Changes requested by forum

master
Rubenwardy 2012-08-22 11:36:59 +01:00
parent e815cb0ccb
commit d66dd954dc
1 changed files with 3 additions and 3 deletions

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@ -141,7 +141,7 @@ For this, create a new mod called 'tutorial' using the method described in Chapt
<p><code><pre>
minetest.register_node("tutorial:decowood", {
tile_images = {"tutorial_decowood.png"},
groups={level=1},
groups={choppy},
})
</pre></code></p>
@ -169,9 +169,9 @@ It takes 2 Parameters: The name of the new block ("tutorial:decowood", the strin
<li>tile_images: Sets the texture of the block; You can use only 1 texture or multiple textures,
seperated by commas {"tex1.png", "tex2.png", ...}. The game checks for the texture files in ALL textures folders of the game.</li>
<li>group: This sets the time it takes to destroy the block. In this case (level=1,) it is a constant time of 1 second.</li>
<li>group: This sets the time it takes to destroy the block. <a href="http://minetest.net/wiki/doku.php?id=roadmap:digging_time_groups">See more</a></li>
</ul>
You could also use minetest.digprop_woodlike(1.5) which makes destruction with axes faster.
<!--You could also use minetest.digprop_woodlike(1.5) which makes destruction with axes faster.-->
<h2><a name="chap3">Chapter 3 - Crafting</a></h2>