Remove post effect color

master
rarkenin 2013-03-17 16:36:03 -03:00
parent 646ec7416c
commit 7851dc187c
1 changed files with 5 additions and 5 deletions

View File

@ -867,15 +867,15 @@ void ClientMap::renderPostFx()
video::SColor post_effect_color = features.post_effect_color; video::SColor post_effect_color = features.post_effect_color;
if(features.solidness == 2 && !(g_settings->getBool("noclip") && m_gamedef->checkLocalPrivilege("noclip"))) if(features.solidness == 2 && !(g_settings->getBool("noclip") && m_gamedef->checkLocalPrivilege("noclip")))
{ {
post_effect_color = video::SColor(255, 0, 0, 0); // post_effect_color = video::SColor(255, 0, 0, 0);
} }
if (post_effect_color.getAlpha() != 0) if (post_effect_color.getAlpha() != 0)
{ {
// Draw a full-screen rectangle // Draw a full-screen rectangle
video::IVideoDriver* driver = SceneManager->getVideoDriver(); // video::IVideoDriver* driver = SceneManager->getVideoDriver();
v2u32 ss = driver->getScreenSize(); /// v2u32 ss = driver->getScreenSize();
core::rect<s32> rect(0,0, ss.X, ss.Y); // core::rect<s32> rect(0,0, ss.X, ss.Y);
driver->draw2DRectangle(post_effect_color, rect); //driver->draw2DRectangle(post_effect_color, rect);
} }
} }