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5 Commits

Author SHA1 Message Date
Juanchi Pro c07895b0df
Merge pull request #3 from jeremyshannon/headtrack
Limit range of head rotation, ensure we cache each player separately
2022-03-19 10:16:14 +01:00
Jeremy c04f19c8d8 Limit range of head rotation, ensure we cache each player separately 2022-03-17 18:08:27 -07:00
root fec13ce4e7 removed hbsprint mod 2022-02-13 16:55:54 +01:00
runs 2438f4882e updated hbsprint & hbhunger 2022-01-04 01:43:11 +01:00
runs 16e48c8664 removed hbsprint 2022-01-04 01:39:21 +01:00
201 changed files with 1793 additions and 2242 deletions

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@ -53,6 +53,7 @@ Change the following default settings by going to Main Menu>>Settings(Tab)>>All
armor_material_gold = true
armor_material_mithril = true
armor_material_crystal = true
armor_material_nether = true
### Initialization glitches when a player first joins
**Increase to prevent glitches**

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@ -134,6 +134,7 @@ armor = {
mithril = "moreores:mithril_ingot",
crystal = "ethereal:crystal_ingot",
lava = "lavastuff:ingot",
nether = "nether:nether_ingot",
},
fire_nodes = {
{"nether:lava_source", 5, 8},
@ -179,6 +180,7 @@ armor.config = {
material_mithril = true,
material_crystal = true,
material_lava = true,
material_nether = true,
set_elements = "head torso legs feet shield",
set_multiplier = 1.1,
water_protect = true,

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@ -15,6 +15,7 @@ ARMOR_MATERIALS = {
gold = "default:gold_ingot",
mithril = "moreores:mithril_ingot",
crystal = "ethereal:crystal_ingot",
nether = "nether:nether_ingot",
}
-- Enable fire protection (defaults true if using ethereal mod)

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@ -868,6 +868,92 @@ if armor.materials.crystal then
end
--- Nether
--
-- Requires `armor_material_nether`.
--
-- @section nether
if armor.materials.nether then
--- Nether Helmet
--
-- @helmet 3d_armor:helmet_nether
-- @img 3d_armor_inv_helmet_nether.png
-- @grp armor_head 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 18
-- @damagegrp cracky 3
-- @damagegrp snappy 2
-- @damagegrp level 3
armor:register_armor("3d_armor:helmet_nether", {
description = S("Nether Helmet"),
inventory_image = "3d_armor_inv_helmet_nether.png",
groups = {armor_head=1, armor_heal=14, armor_use=100, armor_fire=1},
armor_groups = {fleshy=18},
damage_groups = {cracky=3, snappy=2, level=3},
})
--- Nether Chestplate
--
-- @chestplate 3d_armor:chestplate_nether
-- @img 3d_armor_inv_chestplate_nether.png
-- @grp armor_torso 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 25
-- @damagegrp cracky 3
-- @damagegrp snappy 2
-- @damagegrp level 3
armor:register_armor("3d_armor:chestplate_nether", {
description = S("Nether Chestplate"),
inventory_image = "3d_armor_inv_chestplate_nether.png",
groups = {armor_torso=1, armor_heal=14, armor_use=200, armor_fire=1},
armor_groups = {fleshy=25},
damage_groups = {cracky=3, snappy=2, level=3},
})
--- Nether Leggings
--
-- @leggings 3d_armor:leggings_nether
-- @img 3d_armor_inv_leggings_nether.png
-- @grp armor_legs 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 25
-- @damagegrp cracky 3
-- @damagegrp snappy 2
-- @damagegrp level 3
armor:register_armor("3d_armor:leggings_nether", {
description = S("Nether Leggings"),
inventory_image = "3d_armor_inv_leggings_nether.png",
groups = {armor_legs=1, armor_heal=14, armor_use=200, armor_fire=1},
armor_groups = {fleshy=25},
damage_groups = {cracky=3, snappy=2, level=3},
})
--- Nether Boots
--
-- @boots 3d_armor:boots_nether
-- @img 3d_armor_inv_boots_nether.png
-- @grp armor_feet 1
-- @grp armor_heal 14
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 18
-- @damagegrp cracky 3
-- @damagegrp snappy 2
-- @damagegrp level 3
armor:register_armor("3d_armor:boots_nether", {
description = S("Nether Boots"),
inventory_image = "3d_armor_inv_boots_nether.png",
groups = {armor_feet=1, armor_heal=14, armor_use=200, armor_fire=1},
armor_groups = {fleshy=18},
damage_groups = {cracky=3, snappy=2, level=3},
})
end
--- Crafting
--
-- @section craft
@ -886,6 +972,7 @@ end
-- - gold: default:gold_ingot
-- - mithril: moreores:mithril_ingot
-- - crystal: ethereal:crystal_ingot
-- - nether: nether:nether_ingot
--
-- helmet: chestplate: leggings:
-- ┌───┬───┬───┐ ┌───┬───┬───┐ ┌───┬───┬───┐

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@ -19,6 +19,7 @@ Helmets:
[3d_armor:helmet_gold] X = [default:gold_ingot]
[3d_armor:helmet_mithril] X = [moreores:mithril_ingot] *
[3d_armor:helmet_crystal] X = [ethereal:crystal_ingot] **
[3d_armor:helmet_nether] X = [ethereal:nether_ingot] **
Chestplates:
@ -38,6 +39,7 @@ Chestplates:
[3d_armor:chestplate_gold] X = [default:gold_ingot]
[3d_armor:chestplate_mithril] X = [moreores:mithril_ingot] *
[3d_armor:chestplate_crystal] X = [ethereal:crystal_ingot] **
[3d_armor:chestplate_nether] X = [ethereal:nether_ingot] **
Leggings:
@ -57,6 +59,7 @@ Leggings:
[3d_armor:leggings_gold] X = [default:gold_ingot]
[3d_armor:leggings_mithril] X = [moreores:mithril_ingot] *
[3d_armor:leggings_crystal] X = [ethereal:crystal_ingot] **
[3d_armor:leggings_nether] X = [ethereal:nether_ingot] **
Boots:
@ -74,6 +77,8 @@ Boots:
[3d_armor:boots_gold] X = [default:gold_ingot]
[3d_armor:boots_mithril] X = [moreores:mithril_ingot] *
[3d_armor:boots_crystal] X = [ethereal:crystal_ingot] **
[3d_armor:boots_nether] X = [ethereal:nether_ingot] **
* Requires moreores mod by Calinou - https://forum.minetest.net/viewtopic.php?id=549
** Requires ethereal mod by Chinchow & TenPlus1 - https://github.com/tenplus1/ethereal
** Requires nether mod - https://github.com/minetest-mods/nether.git

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@ -6,3 +6,4 @@ fire?
ethereal?
bakedclay?
moreores?
nether?

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@ -104,6 +104,9 @@ end
if not minetest.get_modpath("ethereal") then
armor.materials.crystal = nil
end
if not minetest.get_modpath("nether") then
armor.materials.nether = nil
end
dofile(modpath.."/armor.lua")

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@ -0,0 +1,62 @@
# textdomain: 3d_armor
### api.lua ###
3d_armor: Detached armor inventory is nil @1=3d_armor : Abgetrennter Rüstungsbestand ist nicht gesetzt: @1
3d_armor: Player name is nil @1=3d_armor : Spielername ist nicht gesetzt: @1
3d_armor: Player reference is nil @1=3d_armor : Spielerreferenz ist nicht gesetzt: @1
### armor.lua ###
Admin Boots=Adminstiefel
Admin Chestplate=Adminbrustplatte
Admin Helmet=Adminhelm
Admin Leggings=Adminhose
Bronze Boots=Bronzestiefel
Bronze Chestplate=Bronzebrustplatte
Bronze Helmet=Bronzehelm
Bronze Leggings=Bronzehose
Cactus Boots=Kaktusstiefel
Cactus Chestplate=Kaktusbrustplatte
Cactus Helmet=Kaktushelm
Cactus Leggings=Kaktushose
Crystal Boots=Kristallstiefel
Crystal Chestplate=Kristallbrustplatte
Crystal Helmet=Kristallhelm
Crystal Leggings=Kristallhose
Nether Boots=Netherstiefel
Nether Chestplate=Netherbrustplatte
Nether Helmet=Netherhelm
Nether Leggings=Netherhose
Diamond Boots=Diamantstiefel
Diamond Chestplate=Diamantbrustplatte
Diamond Helmet=Diamanthelm
Diamond Leggings=Diamanthose
Gold Boots=Goldstiefel
Gold Chestplate=Goldbrustplatte
Gold Helmet=Goldhelm
Gold Leggings=Goldhose
Mithril Boots=Mithrilstiefel
Mithril Chestplate=Mithrilbrustplatte
Mithril Helmet=Mithrilhelm
Mithril Leggings=Mithrilhose
Steel Boots=Stahlstiefel
Steel Chestplate=Stahlbrustplatte
Steel Helmet=Stahlhelm
Steel Leggings=Stahlhose
Wood Boots=Holzstiefel
Wood Chestplate=Holzbrustplatte
Wood Helmet=Holzhelm
Wood Leggings=Holzhose
### init.lua ###
3d_armor: Failed to initialize player=3d_armor : Initialisierung des Spielers fehlgeschlagen
Fire=Feuer
Heal=Heilen
Level=Stufe
Radiation=Strahlen
Your @1 got destroyed!=Deine @1 wurde zerstört!
Your @1 is almost broken!=Deine @1 ist fast kaputt!
[3d_armor] Fire Nodes disabled=[3d_armor] Feuer-Knoten deaktiviert

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@ -25,6 +25,10 @@ Crystal Boots=Botas de cristal
Crystal Chestplate=Peto de cristal
Crystal Helmet=Casco de cristal
Crystal Leggings=Grebas de cristal
Nether Boots=Botas de nether
Nether Chestplate=Peto de nether
Nether Helmet=Casco de nether
Nether Leggings=Grebas de nether
Diamond Boots=Botas de diamante
Diamond Chestplate=Peto de diamante
Diamond Helmet=Casco de diamante

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@ -25,6 +25,10 @@ Crystal Boots=Bottes en cristal
Crystal Chestplate=Cuirasse en cristal
Crystal Helmet=Casque en cristal
Crystal Leggings=Jambières en cristal
Nether Boots=Bottes en nether
Nether Chestplate=Cuirasse en nether
Nether Helmet=Casque en nether
Nether Leggings=Jambières en nether
Diamond Boots=Bottes en diamant
Diamond Chestplate=Cuirasse en diamant
Diamond Helmet=Casque en diamant

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@ -25,6 +25,10 @@ Crystal Boots=Stivali di cristallo
Crystal Chestplate=Corazza di cristallo
Crystal Helmet=Elmo di cristallo
Crystal Leggings=Gambali di cristallo
Nether Boots=Stivali di nether
Nether Chestplate=Corazza di nether
Nether Helmet=Elmo di nether
Nether Leggings=Gambali di nether
Diamond Boots=Stivali di diamante
Diamond Chestplate=Corazza di diamante
Diamond Helmet=Elmo di diamante
@ -83,3 +87,4 @@ Diamond Shield=Scudo di diamante
Gold Shield=Scudo d'oro
Mithril Shield=Scudo di mithril
Crystal Shield=Scudo di cristallo
Nether Shield=Scudo di nether

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@ -25,6 +25,10 @@ Crystal Boots=But Kristal
Crystal Chestplate=Perisai Dada Kristal
Crystal Helmet=Helmet Kristal
Crystal Leggings=Perisai Kaki Kristal
Nether Boots=But Nether
Nether Chestplate=Perisai Dada Nether
Nether Helmet=Helmet Nether
Nether Leggings=Perisai Kaki Nether
Diamond Boots=But Intan
Diamond Chestplate=Perisai Dada Intan
Diamond Helmet=Helmet Intan
@ -83,3 +87,4 @@ Diamond Shield=Perisai Pegang Intan
Gold Shield=Perisai Pegang Emas
Mithril Shield=Perisai Pegang Mithril
Crystal Shield=Perisai Pegang Kristal
Nether Shield=Perisai Pegang Nether

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@ -25,6 +25,10 @@ Crystal Boots=Botas de Cristal
Crystal Chestplate=Peitoral de Cristal
Crystal Helmet=Capacete de Cristal
Crystal Leggings=Calças de Cristal
Nether Boots=Botas de Nether
Nether Chestplate=Peitoral de Nether
Nether Helmet=Capacete de Nether
Nether Leggings=Calças de Nether
Diamond Boots=Botas de Diamante
Diamond Chestplate=Peitoral de Diamante
Diamond Helmet=Capacete de Diamante
@ -83,3 +87,4 @@ Diamond Shield=Escudo de Diamante
Gold Shield=Escudo de Ouro
Mithril Shield=Escudo de Mithril
Crystal Shield=Escudo de Cristal
Nether Shield=Escudo de Nether

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@ -25,6 +25,10 @@ Crystal Boots=Botas de Cristal
Crystal Chestplate=Peitoral de Cristal
Crystal Helmet=Capacete de Cristal
Crystal Leggings=Calças de Cristal
Nether Boots=Botas de Nether
Nether Chestplate=Peitoral de Nether
Nether Helmet=Capacete de Nether
Nether Leggings=Calças de Nether
Diamond Boots=Botas de Diamante
Diamond Chestplate=Peitoral de Diamante
Diamond Helmet=Capacete de Diamante
@ -83,3 +87,4 @@ Diamond Shield=Escudo de Diamante
Gold Shield=Escudo de Ouro
Mithril Shield=Escudo de Mithril
Crystal Shield=Escudo de Cristal
Nether Shield=Escudo de Nether

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@ -25,6 +25,10 @@ Crystal Boots=
Crystal Chestplate=
Crystal Helmet=
Crystal Leggings=
Nether Boots=
Nether Chestplate=
Nether Helmet=
Nether Leggings=
Diamond Boots=
Diamond Chestplate=
Diamond Helmet=

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@ -1,4 +1,4 @@
name = 3d_armor
depends = default
optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, moreores
optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, moreores, nether
description = Adds craftable armor that is visible to other players.

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@ -38,6 +38,11 @@
3d_armor/textures/3d_armor_leggings_crystal.png:legs
3d_armor/textures/3d_armor_boots_crystal.png:feet
3d_armor/textures/3d_armor_helmet_nether.png:head
3d_armor/textures/3d_armor_chestplate_nether.png:torso
3d_armor/textures/3d_armor_leggings_nether.png:legs
3d_armor/textures/3d_armor_boots_nether.png:feet
3d_armor/textures/3d_armor_helmet_admin.png:head
3d_armor/textures/3d_armor_chestplate_admin.png:torso
3d_armor/textures/3d_armor_leggings_admin.png:legs

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@ -8,6 +8,7 @@ armor_material_diamond (Enable diamond armor) bool true
armor_material_gold (Enable gold armor) bool true
armor_material_mithril (Enable mithril armor) bool true
armor_material_crystal (Enable crystal armor) bool true
armor_material_nether (Enable nether armor) bool true
# Increase this if you get initialization glitches when a player first joins.
armor_init_delay (Initialization delay) int 2

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@ -17,6 +17,7 @@ Shields -- Crafting Guide
[shields:shield_gold] X = [default:gold_ingot]
[shields:shield_mithril] X = [moreores:mithril_ingot]
[shields:shield_crystal] X = [ethereal:crystal_ingot]
[shields:shield_nether] X = [ethereal:nether_ingot]
Enhanced Shields
----------------

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@ -370,6 +370,35 @@ if armor.materials.crystal then
})
end
if armor.materials.nether then
--- Nether Shield
--
-- @shield shields:shield_nether
-- @img shields_inv_shield_nether.png
-- @grp armor_shield 1
-- @grp armor_heal 17
-- @grp armor_use 200
-- @grp armor_fire 1
-- @armorgrp fleshy 20
-- @damagegrp cracky 3
-- @damagegrp snappy 2
-- @damagegrp level 3
armor:register_armor("shields:shield_nether", {
description = S("Nether Shield"),
inventory_image = "shields_inv_shield_nether.png",
groups = {armor_shield=1, armor_heal=17, armor_use=200, armor_fire=1},
armor_groups = {fleshy=20},
damage_groups = {cracky=3, snappy=2, level=3},
reciprocate_damage = true,
on_damage = function(player, index, stack)
play_sound_effect(player, "default_glass_footstep")
end,
on_destroy = function(player, index, stack)
play_sound_effect(player, "default_break_glass")
end,
})
end
for k, v in pairs(armor.materials) do
minetest.register_craft({
output = "shields:shield_"..k,

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@ -0,0 +1,17 @@
# textdomain: shields
### init.lua ###
Admin Shield=Adminschild
Bronze Shield=Bronzeschild
Cactus Shield=Kaktusschild
Crystal Shield=Kristallschild
Nether Shield=Netherschild
Diamond Shield=Diamantschild
Enhanced Cactus Shield=verbessert Kaktusschild
Enhanced Wood Shield=verbessert Holzschild
Gold Shield=Goldschild
Mithril Shield=Mithrilschild
Steel Shield=Stahlschild
Wooden Shield=Holzschild

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@ -7,6 +7,7 @@ Admin Shield=Bouclier d'admin
Bronze Shield=Bouclier en bronze
Cactus Shield=Bouclier en cactus
Crystal Shield=Bouclier en cristal
Nether Shield=Bouclier en nether
Diamond Shield=Bouclier en diamant
Enhanced Cactus Shield=Bouclier en cactus amélioré
Enhanced Wood Shield=Bouclier en bois amélioré

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@ -7,6 +7,7 @@ Admin Shield=
Bronze Shield=
Cactus Shield=
Crystal Shield=
Nether Shield=
Diamond Shield=
Enhanced Cactus Shield=
Enhanced Wood Shield=

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@ -8,4 +8,5 @@ shields/textures/shields_shield_gold.png:shield
shields/textures/shields_shield_diamond.png:shield
shields/textures/shields_shield_mithril.png:shield
shields/textures/shields_shield_crystal.png:shield
shields/textures/shields_shield_nether.png:shield
shields/textures/shields_shield_admin.png:shield

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@ -298,6 +298,26 @@ aquaz.grass= {
special_tiles = "aquaz_stars_anemons_2.png",
drop = "aquaz:tall_grass"
},
{
name = "aquaz:aquamarine_coral_branch",
description= "Aquamarine Coral Branch",
special_tiles = "aquaz_aquamarine_coral_branch.png",
},
{
name = "aquaz:pink_birdnest_coral",
description= "Pink Birdnest Coral",
special_tiles = "aquaz_pink_birdnest_coral.png",
},
{
name = "aquaz:sea_cucumbers",
description= "Sea Cucumbers",
special_tiles = "aquaz_sea_cucumbers.png",
},
{
name = "aquaz:sword_plant",
description= "Aquatic Sword Plant",
special_tiles = "aquaz_sword_plant.png",
},
}
for i = 1, #aquaz.grass do
@ -308,7 +328,7 @@ for i = 1, #aquaz.grass do
drop = aquaz.grass[i].name
end
minetest.register_node(aquaz.grass[i].name, {
description = aquaz.grass[i].description,
description = S(aquaz.grass[i].description),
drawtype = "plantlike_rooted",
waving = 1,
paramtype = "light",
@ -410,7 +430,7 @@ if mg_name ~= "v6" and mg_name ~= "singlenode" then
offset = 0.0005,
scale = 0.04,
spread = {x = 250, y = 250, z = 250},
seed = 733,
seed = 343,
octaves = 3,
persist = 0.66
},
@ -453,6 +473,118 @@ if mg_name ~= "v6" and mg_name ~= "singlenode" then
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
name = "aquaz:aquamarine_coral_branch",
decoration = {
"aquaz:aquamarine_coral_branch",
},
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.04,
spread = {x = 250, y = 250, z = 250},
seed = 82,
octaves = 3,
persist = 0.66
},
biomes = {
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean"
},
y_max = -5,
y_min = -10,
flags = "force_placement",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
name = "aquaz:pink_birdnest_coral",
decoration = {
"aquaz:pink_birdnest_coral",
},
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.04,
spread = {x = 250, y = 250, z = 250},
seed = 1729,
octaves = 3,
persist = 0.66
},
biomes = {
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean"
},
y_max = -5,
y_min = -10,
flags = "force_placement",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
name = "aquaz:sea_cucumbers",
decoration = {
"aquaz:sea_cucumbers",
},
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.04,
spread = {x = 250, y = 250, z = 250},
seed = 568,
octaves = 3,
persist = 0.66
},
biomes = {
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean"
},
y_max = -5,
y_min = -10,
flags = "force_placement",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
name = "aquaz:sword_plant",
decoration = {
"aquaz:sword_plant",
},
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = 0.0005,
scale = 0.04,
spread = {x = 250, y = 250, z = 250},
seed = 568,
octaves = 3,
persist = 0.66
},
biomes = {
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean"
},
y_max = -5,
y_min = -10,
flags = "force_placement",
param2 = 48,
param2_max = 96,
})
end
--Wrecked Pillar

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@ -14,3 +14,13 @@ Wrecked Pillar Capital=Capitel de pilar ruinoso
Purple Alga Remains=Restos de alga púrpura
Orange Alga Remains=Restos de alga naranja
Red Alga Remains=Restos de alga roja
Red Alga Remains=Restos de alga roja
Aquatic Grass=Hierba acuática
Aquatic Tall Grass=Hierba acuática alta
Grass with Stars and Anemons=Hierba con estrellas y anémonas
Aquamarine Coral Branch=Rama de coral aguamarina
Pink Birdnest Coral=Coral nido de pájaro rosa
Sea Cucumbers=Pepinos de mar
Aquatic Sword Plant=Planta espada acuática

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@ -1,195 +1,3 @@
schematic = {
size = {x=5, y=7, z=5},
yslice_prob = {
{ypos=0, prob=254},
{ypos=1, prob=254},
{ypos=2, prob=254},
{ypos=3, prob=254},
{ypos=4, prob=254},
{ypos=5, prob=254},
{ypos=6, prob=254},
},
data = {
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=4},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:trunk", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:trunk", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=2},
{name="cacaotree:trunk", prob=254, param2=2},
{name="cacaotree:pod", prob=254, param2=3},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=1},
{name="cacaotree:trunk", prob=254, param2=1},
{name="cacaotree:liana", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:pod", prob=254, param2=5},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:flower_creeper", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:liana", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:liana", prob=254, param2=2},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="cacaotree:leaves", prob=254, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
{name="air", prob=0, param2=0},
},
}
--
-- Cacao Tree
--
@ -402,7 +210,7 @@ minetest.register_node("cacaotree:leaves", {
drop = {
max_items = 1,
items = {
{items = {"cacaotree:sapling"}, rarity = 20},
{items = {"cacaotree:sapling"}, rarity = 12},
{items = {"cacaotree:leaves"}}
}
},

View File

@ -168,7 +168,7 @@ minetest.register_node("cherrytree:blossom_leaves", {
drop = {
max_items = 1,
items = {
{items = {"cherrytree:sapling"}, rarity = 20},
{items = {"cherrytree:sapling"}, rarity = 12},
{items = {"cherrytree:blossom_leaves"}}
}
},

View File

@ -145,7 +145,7 @@ minetest.register_node("clementinetree:leaves", {
drop = {
max_items = 1,
items = {
{items = {"clementinetree:sapling"}, rarity = 20},
{items = {"clementinetree:sapling"}, rarity = 13},
{items = {"clementinetree:leaves"}}
}
},

View File

@ -166,7 +166,7 @@ minetest.register_node("lemontree:leaves", {
drop = {
max_items = 1,
items = {
{items = {"lemontree:sapling"}, rarity = 20},
{items = {"lemontree:sapling"}, rarity = 15},
{items = {"lemontree:leaves"}}
}
},

View File

@ -145,7 +145,7 @@ minetest.register_node("pomegranate:leaves", {
drop = {
max_items = 1,
items = {
{items = {"pomegranate:sapling"}, rarity = 20},
{items = {"pomegranate:sapling"}, rarity = 10},
{items = {"pomegranate:leaves"}}
}
},

View File

@ -1,6 +1,6 @@
# Hunger with HUD bar [`hbhunger`]
* Version: 1.0.1
* Version: 1.1.2
## Using the mod
@ -39,7 +39,7 @@ All mods which add food through standard measures (`minetest.item_eat`) are alre
supported automatically. Poisoned food needs special support.
### Known supported food mods
* Apple from Minetest Game [`default`]
* Apple and Blueberries from Minetest Game [`default`]
* Red and brown mushroom from Minetest Game [`flowers`]
* Bread from Minetest Game [`farming`]
* [`animalmaterials`] (Mob Framework (`mobf` modpack))
@ -72,10 +72,9 @@ supported automatically. Poisoned food needs special support.
* Food ([`food`], [`food_basic`])
* Sweet Foods [`food_sweet`]
### Examples
### Example
* Eating an apple (from Minetest Game) increases your satiation by 2;
* eating a bread (from Minetest Game) increases your satiation by 4.
## Licensing
This mod is free software.
@ -91,7 +90,7 @@ This mod is free software.
* `hbhunger_icon.png`—PilzAdam ([MIT License](https://opensource.org/licenses/MIT)), modified by BlockMen
* `hbhunger_bgicon.png`—PilzAdam (MIT License), modified by BlockMen
* `hbhunger_bar.png—Wuzzy` (MIT License)
* `hbhunger_bar.png`—Wuzzy (MIT License)
* `hbhunger_icon_health_poison.png`—celeron55 ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)), modified by BlockMen, modified again by Wuzzy
* Everything else: MIT License, by BlockMen and Wuzzy

View File

@ -7,11 +7,11 @@ function hbhunger.load_hunger(player)
end
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
local org_eat = core.do_item_eat
core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
local org_eat = minetest.do_item_eat
minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
local old_itemstack = itemstack
itemstack = hbhunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
for _, callback in pairs(core.registered_on_item_eats) do
for _, callback in pairs(minetest.registered_on_item_eats) do
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing, old_itemstack)
if result then
return result
@ -39,7 +39,7 @@ function hbhunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thi
def = {}
if type(hp_change) ~= "number" then
hp_change = 1
core.log("error", "Wrong on_use() definition for item '" .. item .. "'")
minetest.log("error", "Wrong on_use() definition for item '" .. item .. "'")
end
def.saturation = hp_change * 1.3
def.replace = replace_with_item
@ -79,18 +79,29 @@ function hbhunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound
if h == nil or hp == nil then
return
end
minetest.sound_play(
{name = sound or "hbhunger_eat_generic",
gain = 1},
{object=user,
max_hear_distance = 16,
pitch = 1 + math.random(-10, 10)*0.005,}
)
if user:is_player() then
local object, object_pos
-- Check if user is a "fake player" (unofficial imitation of a the player data structure)
if type(user) == "userdata" then
object = user
else
object_pos = user:get_pos()
end
minetest.sound_play(
{name = sound or "hbhunger_eat_generic",
gain = 1},
{object=object,
pos=object_pos,
max_hear_distance = 16,
pitch = 1 + math.random(-10, 10)*0.005,},
true
)
end
-- Saturation
if h < 30 and hunger_change then
if h < hbhunger.SAT_MAX and hunger_change then
h = h + hunger_change
if h > 30 then h = 30 end
if h > hbhunger.SAT_MAX then h = hbhunger.SAT_MAX end
hbhunger.hunger[name] = h
hbhunger.set_hunger_raw(user)
end
@ -115,7 +126,7 @@ function hbhunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound
if inv:room_for_item("main", replace_with_item) then
inv:add_item("main", replace_with_item)
else
minetest.add_item(user:getpos(), replace_with_item)
minetest.add_item(user:get_pos(), replace_with_item)
end
end
end
@ -123,336 +134,6 @@ function hbhunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound
end
end
if minetest.get_modpath("default") ~= nil then
hbhunger.register_food("default:apple", 2)
end
if minetest.get_modpath("flowers") ~= nil then
hbhunger.register_food("flowers:mushroom_brown", 1)
hbhunger.register_food("flowers:mushroom_red", 1, "", 3)
end
if minetest.get_modpath("farming") ~= nil then
hbhunger.register_food("farming:bread", 4)
end
if minetest.get_modpath("mobs") ~= nil then
if mobs.mod ~= nil and mobs.mod == "redo" then
hbhunger.register_food("mobs:cheese", 4)
hbhunger.register_food("mobs:meat", 8)
hbhunger.register_food("mobs:meat_raw", 4)
hbhunger.register_food("mobs:rat_cooked", 4)
hbhunger.register_food("mobs:honey", 2)
hbhunger.register_food("mobs:pork_raw", 3, "", 3)
hbhunger.register_food("mobs:pork_cooked", 8)
hbhunger.register_food("mobs:chicken_cooked", 6)
hbhunger.register_food("mobs:chicken_raw", 2, "", 3)
hbhunger.register_food("mobs:chicken_egg_fried", 2)
if minetest.get_modpath("bucket") then
hbhunger.register_food("mobs:bucket_milk", 3, "bucket:bucket_empty")
end
else
hbhunger.register_food("mobs:meat", 6)
hbhunger.register_food("mobs:meat_raw", 3)
hbhunger.register_food("mobs:rat_cooked", 5)
end
end
if minetest.get_modpath("moretrees") ~= nil then
hbhunger.register_food("moretrees:coconut_milk", 1)
hbhunger.register_food("moretrees:raw_coconut", 2)
hbhunger.register_food("moretrees:acorn_muffin", 3)
hbhunger.register_food("moretrees:spruce_nuts", 1)
hbhunger.register_food("moretrees:pine_nuts", 1)
hbhunger.register_food("moretrees:fir_nuts", 1)
end
if minetest.get_modpath("dwarves") ~= nil then
hbhunger.register_food("dwarves:beer", 2)
hbhunger.register_food("dwarves:apple_cider", 1)
hbhunger.register_food("dwarves:midus", 2)
hbhunger.register_food("dwarves:tequila", 2)
hbhunger.register_food("dwarves:tequila_with_lime", 2)
hbhunger.register_food("dwarves:sake", 2)
end
if minetest.get_modpath("animalmaterials") ~= nil then
hbhunger.register_food("animalmaterials:milk", 2)
hbhunger.register_food("animalmaterials:meat_raw", 3)
hbhunger.register_food("animalmaterials:meat_pork", 3)
hbhunger.register_food("animalmaterials:meat_beef", 3)
hbhunger.register_food("animalmaterials:meat_chicken", 3)
hbhunger.register_food("animalmaterials:meat_lamb", 3)
hbhunger.register_food("animalmaterials:meat_venison", 3)
hbhunger.register_food("animalmaterials:meat_undead", 3, "", 3)
hbhunger.register_food("animalmaterials:meat_toxic", 3, "", 5)
hbhunger.register_food("animalmaterials:meat_ostrich", 3)
hbhunger.register_food("animalmaterials:fish_bluewhite", 2)
hbhunger.register_food("animalmaterials:fish_clownfish", 2)
end
if minetest.get_modpath("fishing") ~= nil then
hbhunger.register_food("fishing:fish_raw", 2)
hbhunger.register_food("fishing:fish_cooked", 5)
hbhunger.register_food("fishing:sushi", 6)
hbhunger.register_food("fishing:shark", 4)
hbhunger.register_food("fishing:shark_cooked", 8)
hbhunger.register_food("fishing:pike", 4)
hbhunger.register_food("fishing:pike_cooked", 8)
end
if minetest.get_modpath("glooptest") ~= nil then
hbhunger.register_food("glooptest:kalite_lump", 1)
end
if minetest.get_modpath("bushes") ~= nil then
hbhunger.register_food("bushes:sugar", 1)
hbhunger.register_food("bushes:strawberry", 2)
hbhunger.register_food("bushes:berry_pie_raw", 3)
hbhunger.register_food("bushes:berry_pie_cooked", 4)
hbhunger.register_food("bushes:basket_pies", 15)
end
if minetest.get_modpath("bushes_classic") then
-- bushes_classic mod, as found in the plantlife modpack
local berries = {
"strawberry",
"blackberry",
"blueberry",
"raspberry",
"gooseberry",
"mixed_berry"}
for _, berry in ipairs(berries) do
if berry ~= "mixed_berry" then
hbhunger.register_food("bushes:"..berry, 1)
end
hbhunger.register_food("bushes:"..berry.."_pie_raw", 2)
hbhunger.register_food("bushes:"..berry.."_pie_cooked", 5)
hbhunger.register_food("bushes:basket_"..berry, 15)
end
end
if minetest.get_modpath("mushroom") ~= nil then
hbhunger.register_food("mushroom:brown", 1)
hbhunger.register_food("mushroom:red", 1, "", 3)
-- mushroom potions: red = strong poison, brown = light restorative
if minetest.get_modpath("vessels") then
hbhunger.register_food("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4)
hbhunger.register_food("mushroom:poison", 1, "vessels:glass_bottle", 10)
end
end
if minetest.get_modpath("docfarming") ~= nil then
hbhunger.register_food("docfarming:carrot", 3)
hbhunger.register_food("docfarming:cucumber", 2)
hbhunger.register_food("docfarming:corn", 3)
hbhunger.register_food("docfarming:potato", 4)
hbhunger.register_food("docfarming:bakedpotato", 5)
hbhunger.register_food("docfarming:raspberry", 3)
end
if minetest.get_modpath("farming_plus") ~= nil then
hbhunger.register_food("farming_plus:carrot_item", 3)
hbhunger.register_food("farming_plus:banana", 2)
hbhunger.register_food("farming_plus:orange_item", 2)
hbhunger.register_food("farming:pumpkin_bread", 4)
hbhunger.register_food("farming_plus:strawberry_item", 2)
hbhunger.register_food("farming_plus:tomato_item", 2)
hbhunger.register_food("farming_plus:potato_item", 4)
hbhunger.register_food("farming_plus:rhubarb_item", 2)
end
if minetest.get_modpath("mtfoods") ~= nil then
hbhunger.register_food("mtfoods:dandelion_milk", 1)
hbhunger.register_food("mtfoods:sugar", 1)
hbhunger.register_food("mtfoods:short_bread", 4)
hbhunger.register_food("mtfoods:cream", 1)
hbhunger.register_food("mtfoods:chocolate", 2)
hbhunger.register_food("mtfoods:cupcake", 2)
hbhunger.register_food("mtfoods:strawberry_shortcake", 2)
hbhunger.register_food("mtfoods:cake", 3)
hbhunger.register_food("mtfoods:chocolate_cake", 3)
hbhunger.register_food("mtfoods:carrot_cake", 3)
hbhunger.register_food("mtfoods:pie_crust", 3)
hbhunger.register_food("mtfoods:apple_pie", 3)
hbhunger.register_food("mtfoods:rhubarb_pie", 2)
hbhunger.register_food("mtfoods:banana_pie", 3)
hbhunger.register_food("mtfoods:pumpkin_pie", 3)
hbhunger.register_food("mtfoods:cookies", 2)
hbhunger.register_food("mtfoods:mlt_burger", 5)
hbhunger.register_food("mtfoods:potato_slices", 2)
hbhunger.register_food("mtfoods:potato_chips", 3)
--mtfoods:medicine
hbhunger.register_food("mtfoods:casserole", 3)
hbhunger.register_food("mtfoods:glass_flute", 2)
hbhunger.register_food("mtfoods:orange_juice", 2)
hbhunger.register_food("mtfoods:apple_juice", 2)
hbhunger.register_food("mtfoods:apple_cider", 2)
hbhunger.register_food("mtfoods:cider_rack", 2)
end
if minetest.get_modpath("fruit") ~= nil then
hbhunger.register_food("fruit:apple", 2)
hbhunger.register_food("fruit:pear", 2)
hbhunger.register_food("fruit:bananna", 3)
hbhunger.register_food("fruit:orange", 2)
end
if minetest.get_modpath("mush45") ~= nil then
hbhunger.register_food("mush45:meal", 4)
end
if minetest.get_modpath("seaplants") ~= nil then
hbhunger.register_food("seaplants:kelpgreen", 1)
hbhunger.register_food("seaplants:kelpbrown", 1)
hbhunger.register_food("seaplants:seagrassgreen", 1)
hbhunger.register_food("seaplants:seagrassred", 1)
hbhunger.register_food("seaplants:seasaladmix", 6)
hbhunger.register_food("seaplants:kelpgreensalad", 1)
hbhunger.register_food("seaplants:kelpbrownsalad", 1)
hbhunger.register_food("seaplants:seagrassgreensalad", 1)
hbhunger.register_food("seaplants:seagrassgreensalad", 1)
end
if minetest.get_modpath("mobfcooking") ~= nil then
hbhunger.register_food("mobfcooking:cooked_pork", 6)
hbhunger.register_food("mobfcooking:cooked_ostrich", 6)
hbhunger.register_food("mobfcooking:cooked_beef", 6)
hbhunger.register_food("mobfcooking:cooked_chicken", 6)
hbhunger.register_food("mobfcooking:cooked_lamb", 6)
hbhunger.register_food("mobfcooking:cooked_venison", 6)
hbhunger.register_food("mobfcooking:cooked_fish", 6)
end
if minetest.get_modpath("creatures") ~= nil then
hbhunger.register_food("creatures:meat", 6)
hbhunger.register_food("creatures:flesh", 3)
hbhunger.register_food("creatures:rotten_flesh", 3, "", 3)
end
if minetest.get_modpath("ethereal") then
hbhunger.register_food("ethereal:strawberry", 1)
hbhunger.register_food("ethereal:banana", 4)
hbhunger.register_food("ethereal:pine_nuts", 1)
hbhunger.register_food("ethereal:bamboo_sprout", 0, "", 3)
hbhunger.register_food("ethereal:fern_tubers", 1)
hbhunger.register_food("ethereal:banana_bread", 7)
hbhunger.register_food("ethereal:mushroom_plant", 2)
hbhunger.register_food("ethereal:coconut_slice", 2)
hbhunger.register_food("ethereal:golden_apple", 4, "", nil, 10)
hbhunger.register_food("ethereal:wild_onion_plant", 2)
hbhunger.register_food("ethereal:mushroom_soup", 4, "ethereal:bowl")
hbhunger.register_food("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl")
hbhunger.register_food("ethereal:hearty_stew", 6, "ethereal:bowl", 3)
hbhunger.register_food("ethereal:hearty_stew_cooked", 10, "ethereal:bowl")
if minetest.get_modpath("bucket") then
hbhunger.register_food("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
end
hbhunger.register_food("ethereal:fish_raw", 2)
hbhunger.register_food("ethereal:fish_cooked", 5)
hbhunger.register_food("ethereal:seaweed", 1)
hbhunger.register_food("ethereal:yellowleaves", 1, "", nil, 1)
hbhunger.register_food("ethereal:sashimi", 4)
hbhunger.register_food("ethereal:orange", 2)
end
if minetest.get_modpath("farming") and farming.mod == "redo" then
hbhunger.register_food("farming:bread", 6)
hbhunger.register_food("farming:potato", 1)
hbhunger.register_food("farming:baked_potato", 6)
hbhunger.register_food("farming:cucumber", 4)
hbhunger.register_food("farming:tomato", 4)
hbhunger.register_food("farming:carrot", 3)
hbhunger.register_food("farming:carrot_gold", 6, "", nil, 8)
hbhunger.register_food("farming:corn", 3)
hbhunger.register_food("farming:corn_cob", 5)
hbhunger.register_food("farming:melon_slice", 2)
hbhunger.register_food("farming:pumpkin_slice", 1)
hbhunger.register_food("farming:pumpkin_bread", 9)
hbhunger.register_food("farming:coffee_cup", 2, "farming:drinking_cup")
hbhunger.register_food("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2)
hbhunger.register_food("farming:cookie", 2)
hbhunger.register_food("farming:chocolate_dark", 3)
hbhunger.register_food("farming:donut", 4)
hbhunger.register_food("farming:donut_chocolate", 6)
hbhunger.register_food("farming:donut_apple", 6)
hbhunger.register_food("farming:raspberries", 1)
hbhunger.register_food("farming:blueberries", 1)
hbhunger.register_food("farming:muffin_blueberry", 4)
if minetest.get_modpath("vessels") then
hbhunger.register_food("farming:smoothie_raspberry", 2, "vessels:drinking_glass")
end
hbhunger.register_food("farming:rhubarb", 1)
hbhunger.register_food("farming:rhubarb_pie", 6)
hbhunger.register_food("farming:beans", 1)
end
if minetest.get_modpath("kpgmobs") ~= nil then
hbhunger.register_food("kpgmobs:uley", 3)
hbhunger.register_food("kpgmobs:meat", 6)
hbhunger.register_food("kpgmobs:rat_cooked", 5)
hbhunger.register_food("kpgmobs:med_cooked", 4)
if minetest.get_modpath("bucket") then
hbhunger.register_food("kpgmobs:bucket_milk", 4, "bucket:bucket_empty")
end
end
if minetest.get_modpath("jkfarming") ~= nil then
hbhunger.register_food("jkfarming:carrot", 3)
hbhunger.register_food("jkfarming:corn", 3)
hbhunger.register_food("jkfarming:melon_part", 2)
hbhunger.register_food("jkfarming:cake", 3)
end
if minetest.get_modpath("jkanimals") ~= nil then
hbhunger.register_food("jkanimals:meat", 6)
end
if minetest.get_modpath("jkwine") ~= nil then
hbhunger.register_food("jkwine:grapes", 2)
hbhunger.register_food("jkwine:winebottle", 1)
end
if minetest.get_modpath("cooking") ~= nil then
hbhunger.register_food("cooking:meat_beef_cooked", 4)
hbhunger.register_food("cooking:fish_bluewhite_cooked", 3)
hbhunger.register_food("cooking:fish_clownfish_cooked", 1)
hbhunger.register_food("cooking:meat_chicken_cooked", 2)
hbhunger.register_food("cooking:meat_cooked", 2)
hbhunger.register_food("cooking:meat_pork_cooked", 3)
hbhunger.register_food("cooking:meat_toxic_cooked", -3)
hbhunger.register_food("cooking:meat_venison_cooked", 3)
hbhunger.register_food("cooking:meat_undead_cooked", 1)
end
-- ferns mod of plantlife_modpack
if minetest.get_modpath("ferns") ~= nil then
hbhunger.register_food("ferns:fiddlehead", 1, "", 1)
hbhunger.register_food("ferns:fiddlehead_roasted", 3)
hbhunger.register_food("ferns:ferntuber_roasted", 3)
hbhunger.register_food("ferns:horsetail_01", 1)
end
if minetest.get_modpath("pizza") ~= nil then
hbhunger.register_food("pizza:pizza", 30, "", nil, 30)
hbhunger.register_food("pizza:pizzaslice", 5, "", nil, 5)
end
if minetest.get_modpath("nssm") then
hbhunger.register_food("nssm:werewolf_leg", 3)
hbhunger.register_food("nssm:heron_leg", 2)
hbhunger.register_food("nssm:chichibios_heron_leg", 4)
hbhunger.register_food("nssm:crocodile_tail", 3)
hbhunger.register_food("nssm:duck_legs", 1)
hbhunger.register_food("nssm:ant_leg", 1)
hbhunger.register_food("nssm:spider_leg", 1)
hbhunger.register_food("nssm:tentacle", 2)
hbhunger.register_food("nssm:worm_flesh", 2, "", 2) -- poisonous
hbhunger.register_food("nssm:amphibian_heart", 1)
hbhunger.register_food("nssm:raw_scrausics_wing", 1)
-- superfoods
hbhunger.register_food("nssm:phoenix_nuggets", 20, "", nil, 20)
hbhunger.register_food("nssm:phoenix_tear", 20, "", nil, 20)
end
-- player-action based hunger changes
function hbhunger.handle_node_actions(pos, oldnode, player, ext)
-- is_fake_player comes from the pipeworks, we are not interested in those

View File

@ -25,6 +25,9 @@ hbhunger.EXHAUST_DIG = 3 -- exhaustion increased this value after digged node
hbhunger.EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
hbhunger.EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
hbhunger.EXHAUST_LVL = 160 -- at what exhaustion player satiation gets lowerd
hbhunger.SAT_MAX = 30 -- maximum satiation points
hbhunger.SAT_INIT = 20 -- initial satiation points
hbhunger.SAT_HEAL = 15 -- required satiation points to start healing
--load custom settings
@ -39,9 +42,10 @@ local function custom_hud(player)
end
dofile(minetest.get_modpath("hbhunger").."/hunger.lua")
dofile(minetest.get_modpath("hbhunger").."/register_foods.lua")
-- register satiation hudbar
hb.register_hudbar("satiation", 0xFFFFFF, S("Satiation"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 20, 30, false, nil, { format_value = "%.1f", format_max_value = "%d" })
hb.register_hudbar("satiation", 0xFFFFFF, S("Satiation"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, hbhunger.SAT_INIT, hbhunger.SAT_MAX, false, nil, { format_value = "%.1f", format_max_value = "%d" })
-- update hud elemtens if value has changed
local function update_hud(player)
@ -73,7 +77,7 @@ hbhunger.set_hunger_raw = function(player)
local name = player:get_player_name()
local value = hbhunger.hunger[name]
if not inv or not value then return nil end
if value > 30 then value = 30 end
if value > hbhunger.SAT_MAX then value = hbhunger.SAT_MAX end
if value < 0 then value = 0 end
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
@ -96,7 +100,7 @@ end)
minetest.register_on_respawnplayer(function(player)
-- reset hunger (and save)
local name = player:get_player_name()
hbhunger.hunger[name] = 20
hbhunger.hunger[name] = hbhunger.SAT_INIT
hbhunger.set_hunger_raw(player)
hbhunger.exhaustion[name] = 0
end)
@ -116,10 +120,10 @@ minetest.register_globalstep(function(dtime)
local h = tonumber(hbhunger.hunger[name])
local hp = player:get_hp()
if timer > 4 then
-- heal player by 1 hp if not dead and satiation is > 15 (of 30)
if h > 15 and hp > 0 and player:get_breath() > 0 then
-- heal player by 1 hp if not dead and satiation is > hbhunger.SAT_HEAL
if h > hbhunger.SAT_HEAL and hp > 0 and player:get_breath() > 0 then
player:set_hp(hp+1)
-- or damage player by 1 hp if satiation is < 2 (of 30)
-- or damage player by 1 hp if satiation is < 2
elseif h <= 1 then
if hp-1 >= 0 then player:set_hp(hp-1) end
end
@ -147,4 +151,38 @@ minetest.register_globalstep(function(dtime)
if timer2 > hbhunger.HUNGER_TICK then timer2 = 0 end
end)
minetest.register_chatcommand("satiation", {
privs = {["server"]=true},
params = S("[<player>] <satiation>"),
description = S("Set satiation of player or yourself"),
func = function(name, param)
if minetest.settings:get_bool("enable_damage") == false then
return false, S("Not possible, damage is disabled.")
end
local targetname, satiation = string.match(param, "(%S+) (%S+)")
if not targetname then
satiation = param
end
satiation = tonumber(satiation)
if not satiation then
return false, S("Invalid satiation!")
end
if not targetname then
targetname = name
end
local target = minetest.get_player_by_name(targetname)
if target == nil then
return false, S("Player @1 does not exist.", targetname)
end
if satiation > hbhunger.SAT_MAX then
satiation = hbhunger.SAT_MAX
elseif satiation < 0 then
satiation = 0
end
hbhunger.hunger[targetname] = satiation
hbhunger.set_hunger_raw(target)
return true
end,
})
end

View File

@ -1,2 +1,7 @@
# textdomain:hbhunger
Satiation=Sättigung
Set satiation of player or yourself=Sättigung von Spieler oder Ihnen selbst setzen
Not possible, damage is disabled.=Nicht möglich, Schaden ist deaktiviert.
Invalid satiation!=Ungültige Sättigung!
Player @1 does not exist.=Spieler @1 existiert nicht.
[<player>] <satiation>=[<Spieler>] <Sättigung>

View File

@ -0,0 +1,2 @@
# textdomain:hbhunger
Satiation=Satiété

View File

@ -1,2 +1,7 @@
# textdomain:hbhunger
Satiation=
Set satiation of player or yourself=
Not possible, damage is disabled.=
Invalid satiation!=
Player @1 does not exist.=
[<player>] <satiation>=

View File

@ -0,0 +1,331 @@
if minetest.get_modpath("default") ~= nil then
hbhunger.register_food("default:apple", 2)
hbhunger.register_food("default:blueberries", 2)
end
if minetest.get_modpath("flowers") ~= nil then
hbhunger.register_food("flowers:mushroom_brown", 1)
hbhunger.register_food("flowers:mushroom_red", 1, "", 3)
end
if minetest.get_modpath("farming") ~= nil then
hbhunger.register_food("farming:bread", 5)
end
if minetest.get_modpath("mobs") ~= nil then
if mobs.mod ~= nil and mobs.mod == "redo" then
hbhunger.register_food("mobs:cheese", 4)
hbhunger.register_food("mobs:meat", 8)
hbhunger.register_food("mobs:meat_raw", 4)
hbhunger.register_food("mobs:rat_cooked", 4)
hbhunger.register_food("mobs:honey", 2)
hbhunger.register_food("mobs:pork_raw", 3, "", 3)
hbhunger.register_food("mobs:pork_cooked", 8)
hbhunger.register_food("mobs:chicken_cooked", 6)
hbhunger.register_food("mobs:chicken_raw", 2, "", 3)
hbhunger.register_food("mobs:chicken_egg_fried", 2)
if minetest.get_modpath("bucket") then
hbhunger.register_food("mobs:bucket_milk", 3, "bucket:bucket_empty")
end
else
hbhunger.register_food("mobs:meat", 6)
hbhunger.register_food("mobs:meat_raw", 3)
hbhunger.register_food("mobs:rat_cooked", 5)
end
end
if minetest.get_modpath("moretrees") ~= nil then
hbhunger.register_food("moretrees:coconut_milk", 1)
hbhunger.register_food("moretrees:raw_coconut", 2)
hbhunger.register_food("moretrees:acorn_muffin", 3)
hbhunger.register_food("moretrees:spruce_nuts", 1)
hbhunger.register_food("moretrees:pine_nuts", 1)
hbhunger.register_food("moretrees:fir_nuts", 1)
end
if minetest.get_modpath("dwarves") ~= nil then
hbhunger.register_food("dwarves:beer", 2)
hbhunger.register_food("dwarves:apple_cider", 1)
hbhunger.register_food("dwarves:midus", 2)
hbhunger.register_food("dwarves:tequila", 2)
hbhunger.register_food("dwarves:tequila_with_lime", 2)
hbhunger.register_food("dwarves:sake", 2)
end
if minetest.get_modpath("animalmaterials") ~= nil then
hbhunger.register_food("animalmaterials:milk", 2)
hbhunger.register_food("animalmaterials:meat_raw", 3)
hbhunger.register_food("animalmaterials:meat_pork", 3)
hbhunger.register_food("animalmaterials:meat_beef", 3)
hbhunger.register_food("animalmaterials:meat_chicken", 3)
hbhunger.register_food("animalmaterials:meat_lamb", 3)
hbhunger.register_food("animalmaterials:meat_venison", 3)
hbhunger.register_food("animalmaterials:meat_undead", 3, "", 3)
hbhunger.register_food("animalmaterials:meat_toxic", 3, "", 5)
hbhunger.register_food("animalmaterials:meat_ostrich", 3)
hbhunger.register_food("animalmaterials:fish_bluewhite", 2)
hbhunger.register_food("animalmaterials:fish_clownfish", 2)
end
if minetest.get_modpath("fishing") ~= nil then
hbhunger.register_food("fishing:fish_raw", 2)
hbhunger.register_food("fishing:fish_cooked", 5)
hbhunger.register_food("fishing:sushi", 6)
hbhunger.register_food("fishing:shark", 4)
hbhunger.register_food("fishing:shark_cooked", 8)
hbhunger.register_food("fishing:pike", 4)
hbhunger.register_food("fishing:pike_cooked", 8)
end
if minetest.get_modpath("glooptest") ~= nil then
hbhunger.register_food("glooptest:kalite_lump", 1)
end
if minetest.get_modpath("bushes") ~= nil then
hbhunger.register_food("bushes:sugar", 1)
hbhunger.register_food("bushes:strawberry", 2)
hbhunger.register_food("bushes:berry_pie_raw", 3)
hbhunger.register_food("bushes:berry_pie_cooked", 4)
hbhunger.register_food("bushes:basket_pies", 15)
end
if minetest.get_modpath("bushes_classic") then
-- bushes_classic mod, as found in the plantlife modpack
local berries = {
"strawberry",
"blackberry",
"blueberry",
"raspberry",
"gooseberry",
"mixed_berry"}
for _, berry in ipairs(berries) do
if berry ~= "mixed_berry" then
hbhunger.register_food("bushes:"..berry, 1)
end
hbhunger.register_food("bushes:"..berry.."_pie_raw", 2)
hbhunger.register_food("bushes:"..berry.."_pie_cooked", 5)
hbhunger.register_food("bushes:basket_"..berry, 15)
end
end
if minetest.get_modpath("mushroom") ~= nil then
hbhunger.register_food("mushroom:brown", 1)
hbhunger.register_food("mushroom:red", 1, "", 3)
-- mushroom potions: red = strong poison, brown = light restorative
if minetest.get_modpath("vessels") then
hbhunger.register_food("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4)
hbhunger.register_food("mushroom:poison", 1, "vessels:glass_bottle", 10)
end
end
if minetest.get_modpath("docfarming") ~= nil then
hbhunger.register_food("docfarming:carrot", 3)
hbhunger.register_food("docfarming:cucumber", 2)
hbhunger.register_food("docfarming:corn", 3)
hbhunger.register_food("docfarming:potato", 4)
hbhunger.register_food("docfarming:bakedpotato", 5)
hbhunger.register_food("docfarming:raspberry", 3)
end
if minetest.get_modpath("farming_plus") ~= nil then
hbhunger.register_food("farming_plus:carrot_item", 3)
hbhunger.register_food("farming_plus:banana", 2)
hbhunger.register_food("farming_plus:orange_item", 2)
hbhunger.register_food("farming:pumpkin_bread", 4)
hbhunger.register_food("farming_plus:strawberry_item", 2)
hbhunger.register_food("farming_plus:tomato_item", 2)
hbhunger.register_food("farming_plus:potato_item", 4)
hbhunger.register_food("farming_plus:rhubarb_item", 2)
end
if minetest.get_modpath("mtfoods") ~= nil then
hbhunger.register_food("mtfoods:dandelion_milk", 1)
hbhunger.register_food("mtfoods:sugar", 1)
hbhunger.register_food("mtfoods:short_bread", 4)
hbhunger.register_food("mtfoods:cream", 1)
hbhunger.register_food("mtfoods:chocolate", 2)
hbhunger.register_food("mtfoods:cupcake", 2)
hbhunger.register_food("mtfoods:strawberry_shortcake", 2)
hbhunger.register_food("mtfoods:cake", 3)
hbhunger.register_food("mtfoods:chocolate_cake", 3)
hbhunger.register_food("mtfoods:carrot_cake", 3)
hbhunger.register_food("mtfoods:pie_crust", 3)
hbhunger.register_food("mtfoods:apple_pie", 3)
hbhunger.register_food("mtfoods:rhubarb_pie", 2)
hbhunger.register_food("mtfoods:banana_pie", 3)
hbhunger.register_food("mtfoods:pumpkin_pie", 3)
hbhunger.register_food("mtfoods:cookies", 2)
hbhunger.register_food("mtfoods:mlt_burger", 5)
hbhunger.register_food("mtfoods:potato_slices", 2)
hbhunger.register_food("mtfoods:potato_chips", 3)
--mtfoods:medicine
hbhunger.register_food("mtfoods:casserole", 3)
hbhunger.register_food("mtfoods:glass_flute", 2)
hbhunger.register_food("mtfoods:orange_juice", 2)
hbhunger.register_food("mtfoods:apple_juice", 2)
hbhunger.register_food("mtfoods:apple_cider", 2)
hbhunger.register_food("mtfoods:cider_rack", 2)
end
if minetest.get_modpath("fruit") ~= nil then
hbhunger.register_food("fruit:apple", 2)
hbhunger.register_food("fruit:pear", 2)
hbhunger.register_food("fruit:bananna", 3)
hbhunger.register_food("fruit:orange", 2)
end
if minetest.get_modpath("mush45") ~= nil then
hbhunger.register_food("mush45:meal", 4)
end
if minetest.get_modpath("seaplants") ~= nil then
hbhunger.register_food("seaplants:kelpgreen", 1)
hbhunger.register_food("seaplants:kelpbrown", 1)
hbhunger.register_food("seaplants:seagrassgreen", 1)
hbhunger.register_food("seaplants:seagrassred", 1)
hbhunger.register_food("seaplants:seasaladmix", 6)
hbhunger.register_food("seaplants:kelpgreensalad", 1)
hbhunger.register_food("seaplants:kelpbrownsalad", 1)
hbhunger.register_food("seaplants:seagrassgreensalad", 1)
hbhunger.register_food("seaplants:seagrassgreensalad", 1)
end
if minetest.get_modpath("mobfcooking") ~= nil then
hbhunger.register_food("mobfcooking:cooked_pork", 6)
hbhunger.register_food("mobfcooking:cooked_ostrich", 6)
hbhunger.register_food("mobfcooking:cooked_beef", 6)
hbhunger.register_food("mobfcooking:cooked_chicken", 6)
hbhunger.register_food("mobfcooking:cooked_lamb", 6)
hbhunger.register_food("mobfcooking:cooked_venison", 6)
hbhunger.register_food("mobfcooking:cooked_fish", 6)
end
if minetest.get_modpath("creatures") ~= nil then
hbhunger.register_food("creatures:meat", 6)
hbhunger.register_food("creatures:flesh", 3)
hbhunger.register_food("creatures:rotten_flesh", 3, "", 3)
end
if minetest.get_modpath("ethereal") then
hbhunger.register_food("ethereal:strawberry", 1)
hbhunger.register_food("ethereal:banana", 4)
hbhunger.register_food("ethereal:pine_nuts", 1)
hbhunger.register_food("ethereal:bamboo_sprout", 0, "", 3)
hbhunger.register_food("ethereal:fern_tubers", 1)
hbhunger.register_food("ethereal:banana_bread", 7)
hbhunger.register_food("ethereal:mushroom_plant", 2)
hbhunger.register_food("ethereal:coconut_slice", 2)
hbhunger.register_food("ethereal:golden_apple", 4, "", nil, 10)
hbhunger.register_food("ethereal:wild_onion_plant", 2)
hbhunger.register_food("ethereal:mushroom_soup", 4, "ethereal:bowl")
hbhunger.register_food("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl")
hbhunger.register_food("ethereal:hearty_stew", 6, "ethereal:bowl")
hbhunger.register_food("ethereal:hearty_stew_cooked", 10, "ethereal:bowl")
if minetest.get_modpath("bucket") then
hbhunger.register_food("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
end
hbhunger.register_food("ethereal:fish_raw", 2)
hbhunger.register_food("ethereal:fish_cooked", 5)
hbhunger.register_food("ethereal:seaweed", 1)
hbhunger.register_food("ethereal:yellowleaves", 1, "", nil, 1)
hbhunger.register_food("ethereal:sashimi", 4)
hbhunger.register_food("ethereal:orange", 2)
end
if minetest.get_modpath("farming") and farming.mod == "redo" then
hbhunger.register_food("farming:bread", 6)
hbhunger.register_food("farming:potato", 1)
hbhunger.register_food("farming:baked_potato", 6)
hbhunger.register_food("farming:cucumber", 4)
hbhunger.register_food("farming:tomato", 4)
hbhunger.register_food("farming:carrot", 3)
hbhunger.register_food("farming:carrot_gold", 6, "", nil, 8)
hbhunger.register_food("farming:corn", 3)
hbhunger.register_food("farming:corn_cob", 5)
hbhunger.register_food("farming:melon_slice", 2)
hbhunger.register_food("farming:pumpkin_slice", 1)
hbhunger.register_food("farming:pumpkin_bread", 9)
hbhunger.register_food("farming:coffee_cup", 2, "farming:drinking_cup")
hbhunger.register_food("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2)
hbhunger.register_food("farming:cookie", 2)
hbhunger.register_food("farming:chocolate_dark", 3)
hbhunger.register_food("farming:donut", 4)
hbhunger.register_food("farming:donut_chocolate", 6)
hbhunger.register_food("farming:donut_apple", 6)
hbhunger.register_food("farming:raspberries", 1)
hbhunger.register_food("farming:blueberries", 1)
hbhunger.register_food("farming:muffin_blueberry", 4)
if minetest.get_modpath("vessels") then
hbhunger.register_food("farming:smoothie_raspberry", 2, "vessels:drinking_glass")
end
hbhunger.register_food("farming:rhubarb", 1)
hbhunger.register_food("farming:rhubarb_pie", 6)
hbhunger.register_food("farming:beans", 1)
end
if minetest.get_modpath("kpgmobs") ~= nil then
hbhunger.register_food("kpgmobs:uley", 3)
hbhunger.register_food("kpgmobs:meat", 6)
hbhunger.register_food("kpgmobs:rat_cooked", 5)
hbhunger.register_food("kpgmobs:med_cooked", 4)
if minetest.get_modpath("bucket") then
hbhunger.register_food("kpgmobs:bucket_milk", 4, "bucket:bucket_empty")
end
end
if minetest.get_modpath("jkfarming") ~= nil then
hbhunger.register_food("jkfarming:carrot", 3)
hbhunger.register_food("jkfarming:corn", 3)
hbhunger.register_food("jkfarming:melon_part", 2)
hbhunger.register_food("jkfarming:cake", 3)
end
if minetest.get_modpath("jkanimals") ~= nil then
hbhunger.register_food("jkanimals:meat", 6)
end
if minetest.get_modpath("jkwine") ~= nil then
hbhunger.register_food("jkwine:grapes", 2)
hbhunger.register_food("jkwine:winebottle", 1)
end
if minetest.get_modpath("cooking") ~= nil then
hbhunger.register_food("cooking:meat_beef_cooked", 4)
hbhunger.register_food("cooking:fish_bluewhite_cooked", 3)
hbhunger.register_food("cooking:fish_clownfish_cooked", 1)
hbhunger.register_food("cooking:meat_chicken_cooked", 2)
hbhunger.register_food("cooking:meat_cooked", 2)
hbhunger.register_food("cooking:meat_pork_cooked", 3)
hbhunger.register_food("cooking:meat_toxic_cooked", -3)
hbhunger.register_food("cooking:meat_venison_cooked", 3)
hbhunger.register_food("cooking:meat_undead_cooked", 1)
end
-- ferns mod of plantlife_modpack
if minetest.get_modpath("ferns") ~= nil then
hbhunger.register_food("ferns:fiddlehead", 1, "", 1)
hbhunger.register_food("ferns:fiddlehead_roasted", 3)
hbhunger.register_food("ferns:ferntuber_roasted", 3)
hbhunger.register_food("ferns:horsetail_01", 1)
end
if minetest.get_modpath("pizza") ~= nil then
hbhunger.register_food("pizza:pizza", 30, "", nil, 30)
hbhunger.register_food("pizza:pizzaslice", 5, "", nil, 5)
end
if minetest.get_modpath("nssm") then
hbhunger.register_food("nssm:werewolf_leg", 3)
hbhunger.register_food("nssm:heron_leg", 2)
hbhunger.register_food("nssm:chichibios_heron_leg", 4)
hbhunger.register_food("nssm:crocodile_tail", 3)
hbhunger.register_food("nssm:duck_legs", 1)
hbhunger.register_food("nssm:ant_leg", 1)
hbhunger.register_food("nssm:spider_leg", 1)
hbhunger.register_food("nssm:tentacle", 2)
hbhunger.register_food("nssm:worm_flesh", 2, "", 2) -- poisonous
hbhunger.register_food("nssm:amphibian_heart", 1)
hbhunger.register_food("nssm:raw_scrausics_wing", 1)
-- superfoods
hbhunger.register_food("nssm:phoenix_nuggets", 20, "", nil, 20)
hbhunger.register_food("nssm:phoenix_tear", 20, "", nil, 20)
end

View File

@ -1,504 +0,0 @@
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Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the library, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random
Hacker.
{signature of Ty Coon}, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!

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# hbSprint
## Description
A flexible sprint mod supporting stamina, hunger and coexistance with other physics altering mods.
## Licensing
- LGPLv2.1/CC BY-SA 3.0. Particle code: copyright (c) 2017 Elijah Duffy.
- sprint_stamina_\*icon textures:
- CC0
- Created by Jordan Irwin (AntumDeluge)
- Based on [Running man icon by manio1](https://openclipart.org/detail/254287)
## Notes
hbSprint can be played with Minetest 0.4.16 or above.
It has no dependencies, but it supports on [hudbars](http://repo.or.cz/w/minetest_hudbars.git), [hbhunger](http://repo.or.cz/w/minetest_hbhunger.git) and [player_monoids](https://github.com/minetest-mods/player_monoids).
## List of features
- Displays and drains stamina (by default, if hudbars is present). Hides stamina bar if full.
- Displays and drains satiation (by default, if hbhunger is present)
- Drains air faster while sprinting on walkable ground but in water (by default)
- Requires only forward key to be pressed, not left and right (by default)
- Requires walkable ground (no water surface sprinting)
- Particle spawning based on ground type (Thanks to [octacian](https://github.com/octacian/sprint/))
- All variables customizable in Advanced settings or directly in minetest.conf
## Known issues
- Forward double tap support not implemented
## Bug reports and suggestions
You can report bugs or suggest ideas by [filing an issue](http://github.com/tacotexmex/hbsprint/issues/new).
## Links
* [Download ZIP](https://github.com/tacotexmex/hbsprint/archive/master.zip)
* [Source](https://github.com/tacotexmex/hbsprint/)
* [Forum thread](https://forum.minetest.net/viewtopic.php?f=9&t=18069&p=282981)

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player_monoids?
hudbars?
hbhunger?
hunger_ng?

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A flexible sprint mod supporting stamina, hunger and monoids.

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-- Vars
local speed = tonumber(minetest.settings:get ("sprint_speed")) or 1.3
local jump = tonumber(minetest.settings:get ("sprint_jump")) or 1.1
local key = minetest.settings:get ("sprint_key") or "Use"
local dir = minetest.settings:get_bool("sprint_forward_only") ~= false
local particles = tonumber(minetest.settings:get ("sprint_particles")) or 2
local stamina = minetest.settings:get_bool("sprint_stamina") ~= false
local stamina_drain = tonumber(minetest.settings:get ("sprint_stamina_drain")) or 2
local replenish = tonumber(minetest.settings:get ("sprint_stamina_replenish")) or 2
local starve = minetest.settings:get_bool("sprint_starve") ~= false
local starve_drain = tonumber(minetest.settings:get ("sprint_starve_drain")) or 0.5
local starve_limit = tonumber(minetest.settings:get ("sprint_starve_limit")) or 6
local breath = minetest.settings:get_bool("sprint_breath") ~= false
local breath_drain = tonumber(minetest.settings:get ("sprint_breath_drain")) or 1
local autohide = minetest.settings:get_bool("hudbars_autohide_stamina") ~= false
local sprint_timer_step = 0.5
local sprint_timer = 0
local stamina_timer = 0
local breath_timer = 0
local mod_hudbars = minetest.get_modpath("hudbars") or false
local mod_player_monoids = minetest.get_modpath("player_monoids") or false
local mod_playerphysics = minetest.get_modpath("playerphysics") or false
local starve
if minetest.get_modpath("hbhunger") then
starve = "hbhunger"
elseif minetest.get_modpath("hunger_ng") then
starve = "hunger_ng"
--starve_drain = starve_drain * -1
else
starve = false
end
if minetest.settings:get_bool("creative_mode") then
starve = false
end
-- Functions
local function start_sprint(player)
if player:get_meta():get("hbsprint:sprinting") == "false" then
if mod_player_monoids then
player_monoids.speed:add_change(player, speed, "hbsprint:speed")
player_monoids.jump:add_change(player, jump, "hbsprint:jump")
elseif mod_playerphysics then
playerphysics.add_physics_factor(player, "speed", "hbsprint:speed", speed)
playerphysics.add_physics_factor(player, "jump", "hbsprint:jump", jump)
else
player:set_physics_override({speed = speed, jump = jump})
end
end
end
local function stop_sprint(player)
if player:get_meta():get("hbsprint:sprinting") == "true" then
if mod_player_monoids then
player_monoids.speed:del_change(player, "hbsprint:speed")
player_monoids.jump:del_change(player, "hbsprint:jump")
elseif mod_playerphysics then
playerphysics.remove_physics_factor(player, "speed", "hbsprint:speed")
playerphysics.remove_physics_factor(player, "jump", "hbsprint:jump")
else
player:set_physics_override({speed = 1, jump = 1})
end
end
end
local function drain_stamina(player)
local player_stamina = player:get_meta():get_float("hbsprint:stamina") or 20
if player_stamina > 0 then
player:get_meta():set_float("hbsprint:stamina", player_stamina - stamina_drain)
end
if mod_hudbars then
if autohide and player_stamina < 20 then hb.unhide_hudbar(player, "stamina") end
hb.change_hudbar(player, "stamina", player_stamina)
end
end
local function replenish_stamina(player)
local stamina = player:get_meta():get_float("hbsprint:stamina") or 20
if not stamina then
return
end
local player_stamina = tonumber(stamina)
if player_stamina < 20 then
player:get_meta():set_float("hbsprint:stamina", player_stamina + stamina_drain)
end
if mod_hudbars then
hb.change_hudbar(player, "stamina", player_stamina)
if autohide and player_stamina == 20 then
hb.hide_hudbar(player, "stamina")
end
end
end
local function drain_hunger(player, hunger, name)
if hunger > 0 then
local newhunger = hunger - starve_drain
if starve == "hbhunger" then
hbhunger.hunger[name] = newhunger
hbhunger.set_hunger_raw(player)
elseif starve == "hunger_ng" then
hunger_ng.alter_hunger(name, - starve_drain, "Sprinting")
end
end
end
local function drain_breath(player)
local player_breath = player:get_breath()
if player_breath < 11 then
player_breath = player_breath - breath_drain
if player_breath > 0 then
player:set_breath(player_breath)
end
end
end
local function create_particles(player, name, pos, ground)
if ground and ground.name ~= "air" and ground.name ~= "ignore" then
local def = minetest.registered_nodes[ground.name]
local tile = def.tiles[1] or def.inventory_image or ""
if type(tile) == "string" then
for i = 1, particles do
minetest.add_particle({
pos = {x = pos.x + math.random(-1,1) * math.random() / 2, y = pos.y + 0.1, z = pos.z + math.random(-1,1) * math.random() / 2},
velocity = {x = 0, y = 5, z = 0},
acceleration = {x = 0, y = -13, z = 0},
expirationtime = math.random(),
size = math.random() + 0.5,
vertical = false,
texture = tile,
})
end
end
end
end
-- Registrations
if mod_hudbars and stamina then
hb.register_hudbar(
"stamina",
0xFFFFFF,
"Stamina",
{
bar = "sprint_stamina_bar.png",
icon = "sprint_stamina_icon.png",
bgicon = "sprint_stamina_bgicon.png"
},
20,
20,
autohide)
end
minetest.register_on_joinplayer(function(player)
if mod_hudbars and stamina then hb.init_hudbar(player, "stamina", 20, 20, autohide) end
player:get_meta():set_float("hbsprint:stamina", 20)
end)
minetest.register_globalstep(function(dtime)
sprint_timer = sprint_timer + dtime
stamina_timer = stamina_timer + dtime
breath_timer = breath_timer + dtime
if sprint_timer >= sprint_timer_step then
for _,player in ipairs(minetest.get_connected_players()) do
local ctrl = player:get_player_control()
local key_press = false
if key == "Use" and dir then
key_press = ctrl.aux1 and ctrl.up and not ctrl.left and not ctrl.right
elseif key == "Use" and not dir then
key_press = ctrl.aux1
end
-- if key == "W" and dir then
-- key_press = ctrl.aux1 and ctrl.up or key_press and ctrl.up
-- elseif key == "W" then
-- key_press = ctrl.aux1 or key_press and key_tap
-- end
if key_press then
local name = player:get_player_name()
local hunger = 30
local pos = player:get_pos()
local ground = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
local walkable = false
local player_stamina = player:get_meta():get_float("hbsprint:stamina") or 20
if starve == "hbhunger" then
hunger = tonumber(hbhunger.hunger[name])
elseif starve == "hunger_ng" then
hunger = hunger_ng.get_hunger_information(name).hunger.exact
end
if ground ~= nil then
local ground_def = minetest.registered_nodes[ground.name]
if ground_def then
walkable = minetest.registered_nodes[ground.name].walkable
end
end
if player_stamina > 0 and hunger > starve_limit and walkable then
start_sprint(player)
player:get_meta():set_string("hbsprint:sprinting", "true")
if stamina then drain_stamina(player) end
if starve then drain_hunger(player, hunger, name) end
if breath then
if breath_timer >= 2 then
drain_breath(player)
breath_timer = 0
end
end
if particles then create_particles(player, name, pos, ground) end
else
stop_sprint(player)
player:get_meta():set_string("hbsprint:sprinting", "false")
end
else
stop_sprint(player)
player:get_meta():set_string("hbsprint:sprinting", "false")
if stamina_timer >= replenish then
if stamina then replenish_stamina(player) end
stamina_timer = 0
end
end
end
sprint_timer = 0
end
end)

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name = hbsprint

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#Sprint speed multiplier
sprint_speed (Sprint speed multiplier) float 1.3
#Sprint jump multiplier
sprint_jump (Sprint jump multiplier) float 1.1
#Use a key to sprint
sprint_key (Sprint key) enum Use Use
#Require player to move forward only to be able to sprint
sprint_forward_only (Sprint forward only) bool true
#The amount of particles to spawn behind a sprinting player
sprint_particles (Particles) float 2
#Drain stamina while sprinting
sprint_stamina (Stamina) bool true
#The amount of stamina to drain while sprinting
sprint_stamina_drain (Stamina drain) float 2
#The amount of seconds before starting to replenish stamina
sprint_stamina_replenish (Stamina replenish) float 2
#Drain satiation while sprinting
sprint_starve (Starve) bool false
#The amount of satiation to drain while sprinting
sprint_starve_drain (Starve drain) float 0.5
#Drain air while sprinting under water
sprint_breath (Breath) bool true
#The amount of air to drain while sprinting under water
sprint_breath_drain (Breath drain) float 1
#If enabled (default), the stamina indicators in the HUD will be automatically hidden shortly
#after stamina has filled up. Otherwise, stamina will always be displayed.
hudbars_autohide_stamina (Automatically hide staminal indicator) bool true

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svrz = {}
local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local modpath = minetest.get_modpath(modname)
local settings = Settings(modpath .. "/srvz.conf")
svrz.settings = {}
svrz.settings.reserved = tonumber(settings:get("reserved")) or 0
minetest.register_on_prejoinplayer(function(player)
if minetest.check_player_privs(player, {server = true}) then
return
end
local connected_players = minetest.get_connected_players()
local max_players = tonumber(minetest.setting_get("max_users"))
if max_players <= #connected_players + svrz.settings.reserved then
msg = S("Server full of players! Retry later.")
return msg
end
end)

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# textdomain: srvz
Server full of players! Retry later.=¡Servidor lleno de jugadores! Reinténtalo más tarde.

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name = srvz
depends = sfinv

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reserved=1

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reserved=1

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name: build
on: [push, pull_request]
jobs:
luacheck:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install Luarocks
run: |
sudo apt-get update -qyy
sudo apt-get install luarocks -qyy
- name: Install Luacheck
run: luarocks install --local luacheck
- name: Run Luacheck
run: $HOME/.luarocks/bin/luacheck mods

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# textdomain: beds
Fancy Bed=ファンシーなベッド
Simple Bed=シンプルなベッド
This bed is already occupied!=ベッドはすでに使われています!
You have to stop moving before going to bed!=寝るときは動かないでください!
Good morning.=おはようございます。
@1 of @2 players are in bed=ベッドに@1 / @2人います
Force night skip=強制的に夜をスキップします
You can only sleep at night.=夜しか寝れません。
Leave Bed=ベッドから出ます

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# textdomain: beds
Fancy Bed=Детализированная Кровать
Simple Bed=Обычная Кровать
This bed is already occupied!=
You have to stop moving before going to bed!=
This bed is already occupied!=Эта кровать уже занята!
You have to stop moving before going to bed!=Нельзя воспользоваться кроватью на ходу!
Good morning.=Доброе утро.
@1 of @2 players are in bed=@1 из @2 игроков в кровати
Force night skip=Пропустить ночь

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# textdomain: beds
Fancy Bed=花式床
Simple Bed=简易床
This bed is already occupied!=
You have to stop moving before going to bed!=
This bed is already occupied!=床上已有人!
You have to stop moving before going to bed!=上床前要停止移动!
Good morning.=早安!
@1 of @2 players are in bed=@2位玩家中的@1位在床上
Force night skip=强制跳过夜晚

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# textdomain: binoculars
Binoculars=双眼鏡
Use with 'Zoom' key=ズームキーで使います

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# textdomain: boats
Boat cruise mode on=クルージングモード・オン
Boat cruise mode off=クルージングモード・オフ
Boat=ボート

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# textdomain: bones
Bones=骨
@1's old bones=@1の古い骨
@1 died at @2.=@1は@2で死亡しました。
@1 died at @2, and dropped their inventory.=@1は@2で死亡して持ち物を落としました。
@1 died at @2, and bones were placed.=@1は@2で死亡して骨が残されました。
@1's fresh bones=@1の新鮮な骨
@1's bones=@1の骨

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Bones=骨骸
@1's old bones=@1的旧骨骸
@1 died at @2.=@1在@2死亡。
@1 died at @2, and dropped their inventory.=@1在@2死亡丢掉了物品
@1 died at @2, and bones were placed.=@1在@2死亡骨骸被放置
@1 died at @2, and dropped their inventory.=@1在@2死亡丢掉了所有物品。
@1 died at @2, and bones were placed.=@1在@2死亡已放置骨骸
@1's fresh bones=@1的新鲜骨骸
@1's bones=@1的骨骸

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# textdomain: bucket
Empty Bucket=空のバケツ
Water Bucket=水入りバケツ
River Water Bucket=川の水入りバケツ
Lava Bucket=溶岩入りバケツ

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Minetest Game mod: Butterflies
==============================
Adds butterflies to the world on mapgen, which can be caught in a net if the
fireflies mod is also enabled.
Authors of source code
----------------------
Shara RedCat (MIT)
Authors of media (textures)
---------------------------
Shara RedCat (CC BY-SA 3.0):
butterflies_butterfly_*.png
butterflies_butterfly_*_animated.png

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-- butterflies/init.lua
-- Load support for MT game translation.
local S = minetest.get_translator("butterflies")
-- register butterflies
local butter_list = {
{"white", S("White Butterfly")},
{"red", S("Red Butterfly")},
{"violet", S("Violet Butterfly")}
}
for i in ipairs (butter_list) do
local name = butter_list[i][1]
local desc = butter_list[i][2]
minetest.register_node("butterflies:butterfly_"..name, {
description = desc,
drawtype = "plantlike",
tiles = {{
name = "butterflies_butterfly_"..name.."_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3
},
}},
inventory_image = "butterflies_butterfly_"..name..".png",
wield_image = "butterflies_butterfly_"..name..".png",
waving = 1,
paramtype = "light",
sunlight_propagates = true,
buildable_to = true,
walkable = false,
groups = {catchable = 1},
selection_box = {
type = "fixed",
fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
},
floodable = true,
on_place = function(itemstack, placer, pointed_thing)
local player_name = placer:get_player_name()
local pos = pointed_thing.above
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pointed_thing.under, player_name) and
minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "butterflies:butterfly_"..name})
minetest.get_node_timer(pos):start(1)
itemstack:take_item()
end
return itemstack
end,
on_timer = function(pos, elapsed)
if minetest.get_node_light(pos) < 11 then
minetest.set_node(pos, {name = "butterflies:hidden_butterfly_"..name})
end
minetest.get_node_timer(pos):start(30)
end
})
minetest.register_node("butterflies:hidden_butterfly_"..name, {
drawtype = "airlike",
inventory_image = "butterflies_butterfly_"..name..".png^default_invisible_node_overlay.png",
wield_image = "butterflies_butterfly_"..name..".png^default_invisible_node_overlay.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
drop = "",
groups = {not_in_creative_inventory = 1},
floodable = true,
on_place = function(itemstack, placer, pointed_thing)
local player_name = placer:get_player_name()
local pos = pointed_thing.above
if not minetest.is_protected(pos, player_name) and
not minetest.is_protected(pointed_thing.under, player_name) and
minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "butterflies:hidden_butterfly_"..name})
minetest.get_node_timer(pos):start(1)
itemstack:take_item()
end
return itemstack
end,
on_timer = function(pos, elapsed)
if minetest.get_node_light(pos) >= 11 then
minetest.set_node(pos, {name = "butterflies:butterfly_"..name})
end
minetest.get_node_timer(pos):start(30)
end
})
end
-- register decoration
minetest.register_decoration({
name = "butterflies:butterfly",
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
place_offset_y = 2,
sidelen = 80,
fill_ratio = 0.005,
biomes = {"grassland", "deciduous_forest"},
y_max = 31000,
y_min = 1,
decoration = {
"butterflies:butterfly_white",
"butterflies:butterfly_red",
"butterflies:butterfly_violet"
},
spawn_by = "group:flower",
num_spawn_by = 1
})
-- get decoration ID
local butterflies = minetest.get_decoration_id("butterflies:butterfly")
minetest.set_gen_notify({decoration = true}, {butterflies})
-- start nodetimers
minetest.register_on_generated(function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object("gennotify")
local poslist = {}
for _, pos in ipairs(gennotify["decoration#"..butterflies] or {}) do
local deco_pos = {x = pos.x, y = pos.y + 3, z = pos.z}
table.insert(poslist, deco_pos)
end
if #poslist ~= 0 then
for i = 1, #poslist do
local pos = poslist[i]
minetest.get_node_timer(pos):start(1)
end
end
end)

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License of source code
----------------------
The MIT License (MIT)
Copyright (c) 2018 Shara RedCat
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT
Licenses of media (textures)
----------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
Copyright (C) 2018 Shara RedCat
You are free to:
Share — copy and redistribute the material in any medium or format.
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and
indicate if changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute
your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that
legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public
domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary
for your intended use. For example, other rights such as publicity, privacy, or moral
rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/3.0/

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# textdomain: butterflies
White Butterfly=Weißer Schmetterling
Red Butterfly=Roter Schmetterling
Violet Butterfly=Violetter Schmetterling

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# textdomain: butterflies
White Butterfly=Blanka Papilio
Red Butterfly=Ruĝa Papilio
Violet Butterfly=Viola Papilio

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# textdomain: butterflies
White Butterfly=Mariposa blanca
Red Butterfly=Mariposa roja
Violet Butterfly=Mariposa violeta

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# textdomain: butterflies
White Butterfly=Papillon blanc
Red Butterfly=Papillon rouge
Violet Butterfly=Papillon violet

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# textdomain: butterflies
White Butterfly=Kupu-Kupu Putih
Red Butterfly=Kupu-Kupu Merah
Violet Butterfly=Kupu-Kupu Ungu

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# textdomain: butterflies
White Butterfly=Farfalla bianca
Red Butterfly=Farfalla rossa
Violet Butterfly=Farfalla viola

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# textdomain: butterflies
White Butterfly=lo blabi toldi
Red Butterfly=lo xunre toldi
Violet Butterfly=lo zirpu toldi

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# textdomain: butterflies
White Butterfly=Rama-Rama Putih
Red Butterfly=Rama-Rama Merah
Violet Butterfly=Rama-Rama Ungu

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# textdomain: butterflies
White Butterfly=
Red Butterfly=
Violet Butterfly=

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# textdomain: butterflies
White Butterfly=Белая Бабочка
Red Butterfly=Красная Бабочка
Violet Butterfly=Фиолетовая Бабочка

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