Commit Graph

452 Commits (75f3e6845187b539a82f8a5e66c2aa48caa0dca8)

Author SHA1 Message Date
Perttu Ahola ffb1128951 tested out and commented out some new stuff for the terrain generator, to be used in the future. 2011-04-26 15:38:42 +03:00
Perttu Ahola 664eb4f7c5 A small fix to unnecessary saving of map metadata 2011-04-26 01:13:30 +03:00
Perttu Ahola 2830095366 Optimized map saving and sending (server-side) 2011-04-26 00:23:38 +03:00
Perttu Ahola 42fb1ba676 Set oerkki1 to not be drawn in completely dark 2011-04-25 11:55:40 +03:00
Perttu Ahola 041b5e5479 Added /#time <int> command to server for changing the time of day 2011-04-25 11:55:07 +03:00
Perttu Ahola 2c4351b9b2 fix to the previous commit 2011-04-25 00:31:22 +03:00
Perttu Ahola ab51298a0d server to print version in chat 2011-04-25 00:24:40 +03:00
Perttu Ahola 6edb8c567c Tuned polygon generation to sort the triangles for nicer gradients 2011-04-24 21:54:04 +03:00
Perttu Ahola f2349ec5df ...Now the tesselation should actually work 2011-04-24 21:18:25 +03:00
Perttu Ahola 2704bdc68e Optimized smooth lighting calculation code 2011-04-24 21:15:50 +03:00
Perttu Ahola 59de7a324c Added tag 20110424_0 for changeset 10be2b71f965 2011-04-24 15:41:36 +03:00
Perttu Ahola c9967d6d07 updated menu a bit, and some other small fixes 2011-04-24 15:37:41 +03:00
Perttu Ahola ba88685fab cleaned the smooth lighting code a bit 2011-04-24 14:19:35 +03:00
Perttu Ahola 79799840a2 disable tiling of textures only if smooth lighting is used 2011-04-24 12:39:33 +03:00
Perttu Ahola b21c7de3ed Added a setting for disabling smooth lighting. Updated changelog. 2011-04-24 12:31:19 +03:00
Perttu Ahola 8c1f7a0dd2 Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting" 2011-04-24 11:41:33 +03:00
Perttu Ahola 83414e8b73 removed /usr prefix from install paths 2011-04-24 00:30:41 +03:00
Perttu Ahola 0034744568 Made the main menu a bit more unique looking 2011-04-24 00:11:23 +03:00
Perttu Ahola 60a565c1d2 updated changelog 2011-04-23 20:52:56 +03:00
Perttu Ahola 4b8c5b1908 changed version for making a test binary 2011-04-23 20:37:12 +03:00
Perttu Ahola 96e09703ba fix to the previous commit 2011-04-23 18:59:23 +03:00
Perttu Ahola ea69a49a7b tuned error reporting a bit 2011-04-23 18:53:39 +03:00
Perttu Ahola 179fc8597b port to be not set to 0 from configuration 2011-04-23 18:43:20 +03:00
Perttu Ahola 1995b59320 Code refactoring; split half of main.cpp to game.cpp. 2011-04-23 18:31:31 +03:00
Perttu Ahola 9f17664336 cleaning up main.cpp a bit 2011-04-23 16:01:49 +03:00
Perttu Ahola bda4681242 fixed flowing water lighting when it is below a solid block 2011-04-23 16:01:32 +03:00
Perttu Ahola bbe47f845b Updated to-do list and added the give_initial_stuff setting for testing 2011-04-22 10:48:40 +03:00
Perttu Ahola b36e5c0508 Removed IrrlichtWrapper 2011-04-22 09:54:05 +03:00
Perttu Ahola 983bf6677d set client to not show hp if server doesn't support it 2011-04-21 19:54:05 +03:00
Perttu Ahola c638442e78 Some work-in-progress in hp and mobs and a frightening amount of random fixes. 2011-04-21 19:35:17 +03:00
Perttu Ahola 3c61d57f6d item drop multiplication fix 2011-04-19 17:09:45 +03:00
Perttu Ahola a7d36a50bb Menu will now ignore an invalid port or the port 0. 2011-04-15 23:35:32 +03:00
Perttu Ahola e20dbbf6ee fixed port setting not being loaded from configuration file for client 2011-04-12 17:42:17 +03:00
Perttu Ahola 08139f32f9 fixing 2011-04-12 01:59:09 +03:00
Perttu Ahola 249c0dc68a Fixed some problems with crafting and inventory 2011-04-11 21:28:04 +03:00
Perttu Ahola 81ac026e1f updated example map generator python script 2011-04-11 18:33:05 +03:00
Perttu Ahola 50a8087684 support for format 0 and 1 maps 2011-04-11 16:58:49 +03:00
Perttu Ahola f5f15e38a5 Added installing build-essential to build instructions and modified the main.cpp notes a bit 2011-04-11 14:04:26 +03:00
Perttu Ahola 9d4e9c59de fixed warnings reported by cppcheck 2011-04-11 11:36:13 +03:00
Perttu Ahola 3f153c20d3 Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
2011-04-11 11:05:40 +03:00
Perttu Ahola 67d5f5c1d5 fixed problem with vc++ build crashing at startup 2011-04-11 09:47:25 +03:00
Perttu Ahola 032882ae05 hopefully fixed a bit more 2011-04-11 00:24:32 +03:00
Perttu Ahola 3236032101 improved old map support 2011-04-11 00:19:40 +03:00
Perttu Ahola dc6966cb9d added ignoring of map_meta.txt to better support old maps 2011-04-11 00:06:07 +03:00
Perttu Ahola 4934f3d060 updated changelog and version 2011-04-10 23:39:33 +03:00
Perttu Ahola bb39795ab2 fixed the object update interval thingy 2011-04-10 23:29:36 +03:00
Perttu Ahola 9d5ccafbb0 changed server to do object management at longer intervals (0.5s) 2011-04-10 23:14:41 +03:00
Perttu Ahola 26eb607a11 Made environment to not consider disconnected players when dealing with ActiveObjects 2011-04-10 23:05:21 +03:00
Perttu Ahola b0b5c43254 better support for old maps 2011-04-10 22:50:31 +03:00
Perttu Ahola 3d25fe42f3 missing include for server build 2011-04-10 20:53:39 +03:00