From 7851dc187c226714f3e93ac72a9142a58c66392f Mon Sep 17 00:00:00 2001 From: rarkenin Date: Sun, 17 Mar 2013 16:36:03 -0300 Subject: [PATCH] Remove post effect color --- src/clientmap.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/clientmap.cpp b/src/clientmap.cpp index c0806836..f4f9e183 100644 --- a/src/clientmap.cpp +++ b/src/clientmap.cpp @@ -867,15 +867,15 @@ void ClientMap::renderPostFx() video::SColor post_effect_color = features.post_effect_color; if(features.solidness == 2 && !(g_settings->getBool("noclip") && m_gamedef->checkLocalPrivilege("noclip"))) { - post_effect_color = video::SColor(255, 0, 0, 0); + // post_effect_color = video::SColor(255, 0, 0, 0); } if (post_effect_color.getAlpha() != 0) { // Draw a full-screen rectangle - video::IVideoDriver* driver = SceneManager->getVideoDriver(); - v2u32 ss = driver->getScreenSize(); - core::rect rect(0,0, ss.X, ss.Y); - driver->draw2DRectangle(post_effect_color, rect); + // video::IVideoDriver* driver = SceneManager->getVideoDriver(); + /// v2u32 ss = driver->getScreenSize(); + // core::rect rect(0,0, ss.X, ss.Y); + //driver->draw2DRectangle(post_effect_color, rect); } }