 3
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# The number to multiply how much knock back on another TNT entity.
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tnt_revamped.tnt_entity_velocity_mul (TNT entity knockback velocity multiply) int 2
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# The number to multiply how much knock back on a player.
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tnt_revamped.player_velocity_mul (TNT entity knockback velocity multiply) int 10
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# The number to multiply how much knock back on a entity.
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tnt_revamped.entity_velocity_mul (TNT entity knockback velocity multiply) int 10
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# The explosion api to use.
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# Use default for the built-in explosions.
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# Use explosions for ryvnf's explosions mod.
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tnt_revamped.explosion (Explosion api) enum default explosions,default
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[In Water]
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# If true TNT blast will be able to damage nodes even if its in water.
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tnt_revamped.damage_nodes (Damage nodes) bool false
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# If true TNT blast will be able to damage entities even if its in water.
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tnt_revamped.damage_entities (Damage entities) bool false
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