Commit Graph

2753 Commits (7993696fc4b59354974059e1f8d6b3063d316411)

Author SHA1 Message Date
Novatux 206565d965 Fix shaders on some GPUs 2013-12-08 08:01:20 +01:00
kwolekr 3cc45fd8ad Fix leak and possible segfault in minetest.set_mapgen_params 2013-12-08 01:37:41 -05:00
kwolekr 83cc882335 EmergeManager: Fix Lua mapgen override param handling 2013-12-08 01:31:06 -05:00
kwolekr bbae8eb751 Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 2013-12-07 22:45:26 -05:00
ShadowNinja a0dce51af6 Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
ShadowNinja 96f753a108 Fix paralax occlusion setting 2013-12-06 22:42:09 -05:00
sapier 35f88ac67c Fix win32 jthread implementation 2013-12-06 17:49:10 +01:00
sweetbomber 22dbbf0a6f Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings 2013-12-05 16:09:02 -05:00
PilzAdam e51ad5337f Use a table in set_physics_override() 2013-12-03 23:20:00 +01:00
PilzAdam 15be2659ea Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
Sfan5 d9de9f23d9 Fix LevelDB maps 2013-12-03 20:03:20 +01:00
RealBadAngel 2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
PilzAdam 60113bde74 Dont move item back when not clicking on a slot 2013-12-03 18:05:36 +01:00
proller 1309e52198 Rename names -> can_see_far_names in announce 2013-12-03 20:14:06 +04:00
sapier 5004f31575 Fix broken async locking in release build 2013-12-03 17:50:00 +02:00
proller 6cbd1b8bf7 Remove link to #, add unlimited_player_transfer_distance to announce 2013-12-03 19:48:43 +04:00
Sfan5 6fa3892a71 Fix MinGW build 2013-12-01 20:58:46 +01:00
sapier 04e9a9d541 Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
kwolekr f3439c40d8 Cavegen: Fix possible out-of-bounds heightmap access 2013-12-01 08:57:35 -05:00
kwolekr 20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
sapier de0cdbc01c Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
ShadowNinja 4696c59a5f Add error handler to async step 2013-11-30 13:05:13 -05:00
ShadowNinja 4594ba6522 Optimize table creation 2013-11-30 13:05:13 -05:00
Novatux d879a539cd Add minetest.swap_node 2013-11-30 18:37:56 +01:00
Ilya Zhuravlev 752e11e114 Fix MSVC build. 2013-11-30 21:00:18 +04:00
kwolekr ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored 2013-11-30 00:27:39 -05:00
kwolekr 769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() 2013-11-30 00:01:43 -05:00
MetaDucky 5be786c804 Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
kwolekr 747bc40840 Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
sapier d19a69cd0d Fix broken thread stop handling 2013-11-30 02:15:31 +01:00
sapier d02ce1cf4d Fix old gcc build 2013-11-29 23:36:18 +01:00
sapier 2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja ff25218374 Don't use variable length arrays 2013-11-28 11:22:41 -05:00
ShadowNinja 7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
Mario Barrera 1fd9a11e30 SQLite rollback 2013-11-27 18:13:06 -05:00
sapier 4f246f0e22 Fix line_of_sight (AGAIN) 2013-11-25 00:04:05 +01:00
kwolekr 068dd796f5 Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
Kahrl ab601e8710 Fix invalid escape sequence in database migration code 2013-11-23 16:09:38 +01:00
Kahrl 6f851c9692 Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
kwolekr 5323d800cc Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
kwolekr 98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() 2013-11-21 00:45:17 -05:00
kwolekr b38afc9311 Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
MetaDucky 0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
kwolekr 86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
Perttu Ahola 21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00
sapier b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
sapier eadc943159 Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
sapier dc407e219f Fix multicaller support in RequestQueue 2013-11-17 12:45:58 -05:00
kwolekr d419e4cbb6 Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
kwolekr aa172bdda4 Handle blank blocks in database
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr a439aea9ba Revert "Don't use msvc libs for mingw build"
This reverts commit 3985c01ad7.
2013-11-17 10:33:58 -05:00
kwolekr a92fc3563c Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
sapier 3985c01ad7 Don't use msvc libs for mingw build 2013-11-17 02:27:00 -05:00
kwolekr cca4f09ba1 Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
Fix warning message for spawnby nodes

Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr e396fb2984 Actually fix weather
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier 90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
MetaDucky 35606cfb67 fixed array limit check when reading Lua specialtiles table 2013-11-16 15:31:17 +01:00
ShadowNinja 371b39a09a Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
BlockMen 3f519eb729 Fix formspec background padding when clipped 2013-11-14 19:03:55 +01:00
proller 9a750450ed Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. 2013-11-14 15:38:32 +04:00
Sfan5 5094a39f05 Fix compiling with 32bit MinGW 2013-11-12 15:18:20 +01:00
sapier a935d81053 Fix invalid usage of temporary object in mainmenu json conversion 2013-11-11 23:23:58 +01:00
sapier bb54e2cf1d Disable localization workaround in server 2013-11-11 19:56:49 +01:00
sapier 22a59b3912 Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
sapier 0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
proller d75b1718f8 Fix spaces float islands code 2013-11-10 18:46:57 +04:00
0gb.us a92e90f684 FIxed floating isle generation at chunk boundaries
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-10 18:45:14 +04:00
kwolekr b401e58c0d Weather: Fix uninitialized weather_update_time (sorry proller) 2013-11-09 15:29:22 -05:00
proller 8903c68460 Correct useragent in http queries
Net struct init
2013-11-06 00:50:32 +04:00
kwolekr e46c527733 Accept hexadecimal and string values for seeds 2013-11-04 23:59:26 -05:00
sapier 1a96987d0f Fix invalid use of pointer to temporary object in json2lua conversion 2013-11-04 19:11:11 +01:00
proller 4a8a50a2a2 Masterserver show privs and js autoload 2013-11-04 04:56:39 +04:00
sapier 68bbdf1b2c Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
BlockMen 5fbc39a76c Fix typo 2013-11-03 22:33:06 +01:00
BlockMen 25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
Novatux 0b78889289 Send a on_receive_fields event when formspec is closed, with fields.quit = "true" 2013-11-03 11:53:59 +01:00
Aaron Suen 2636c92075 Portability fixes for OpenBSD (and possibly NetBSD and others). 2013-11-02 13:41:26 -04:00
PilzAdam 0d35350b69 Fix liquid_range
* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
2013-11-02 15:47:44 +01:00
Novatux 69a59f1e41 Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
Novatux bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja 8bc68645cb Raise the maximum node limit to 0x7fff
As agreed to by kahrl
2013-11-01 10:27:23 -04:00
proller a924409bd1 Masterserver update 2013-10-18 01:32:49 +04:00
Perttu Ahola b3591019ad Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
Sokomine 19742d8d98 Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike' 2013-10-14 21:38:56 +03:00
RealBadAngel 5598f3c81b FIx wrong error message on invalid use of the formspec element image_button 2013-10-07 22:50:26 +02:00
0gb.us afb27329fc Remove mapgen_air alias (#935) 2013-10-05 18:42:31 +02:00
Kahrl 2134316c80 Pass VERSION_EXTRA to GenerateVersion.cmake 2013-09-29 16:05:09 +02:00
PilzAdam a9c0961e0c Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack 2013-09-28 23:46:48 +02:00
Kahrl 5dce44ec5e Add --version option 2013-09-28 21:30:17 +02:00
Kahrl 8bc7ea61b9 Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
ShadowNinja 372d638ec1 Lower the default max_users from 100 to 15 2013-09-28 21:09:52 +02:00
PilzAdam 4ea0e4f606 Add curl, freetype and luaJIT to CMAKE_BUILD_INFO 2013-09-28 15:41:37 +02:00
kwolekr fb6a789991 Re-fix hud_change stat argument retrieval
Conflicts:
	src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
BlockMen 9e6bdc377f Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
BlockMen 27947d85f7 Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
proller f7ee5da4c1 Fix null dereference in weather update functions 2013-09-18 01:37:47 +04:00
kwolekr c0398224ef Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr 9bccd75e34 Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
proller cfe6eaa66b Use cached "weather" setting 2013-09-17 02:57:36 +04:00
proller 62bc5331aa Fog depend on humidity 2013-09-17 02:43:24 +04:00
proller 4c704fe306 Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
kwolekr d308352dbd Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl 3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen da9fe64851 Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam 4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
PilzAdam dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl 10a38a3005 Handle --migrate even when compiled without leveldb support 2013-09-10 18:29:51 +02:00
Kahrl c6e3797c1a Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl 168fa2ffe0 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Kahrl 6fb4a78d71 Fix broken build due to missing mapsector.h include 2013-09-10 17:49:53 +02:00
Kahrl 95e4a93b1b Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
Sfan5 3725179736 Use system-wide LevelDB instead of bundled one 2013-09-09 22:50:51 +02:00
Sfan5 49a75b1894 Make --migrate update world.mt too 2013-09-09 22:50:51 +02:00
Sfan5 321ac66558 Add note about --migrate only working with minetestserver or --server 2013-09-09 22:50:51 +02:00
Sfan5 d423a8fc20 Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
Sfan5 f1e4a671dc Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5 1cc1c56234 Add message that LevelDB is not supported on Windows 2013-09-09 22:50:51 +02:00
Sfan5 7e44c2ace1 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev 58841ef12f Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev 6de16bb438 Add fallback font support for some languages. 2013-09-08 15:16:19 +04:00
Novatux 6291fd1cbb Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
0gb.us 211b372e26 Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
sapier 7935044820 Fix selectionbox not honoring anaglyph mode 3d distortion 2013-09-05 00:57:09 +02:00
sapier e8b9467905 Fix crash on lua exception 2013-09-05 00:45:00 +02:00
PilzAdam 7860097eda Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
Kahrl af490330e7 Fix remnants of s32 enable_shaders 2013-09-04 00:16:33 +02:00
Kahrl 1ad9365d34 Fix enable_fog = false not having any effect when shaders are enabled 2013-09-03 13:23:30 +02:00
Ilya e61b1773c9 Server::ProcessData(): call getBanName once instead of twice (#639) 2013-09-03 07:34:43 +02:00
Kahrl 1ecf51a13f Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
PilzAdam 71a6ffa762 Use wstring for vertlabels 2013-08-31 21:07:53 +02:00
sapier 5d0f19fd7d Fix bug in pathfinder causing endless loop in some situations 2013-08-31 21:26:51 +04:00
proller 902d5927f0 Normalized heat and adjusted humidity 2013-08-30 00:42:53 +04:00
BlockMen 439079cad8 Add support for using textures in hotbar 2013-08-25 18:49:10 +02:00
Kahrl fead7a27ca Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
Ilya Zhuravlev d05b15df77 Add a setting for HighPrecisionFPU (fixes #763). 2013-08-25 18:25:01 +04:00
BlockMen 78ea818aaf Fix umlauts/special character issue in lua gettext 2013-08-19 22:23:41 +02:00
BlockMen deaa8dc287 Fix gettext for tabs (windows) 2013-08-19 15:59:09 +02:00
Kahrl ade70fe4b9 Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
Kahrl 8548bb75b6 GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
BlockMen 72b9b0fe3a Reenable image scaling in formspecs 2013-08-18 15:52:04 +02:00
sapier 09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
PilzAdam 787b43b218 Send player damage to all clients and apply [brighten 2013-08-17 01:23:25 +02:00
Kahrl 3ee8098708 Diagonal liquid animation 2013-08-17 01:00:36 +02:00
PilzAdam 75a139e62c Use errorstream instead of std::cout in pathfinder.cpp 2013-08-16 17:42:12 +02:00
PilzAdam 1e4e64f831 Remove debug output 2013-08-16 02:48:50 +02:00
PilzAdam d52185c43e Add ability to activate mods with doubleclick (remove old_style_mod_selection) 2013-08-16 01:04:37 +02:00
Kahrl 5e312dc40d Don't automatically scroll listbox when selecting an item in the middle 2013-08-16 00:58:03 +02:00
Kahrl d8337034b5 Formspec textlist: Black Irrlicht magic to detect fake doubleclicks 2013-08-16 00:08:19 +02:00
Novatux 7921fe2cd1 Fix formspec escaping, add escaping to info.txt for texture packs. 2013-08-15 22:12:51 +02:00
Kahrl 58beca005c Add virtual destructor to IBackgroundBlockEmerger to silence warning 2013-08-15 01:16:34 +02:00
Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam fc72d7fbb6 Fix typos 2013-08-14 00:50:03 +02:00
sapier fc571ad46d Add support for entities to automatic face movement direction 2013-08-13 23:48:47 +02:00
PilzAdam d718b0b34e Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
Kahrl c8930850e3 Remove farmesh 2013-08-13 09:25:13 +02:00
kwolekr c06caa14c3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
PilzAdam 56b9377c1c Dont crash if facedir > 23 2013-08-10 16:26:02 +02:00
Perttu Ahola 35c5ccfad3 Don't freak out when a client sends multiple TOSERVER_INIT packets; also log one thing more. 2013-08-08 06:11:43 +03:00
Kahrl 2ed3067bbe Fix various memory access problems detected by valgrind 2013-08-07 19:48:31 +02:00
PilzAdam 218f82f798 Fix path of mono font in defaultsettings.cpp 2013-08-07 13:41:00 +02:00
Kahrl 7294f28c3a Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cpp 2013-08-07 01:36:19 +02:00
Kahrl 7fbc8152bf Fix full crack texture being shown when releasing dig button 2013-08-06 18:15:40 +02:00
BlockMen 7b13d119ed Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
Perttu Ahola 53bf62bb83 Rename LagPool's member variables to avoid MSVC freaking up due to it's #define max 2013-08-06 18:17:58 +03:00
Perttu Ahola 61f240946a Clean up server's log messages and give a better error to client when its player is in use 2013-08-06 18:13:11 +03:00
Kahrl 96c34d369e Fix crack overlay for animated textures 2013-08-05 01:52:09 +02:00
proller 714a8cef38 Freeze-melt adjust 2013-08-04 23:31:01 +04:00
BlockMen be4670fecf Fix formspec label issues in win builds (MSVC) 2013-08-04 20:49:23 +02:00
PilzAdam 2af5864534 Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
Novatux 383153419b Add texture pack selection to main menu 2013-08-04 16:52:30 +02:00
Novatux fe1fe1b1e4 Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block). 2013-08-04 15:28:01 +03:00
Perttu Ahola e6687be493 Fix server getting completely choked up on even a little of DoS
* If client count is unbearable, immediately delete denied clients
* Re-prioritize the checking order of things about incoming clients
* Remove a huge CPU-wasting exception in ReliablePacketBuffer
2013-08-04 10:44:37 +03:00
Perttu Ahola 8831669505 Allow mods to listen to cheat detections using minetest.register_on_cheat() 2013-08-04 00:45:49 +03:00
Perttu Ahola 742614180c Fix anticheat 2013-08-03 23:16:37 +03:00
Perttu Ahola bc5db9b027 Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves 2013-08-03 19:04:16 +03:00
Perttu Ahola c50c9a10f1 Fix and improve view range tuner 2013-08-03 18:46:18 +03:00
PilzAdam 45589fae58 Add replacements to schematics 2013-08-03 03:22:14 +02:00
proller 5e433fa913 More info in serverlist 2013-08-03 03:02:59 +04:00
PilzAdam 0b77588e87 Allow multiple 'wherein' nodes in oredef 2013-08-02 00:55:16 +02:00
proller 06cdce1e12 Weather backward compatibility 2013-08-02 00:51:36 +04:00
proller 0e89bca173 Leveled nodebox backward compatibility 2013-08-02 00:50:58 +04:00
Esteban I. Ruiz Moreno c6cb97e693 Make bumpmapping compatible with irrlicht 1.8 2013-07-31 19:35:28 +02:00
sapier 251e3e01c7 Add support for setting stepheight for entities 2013-07-30 19:48:02 +02:00
PilzAdam ff7c380d0e Fix warnings in mapblock.cpp 2013-07-28 23:34:58 +02:00
PilzAdam 4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
proller 174285f298 Warnings fix 2013-07-29 00:11:33 +04:00
proller 037e84d377 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller 3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
proller e65d8ad655 Dont announce server in singleplayer 2013-07-27 17:51:34 +04:00
BlockMen a59f85c1a0 Add support of pressed_texture of image_button
Fix params number

Add pressed texture name

Fix string def

Fix syntax error
2013-07-24 01:02:43 +02:00
BlockMen 8e2467c393 Add gettext translation for image_button 2013-07-24 01:01:56 +02:00
proller 3629a90c2e Cosmetic player info changes 2013-07-24 02:41:03 +04:00
PilzAdam 0b4b9e7f3a Fix modstore URLs 2013-07-22 22:26:48 +02:00
PilzAdam a38f8d9900 Disable gamemanager by default 2013-07-22 18:16:36 +02:00
sapier b3db44f801 Fix bug in world creation
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier 07fb257c04 Use user folder for gamemanager too 2013-07-22 18:10:00 +02:00
sapier 8beb0f19d1 Enable mod and gamemanager by default 2013-07-22 18:10:00 +02:00
sapier 32001d1e2b merge mainmenu_helper.lua to misc_helpers.lua 2013-07-22 18:10:00 +02:00
sapier 5160be91ae Add configurable curl timeout 2013-07-22 18:09:59 +02:00
sapier d6c052038f Add playernumber to favorites list 2013-07-22 18:09:59 +02:00
sapier 5c7ecdb7c5 Add support for modstore screenshots
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
RealBadAngel 0850d3fcf8 Fix light issue in 6d facedir. 2013-07-21 14:06:18 +02:00
PilzAdam 46d1d70e4c Bump protocol version 2013-07-20 21:25:21 +02:00
PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
PilzAdam 413f0d0353 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam cba90d4441 Make range of tools configureable 2013-07-20 20:37:59 +02:00
RealBadAngel d19c8b815d Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
PilzAdam ab145c8827 Randomly choose singleplayer port 2013-07-16 02:02:56 +02:00
PilzAdam ecb024af64 Fix lighting bug caused by disappearing lava 2013-07-16 01:51:04 +02:00
PilzAdam 4e5a45952a Remove support for common mods 2013-07-16 01:46:59 +02:00
Kahrl 112dbba7c4 Change ContentFeatures array to a vector 2013-07-14 23:06:31 +02:00
proller 9733dd5b5e Leveled nodebox 2013-07-13 22:13:24 +04:00
sapier 494fa0c81a Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
proller ac7a44792c Masterserver mods announse, ipv6, better curl errors 2013-07-13 00:19:05 +04:00
kwolekr fc6725f14e Clean up bumpmap code a bit 2013-07-12 00:11:46 -04:00
PilzAdam 320a00e7c6 Disallow the name 'singleplayer' in a multiplayer server 2013-07-12 02:15:09 +02:00
stujones11 e8f201cefa Fix multiple texture support for animated meshnodes 2013-07-10 00:22:21 +02:00
sapier 1c7c5d571d Fix serverlist 2013-07-09 22:55:39 +02:00
PilzAdam c8bd2ae11c Dont play digging sound if not digging 2013-07-09 02:42:05 +02:00
kwolekr e1a13608d8 Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5.
2013-07-08 20:21:09 -04:00
sapier 39d03148e5 Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr fca4610f11 Fix wallmounted rotations along Y axis for 90 and 270 degree cases 2013-07-08 18:50:29 -04:00
kwolekr ce955f37ba Decoration: Handle facedir and wallmounted param2types with schematic rotation 2013-07-08 15:19:48 -04:00
PilzAdam 6bc3a43d52 Settings: everything != 0 equals true; remove .asm shaders 2013-07-08 01:58:49 +02:00
sapier 88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5 7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list 2013-07-07 19:59:18 +02:00
Kahrl b3001bcd6e When server sends late media, log to errorstream instead of crashing.
Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());

In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
Vincent Heuken 39ab22070e include mathconstants.h in numerics.cpp 2013-07-07 01:52:43 -04:00
kwolekr d22baa88ed BiomeDefManager: Fully initialize default biome 2013-07-06 15:28:59 -04:00
kwolekr 65874c25db Mapgen V7: Fix out-of-bounds array access 2013-07-06 15:22:51 -04:00
kwolekr 06266abd6e LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects 2013-07-06 15:12:40 -04:00
kwolekr 55ecde665d Decoration: Remove usage of multi-character constants 2013-07-06 15:03:54 -04:00
Sfan5 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
kwolekr 18d7bc7fa1 Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
Kahrl 3607fae75a Fix possible NULL dereference in createExtrudedMesh 2013-07-06 06:16:51 +02:00
Kahrl 922a30ee47 Don't rebuild the dummy shader (less SourceShaderCache warning spam)
Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
2013-07-05 04:24:05 +02:00
proller 92833a07d1 Improve finite liquid distribution, fix small bug 2013-07-05 00:11:11 +04:00
Kahrl a013f762c4 Throw exception instead of assert on nested reliable packets
Fixes a denial of service vulnerability, issue #784
2013-07-04 06:18:50 +02:00
RealBadAngel 3f6f327cb9 Add texture bumpmapping feature. 2013-07-04 02:36:32 +02:00
Kahrl b850f0f038 Whoever called a function parameter m_device is fired without notice. 2013-07-03 20:33:54 +02:00
kwolekr a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index 2013-07-03 01:25:26 -04:00
kwolekr ad4c065344 Change debug optimization level back to -O1 2013-07-02 21:48:18 -04:00
Kahrl 8f1d5d34a6 Move generateTextureFromMesh to TextureSource to fix a texture leak
TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803).

To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.

Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
2013-07-03 03:24:28 +02:00
sapier b1ef850877 Fix possible 0 pointer access 2013-07-02 20:01:48 -04:00
sapier 967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
kwolekr fe4ce03d52 Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves 2013-07-01 21:20:03 -04:00
Kahrl 8161ab573f Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
arsdragonfly 4bbb78a99b Fix i18n of some strings. 2013-07-02 00:13:50 +00:00
kwolekr dd6d1afd8e Decoration: Add schematic rotation support 2013-07-01 18:04:51 -04:00
proller 131eb56f52 Disable collision fix, its broke unit tests 2013-07-01 00:26:54 +04:00
proller 37ca8854f7 Fix sand, gravel falling stuck 2013-06-30 22:48:51 +04:00
kwolekr 067888d549 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates 2013-06-29 22:23:00 -04:00
proller 848c3fe51a Optimize liquid queue on generate map for liquid_finite 2013-06-30 01:29:21 +04:00
kwolekr 9126823c7e Make generated water a shade darker to match up with older versions 2013-06-28 22:22:44 -04:00
PilzAdam 280946ba83 Dont write player files all the time 2013-06-28 14:15:48 +00:00
kwolekr 9e100bc42b Apply various fixes to several things 2013-06-27 22:35:35 -04:00
kwolekr 6b3169e4d0 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map 2013-06-27 22:35:35 -04:00
kwolekr 2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr 18882a4d26 Add Lua PerlinNoiseMap:get#dMap_flat API 2013-06-27 22:35:35 -04:00
kwolekr 8aa930f28e Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
kwolekr 2c0b51795e Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug 2013-06-27 22:35:35 -04:00
kwolekr d6ac3d8d9a Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
proller e47f6fdfe9 Fix ipv6 on windows 2013-06-24 20:13:56 +04:00
kwolekr 30d6d4c733 Cavegen: fix division by 0 with abnormal max tunnel diameter sizes 2013-06-23 15:16:52 -04:00
proller f764297be2 Math mapgen fix, ip show on connect, pathfinder segfault fix 2013-06-23 20:35:16 +04:00
proller 75b8c13b00 New math mapgen with fractal based worlds 2013-06-23 18:07:10 +04:00
proller f960c3be31 Add support for IPv6
Two new configuration options are added:
     - "enable_ipv6" to enable/disable the overall use of IPv6
     - "ipv6_server" to enable/disable the use of IPv6 sockets when running
       a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
kwolekr 309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
PilzAdam 130464c268 Print playername when failing to read playerfile and ignore files starting with . 2013-06-22 21:39:47 +00:00
kwolekr 4d77781ce7 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr c1b829077a Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
PilzAdam b1ebd9f79c Add a setting for max loop count per step in liquid update 2013-06-20 22:31:46 +00:00
Kahrl c2cdaceed0 Make minetest.debug accept multiple parameters; convert them to string 2013-06-21 00:04:18 +02:00
PilzAdam 81c8b404e7 Play placing sound only if place prediction was successful 2013-06-19 21:42:12 +00:00
PilzAdam 9b6f1d647c Dont dig or place nodes if interact priv is missing (clientside) 2013-06-19 21:42:12 +00:00
PilzAdam 53066024f6 Add drowning 2013-06-19 15:47:00 +00:00
kwolekr f18b4872ea Decoration: Place decorations in mgv6, check if air or cignore before placement 2013-06-17 21:59:57 -04:00
Kahrl 261f559339 Show number of objects in client environment in profiler (F6) 2013-06-18 01:49:06 +02:00
Kahrl d74c377337 Formspec: Don't perform black magic if selected item fits the guess 2013-06-18 01:32:11 +02:00
Kahrl c8ed61b281 Fix calculation of selected item (for not drawing it) in formspec
The previous code did not work when the list did not start at index 0
of the inventory list (issue #779).
2013-06-18 01:18:54 +02:00
Esteban I. Ruiz Moreno 816ffa99ba Remove useless recalculation of bounding box (mapblock_mesh) 2013-06-18 01:11:46 +02:00
kwolekr 0b20768a24 Decoration, Ore: Resolve node names on Mapgen init 2013-06-17 18:51:29 -04:00
kwolekr 56093b6614 Decoration: Change divlen to sidelen 2013-06-17 18:23:31 -04:00
kwolekr 0a8519a26f Add initial Decoration support, many misc. improvements & modifications 2013-06-17 03:21:36 -04:00
Kahrl eccd1fdbed Extend a delay in TestConnection from 50 to 100 milliseconds.
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
2013-06-17 02:09:50 +02:00
Kahrl b5918760fb Tweak IDropAction restriction handling in server.cpp 2013-06-16 17:01:21 +02:00
Kahrl 4405310184 Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g 2013-06-16 14:07:12 +02:00
sweetbomber 0413f8ad9d Removed a redundant step which degraded performance 2013-06-15 21:41:30 +04:00
Esteban I. Ruiz Moreno 93dfc3ec70 Add basic unicode support to the console (linux workaround) 2013-06-15 15:09:11 +00:00
PilzAdam 7a58c1d4ca Reset dig_time when switching to a tool that cant dig the current node 2013-06-13 13:34:48 +00:00
Kahrl 21d6b39fd7 Enable word wrapping in profiler IGUIStaticText (freetype needs this) 2013-06-13 14:32:53 +02:00
PilzAdam 2cdf0ff4ab Play player_damage.ogg when recieving damage and additionally play player_falling_damage.ogg when recieving falling damage 2013-06-12 20:27:06 +00:00
Kahrl 773471750d Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
PilzAdam bfa608b85e Revert "Fix multiple texture support for animated meshnodes." (broke existing models)
This reverts commit 649dca4d16.
2013-06-06 17:13:41 +00:00
Esteban I. Ruiz Moreno 7cb5217255 Close console when it loses focus but it is still on screen 2013-06-05 21:14:14 +02:00
Kahrl 4f6bec19bc Only add ^[forcesingle to get raw texture if atlas is used 2013-06-04 07:44:19 +02:00
stujones11 649dca4d16 Fix multiple texture support for animated meshnodes. 2013-06-03 23:31:08 +02:00
sweetbomber 601ab85226 Corrected segfault when registering new biomes. 2013-06-03 20:35:51 +02:00
Kahrl e988df0fbd Add and implement setting max_clearobjects_extra_loaded_blocks.
Now Environment::clearAllObjects() unloads unused blocks in an interval
defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03 20:09:32 +02:00
Kahrl b89c79e905 Delay deleting replaced textures (m_texture_trash) 2013-06-03 15:50:14 +02:00
Kahrl 9fe74a34ea Call m_menumgr->deletingMenu from quitMenu in addition to destructor
This fixes the bug where noMenuActive() keeps returning false after
closing a menu until the mouse is moved, rendering the keyboard
unusable (the_game calls input->clear() every frame when
noMenuActive() is false).
2013-06-03 15:25:48 +02:00
sapier c25102a4f7 Fix missing find_path and line_of_sight 2013-06-01 15:07:43 +02:00
MetaDucky c893958bb1 Fix some nullptr exceptions when handling invalid node inventories 2013-06-01 14:45:43 +02:00
MetaDucky 64627817fc Fix minetest.get_inventory(loc) always returning nil for "node" type loc 2013-06-01 12:15:11 +02:00
MetaDucky a61aa6690b Fix editbox default text being pre-selected in some cases 2013-06-01 01:59:48 +02:00
Kahrl 7721948a2f Generate debug HUD text with ostringstream instead of snprintf.
This should fix #730.
2013-06-01 01:50:08 +02:00
proller 6b2c46c431 Liquid adjusting: continue to drop 2013-05-31 22:59:09 +04:00
sapier efc75db764 Bugfix: Update formname on showing new formspec while already one shown 2013-05-26 01:45:46 +02:00
MetaDucky f62ddf9022 Fixed wrongly named invref:get_location() table members for nodes.
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26 00:35:11 +02:00
Kahrl 96fe1de832 Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM 2013-05-26 00:23:33 +02:00
sapier e464f19356 Fix itemstack:add item not working correct 2013-05-25 19:23:10 +02:00
sapier ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam 865f380c91 Predict param2 of facedir nodes and attachment of attached_node nodes 2013-05-24 02:10:03 +02:00
Jeija 3abbe7efd1 Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike 2013-05-22 15:08:24 +02:00
PilzAdam 7f6e9e9540 Fix disappearing of wielditem 2013-05-21 20:16:22 +02:00
Kahrl 4a9fe1a1d5 Log non-fatal mod name conflict to actionstream instead of errorstream 2013-05-21 14:56:43 +02:00
PilzAdam e57dc4ef18 Dont animate changing wielditem from hand to hand 2013-05-20 20:31:38 +02:00
MetaDucky 5e80df46b8 Fix typo in particle spawning 2013-05-20 16:24:07 +02:00
elagin c135e9c7d4 Save settings after dropping main menu 2013-05-20 16:03:48 +02:00
ShadowNinja 127c488355 Use the group "soil" for nodes that saplings grow on 2013-05-20 13:43:13 +02:00
kwolekr 981c6c9bf2 Fix lava damage on player's upper body 2013-05-19 21:29:49 -04:00
kwolekr d00e8bd31a Fix nearly all warnings 2013-05-19 21:26:56 -04:00
sapier 55a97f4605 Allow nil as puncher e.g. to do damage by tnt 2013-05-20 01:18:45 +02:00
PilzAdam 3e2efdf18a Add a little animation when changing the wielded item 2013-05-20 01:09:41 +02:00
PilzAdam bc66f46323 Dont teleport back if holding sneak when detaching/turn freemove off 2013-05-19 20:56:58 +02:00
Kahrl cc92e45b78 Fix EmergeThread names in log
Concatenate the thread id as string instead of adding it to the pointer
2013-05-19 19:58:01 +02:00
PilzAdam b2253e5b42 Write mods that are not in world.mt into it at world startup 2013-05-19 19:52:29 +02:00
PilzAdam dcd0b63f64 Dont load mods that have no entry in world.mt 2013-05-19 19:46:50 +02:00
kwolekr 93474c4218 Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
kwolekr f577facf79 Fix regression of world loading caused by 81c863ac 2013-05-19 12:07:00 -04:00
PilzAdam 45fcc9de29 New modsystem
Mods are placed in $path_<user/share>/mods
They can be enabled per world in world.mt or the configure world window
2013-05-19 02:15:36 +02:00
PilzAdam 714ecc5e27 Only create SoundManager in main menu if USE_SOUND is true 2013-05-18 13:01:47 +02:00
PilzAdam 9397b5de08 Fix memory leak in MeshUpdateThread 2013-05-18 01:52:18 +02:00
Aaron Suen 1369503aba Fix math for isBlockInSight. Fixes #718 (client-side). 2013-05-18 00:13:01 +02:00
PilzAdam fedf644635 Move kahrl to core devs in credits tab 2013-05-17 23:15:10 +02:00
PilzAdam 587e7b299b Dont drop fonts with ENABLE_FREETYPE=0 2013-05-16 02:20:10 +02:00
PilzAdam d5ca3b721e Fix memory leak in run_tests() 2013-05-14 12:29:30 +02:00
Esteban I. Ruiz Moreno 822723c246 Add mouse_sensitivity option 2013-05-13 17:39:16 +02:00
Zeg9 bda62bd3bf Add progress bar to item visuals preloading 2013-05-13 17:08:51 +02:00
PilzAdam efc9329033 Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs 2013-05-13 17:06:08 +02:00
Kahrl 2c09e8a84c Fix double free in createExtrudedMesh, reported by ptitSeb 2013-05-12 06:28:33 +02:00
RealBadAngel 9575b0a2a8 Add code to play main_menu.ogg in main menu 2013-05-11 15:39:38 +02:00
Aaron Suen 6911a7d279 Clear custom player HUDs when emerging players. Fixes #711. 2013-05-10 19:25:50 -04:00
PilzAdam 5068cb40ce Fix memory leak: remove InventoryAction after sending and applying 2013-05-11 00:12:14 +02:00
PilzAdam e5781b5e34 Fix memory leaks: delete font in main and GUIChatConsole 2013-05-10 22:35:17 +02:00
PilzAdam 782d06be46 Fix memory leak by dropping sky 2013-05-10 19:12:24 +02:00
Zeg9 81c863ac4d Add clouds to all loading screens and better progress handling 2013-05-10 15:04:21 +02:00
sapier d859ad7ed7 Fix gettext memory leaks 2013-05-10 11:31:00 +02:00
sapier ee1155fe6d Really fix itemdef memory leak 2013-05-09 17:08:23 +02:00
Kahrl 3b1c3ac678 Add --videomodes option to show available video modes 2013-05-09 16:30:04 +02:00
Kahrl 3332f606ed Drop IrrlichtDevice when running --speedtests 2013-05-09 16:18:26 +02:00
Kahrl f00cee75c1 Fix world selection a bit (also fixes a main menu segfault) 2013-05-08 20:54:03 +02:00
Zeg9 0913287578 Add progress bar and clouds to loading screen 2013-05-08 20:26:43 +02:00
PilzAdam 7b41f54411 Update default controls in README and pause menu 2013-05-07 14:48:20 +02:00
Brent Hull 03ab6aa24c Fix shader license headers to be LGPL 2013-05-06 19:09:08 +02:00
Kahrl 9a559eb8cf Remove 'Meshbuffer ran out of indices' limitation 2013-05-06 19:06:18 +02:00
sapier 58f036ad1d fix static data not beeing stored correctly on deactivation 2013-05-06 19:05:44 +02:00
Perttu Ahola a888b232fe Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png 2013-05-04 10:05:12 +03:00
Sfan5 b88aa81da7 Fix favorite Server List on Windows 2013-05-04 07:31:22 +02:00
PilzAdam 8d5b400d09 Fix documentation for HUD commands in protocol 2013-05-04 01:04:09 +02:00
Kahrl 969d2b3eb1 Optional dependencies and properly handle mod name conflicts again 2013-05-03 23:58:22 +02:00
ShadowNinja a031a15487 Don't predict placement of nodes if they would replace a non buildable_to node 2013-05-03 17:03:25 +02:00
Kahrl 777ac58f85 Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
2013-05-03 17:03:25 +02:00
Kahrl be4cc306a5 Server: force block send of pointed_pos_under after predicted node place 2013-05-03 17:03:25 +02:00
PilzAdam 0deb68d81c Use DIR_DELIM instead of / in file paths 2013-05-02 23:08:59 +02:00
PilzAdam b75505e6b2 Show game name instead of game ID of selected game 2013-05-02 20:05:07 +02:00
Perttu Ahola ee8067f7cf Switch menu to game selected in world creation dialog 2013-05-02 20:59:52 +03:00
Perttu Ahola 2cf76f6f1b Pre-select current game in world creation dialog 2013-05-02 19:43:47 +03:00
Perttu Ahola 2708482f1b Filter worlds by selected game 2013-05-02 19:43:47 +03:00
Perttu Ahola 084be3599a Get menu background image from selected game 2013-05-02 19:43:47 +03:00
PilzAdam d07000ed1d Move sfan5 to core devs 2013-05-01 15:47:14 +02:00
kwolekr c824abd7b2 Fix itemdef drop on NULL texture 2013-04-28 21:07:09 -04:00
kwolekr 8767c78169 Enhance caves for mgv7, add ravines 2013-04-27 22:40:52 -04:00
kwolekr 0fb9567f13 Minor hud.cpp cleanup 2013-04-25 20:56:12 -04:00
Esteban I. Ruiz Moreno 43a388ec53 Ability to change the crosshair using textures 2013-04-25 20:07:46 -04:00
kwolekr d3f0ce6224 Generalize hud_builtin_enable into hud_set_flags 2013-04-25 19:37:36 -04:00
proller d83602d98e Tune finite liquids, indev huge caves 2013-04-25 22:59:32 +04:00
Zeg9 c33b993397 Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share) 2013-04-25 19:49:28 +02:00
sapier 88ffb3f73b Move player collisionbox to player class 2013-04-25 18:53:50 +02:00
PilzAdam 386108f982 kahrl is back 2013-04-25 18:32:49 +02:00
Perttu Ahola bc3072b35e Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED 2013-04-25 11:51:28 +03:00
sapier e9a4e98cb9 Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly 2013-04-24 21:59:09 -04:00
RealBadAngel 625a4c2e66 Add new drawtype GLASSLIKE_FRAMED 2013-04-24 21:45:18 -04:00
Diego Martínez e703c5b81f Added support to disable built-in HUD elements 2013-04-24 17:28:00 +03:00
Diego Martínez 33dd267fd9 Fixes possible crash when using hud_change with "align" or "offset" 2013-04-23 23:18:05 -04:00
RealBadAngel a699bdb7a1 Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
2013-04-23 22:30:09 -04:00
kwolekr 770305e28d Add option to use texture alpha channel 2013-04-23 22:15:51 -04:00
Perttu Ahola 36747794ab Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0 2013-04-23 23:19:36 +03:00
PilzAdam c03c296dc7 Grow dirt_with_snow instead of dirt_with_grass if snow is above it 2013-04-23 19:02:41 +02:00
ShadowNinja 4a9b8aae5e Add minetest.get_player_ip() 2013-04-23 09:57:45 +03:00
ShadowNinja 3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
Diego Martínez 9894167bbf Added offset support for HUD items 2013-04-23 09:34:11 +03:00
Diego Martínez 7c37b1891a Added support for alignment in HUD items 2013-04-23 09:34:10 +03:00
kwolekr 37e6d1356b mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass() 2013-04-21 15:47:13 -04:00
kwolekr daddd37706 Fix findSpawnPos() 2013-04-21 15:39:34 -04:00
kwolekr 14ba94ad6a Fix hud_change stat argument retrieval 2013-04-21 12:55:46 -04:00