diff --git a/html/englishEN.html b/html/englishEN.html index e72293b..203bcb3 100644 --- a/html/englishEN.html +++ b/html/englishEN.html @@ -141,7 +141,7 @@ For this, create a new mod called 'tutorial' using the method described in Chapt

 minetest.register_node("tutorial:decowood", {
 	tile_images = {"tutorial_decowood.png"},
-	groups={level=1},
+	groups={choppy},
 })
 

@@ -169,9 +169,9 @@ It takes 2 Parameters: The name of the new block ("tutorial:decowood", the strin
  • tile_images: Sets the texture of the block; You can use only 1 texture or multiple textures, seperated by commas {"tex1.png", "tex2.png", ...}. The game checks for the texture files in ALL textures folders of the game.
  • -
  • group: This sets the time it takes to destroy the block. In this case (level=1,) it is a constant time of 1 second.
  • +
  • group: This sets the time it takes to destroy the block. See more
  • -You could also use minetest.digprop_woodlike(1.5) which makes destruction with axes faster. +

    Chapter 3 - Crafting