Watershed mapgen
This commit is contained in:
parent
26aeba69a0
commit
ceaa4bedff
@ -1,4 +1,4 @@
|
|||||||
watershedmini 0.1.0 by paramat
|
watershedmini 0.2.0 by paramat
|
||||||
For latest stable Minetest back to 0.4.8
|
For latest stable Minetest back to 0.4.8
|
||||||
Depends default
|
Depends default
|
||||||
Licenses: code WTFPL, textures CC BY-SA
|
Licenses: code WTFPL, textures CC BY-SA
|
||||||
|
87
init.lua
87
init.lua
@ -1,24 +1,26 @@
|
|||||||
-- watershedmini 0.1.0 by paramat
|
-- watershedmini 0.2.0 by paramat
|
||||||
-- For latest stable Minetest and back to 0.4.8
|
-- For latest stable Minetest and back to 0.4.8
|
||||||
-- Depends default
|
-- Depends default
|
||||||
-- License: code WTFPL, textures CC BY-SA
|
-- License: code WTFPL, textures CC BY-SA
|
||||||
|
|
||||||
-- Parameters
|
-- Parameters
|
||||||
|
|
||||||
local ZOOM = 32
|
local ZOOM = 16 -- Must be 2^n. Reduce octaves to avoid spread of highest octave being < 1
|
||||||
|
|
||||||
local YMIN = -33000 -- Approximate base of realm stone
|
local YMIN = -33000 -- Approximate base of realm stone
|
||||||
local YMAX = 33000 -- Approximate top of atmosphere / mountains / floatlands
|
local YMAX = 33000 -- Approximate top of atmosphere / mountains / floatlands
|
||||||
local TERCEN = -160/ZOOM -- Terrain 'centre', average seabed level
|
local YWAT = 1 -- Sea surface y
|
||||||
local YWAT = 0 -- Sea surface y
|
|
||||||
|
|
||||||
|
local TERCEN = YWAT - 128/ZOOM -- Terrain zero level, average seabed
|
||||||
local TERSCA = 512/ZOOM -- Vertical terrain scale
|
local TERSCA = 512/ZOOM -- Vertical terrain scale
|
||||||
local XLSAMP = 0.2 -- Extra large scale height variation amplitude
|
local XLSAMP = 0.1 -- Extra large scale height variation amplitude
|
||||||
local BASAMP = 0.4 -- Base terrain amplitude
|
local BASAMP = 0.3 -- Base terrain amplitude
|
||||||
|
local MIDAMP = 0.1 -- Mid terrain amplitude
|
||||||
local CANAMP = 0.4 -- Canyon terrain maximum amplitude
|
local CANAMP = 0.4 -- Canyon terrain maximum amplitude
|
||||||
local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floatlands above ridges
|
local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floatlands above ridges
|
||||||
|
local BLENEXP = 2 -- Terrain blend exponent
|
||||||
local TRIV = -0.02 -- Maximum densitybase threshold for river water
|
local TRIVER = -0.028 -- Densitybase threshold for river surface
|
||||||
|
local TSTREAM = -0.004 -- Densitymid threshold for stream surface
|
||||||
|
|
||||||
local HITET = 0.35 -- High temperature threshold
|
local HITET = 0.35 -- High temperature threshold
|
||||||
local LOTET = -0.35 -- Low ..
|
local LOTET = -0.35 -- Low ..
|
||||||
@ -26,29 +28,29 @@ local ICETET = -0.7 -- Ice ..
|
|||||||
local HIHUT = 0.35 -- High humidity threshold
|
local HIHUT = 0.35 -- High humidity threshold
|
||||||
local LOHUT = -0.35 -- Low ..
|
local LOHUT = -0.35 -- Low ..
|
||||||
|
|
||||||
-- 3D noise for rough terrain
|
-- 3D noise for terrain
|
||||||
|
|
||||||
local np_rough = {
|
local np_terrain = {
|
||||||
offset = 0,
|
offset = 0,
|
||||||
scale = 1,
|
scale = 1,
|
||||||
spread = {x=512/ZOOM, y=512/ZOOM, z=512/ZOOM},
|
spread = {x=384/ZOOM, y=192/ZOOM, z=384/ZOOM},
|
||||||
seed = 593,
|
seed = 593,
|
||||||
octaves = 4,
|
octaves = 4,
|
||||||
persist = 0.67
|
persist = 0.67
|
||||||
}
|
}
|
||||||
|
|
||||||
-- 3D noise for smooth terrain
|
-- 2D noise for mid terrain / streambed height
|
||||||
|
|
||||||
local np_smooth = {
|
local np_mid = {
|
||||||
offset = 0,
|
offset = 0,
|
||||||
scale = 1,
|
scale = 1,
|
||||||
spread = {x=512/ZOOM, y=512/ZOOM, z=512/ZOOM},
|
spread = {x=768/ZOOM, y=768/ZOOM, z=768/ZOOM},
|
||||||
seed = 593,
|
seed = 85546,
|
||||||
octaves = 4,
|
octaves = 5,
|
||||||
persist = 0.33
|
persist = 0.5
|
||||||
}
|
}
|
||||||
|
|
||||||
-- 2D noise for base terrain / riverbed height, terrain blend, river and river sand depth
|
-- 2D noise for base terrain / riverbed height
|
||||||
|
|
||||||
local np_base = {
|
local np_base = {
|
||||||
offset = 0,
|
offset = 0,
|
||||||
@ -75,9 +77,9 @@ local np_xlscale = {
|
|||||||
local np_temp = {
|
local np_temp = {
|
||||||
offset = 0,
|
offset = 0,
|
||||||
scale = 1,
|
scale = 1,
|
||||||
spread = {x=1024/ZOOM, y=1024/ZOOM, z=1024/ZOOM},
|
spread = {x=512/ZOOM, y=512/ZOOM, z=512/ZOOM},
|
||||||
seed = 9130,
|
seed = 9130,
|
||||||
octaves = 2,
|
octaves = 3,
|
||||||
persist = 0.5
|
persist = 0.5
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -86,9 +88,9 @@ local np_temp = {
|
|||||||
local np_humid = {
|
local np_humid = {
|
||||||
offset = 0,
|
offset = 0,
|
||||||
scale = 1,
|
scale = 1,
|
||||||
spread = {x=1024/ZOOM, y=1024/ZOOM, z=1024/ZOOM},
|
spread = {x=512/ZOOM, y=512/ZOOM, z=512/ZOOM},
|
||||||
seed = -55500,
|
seed = -55500,
|
||||||
octaves = 2,
|
octaves = 3,
|
||||||
persist = 0.5
|
persist = 0.5
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -131,6 +133,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
local c_ice = minetest.get_content_id("default:ice")
|
local c_ice = minetest.get_content_id("default:ice")
|
||||||
|
|
||||||
local c_freshwater = minetest.get_content_id("watershedmini:freshwater")
|
local c_freshwater = minetest.get_content_id("watershedmini:freshwater")
|
||||||
|
local c_stone = minetest.get_content_id("watershedmini:stone")
|
||||||
local c_grass = minetest.get_content_id("watershedmini:grass")
|
local c_grass = minetest.get_content_id("watershedmini:grass")
|
||||||
local c_drygrass = minetest.get_content_id("watershedmini:drygrass")
|
local c_drygrass = minetest.get_content_id("watershedmini:drygrass")
|
||||||
local c_icydirt = minetest.get_content_id("watershedmini:icydirt")
|
local c_icydirt = minetest.get_content_id("watershedmini:icydirt")
|
||||||
@ -142,11 +145,11 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
local minposxyz = {x=x0, y=y0, z=z0} -- 3D and 2D perlinmaps start from these co-ordinates
|
local minposxyz = {x=x0, y=y0, z=z0} -- 3D and 2D perlinmaps start from these co-ordinates
|
||||||
local minposxz = {x=x0, y=z0}
|
local minposxz = {x=x0, y=z0}
|
||||||
-- 3D and 2D perlinmaps
|
-- 3D and 2D perlinmaps
|
||||||
local nvals_rough = minetest.get_perlin_map(np_rough, chulens):get3dMap_flat(minposxyz)
|
local nvals_terrain = minetest.get_perlin_map(np_terrain, chulens):get3dMap_flat(minposxyz)
|
||||||
local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minposxyz)
|
|
||||||
local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
|
local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
|
||||||
local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
|
local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
|
||||||
|
|
||||||
|
local nvals_mid = minetest.get_perlin_map(np_mid, chulens):get2dMap_flat(minposxz)
|
||||||
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat(minposxz)
|
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat(minposxz)
|
||||||
local nvals_xlscale = minetest.get_perlin_map(np_xlscale, chulens):get2dMap_flat(minposxz)
|
local nvals_xlscale = minetest.get_perlin_map(np_xlscale, chulens):get2dMap_flat(minposxz)
|
||||||
|
|
||||||
@ -157,25 +160,25 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
for y = y0, y1 do -- for each x row progressing upwards
|
for y = y0, y1 do -- for each x row progressing upwards
|
||||||
local vi = area:index(x0, y, z) -- voxelmanip index for first node in this x row
|
local vi = area:index(x0, y, z) -- voxelmanip index for first node in this x row
|
||||||
for x = x0, x1 do -- for each node do
|
for x = x0, x1 do -- for each node do
|
||||||
local n_rough = nvals_rough[nixyz]
|
local n_absterrain = math.abs(nvals_terrain[nixyz])
|
||||||
local n_smooth = nvals_smooth[nixyz]
|
|
||||||
local n_temp = nvals_temp[nixyz]
|
local n_temp = nvals_temp[nixyz]
|
||||||
local n_humid = nvals_humid[nixyz]
|
local n_humid = nvals_humid[nixyz]
|
||||||
|
|
||||||
local n_base = nvals_base[nixz]
|
local n_absmid = math.abs(nvals_mid[nixz])
|
||||||
|
local n_absbase = math.abs(nvals_base[nixz])
|
||||||
local n_xlscale = nvals_xlscale[nixz]
|
local n_xlscale = nvals_xlscale[nixz]
|
||||||
|
|
||||||
|
local n_invbase = (1 - n_absbase)
|
||||||
|
local terblen = (math.max(n_invbase, 0)) ^ BLENEXP
|
||||||
local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
|
local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
|
||||||
local densitybase = (1 - math.abs(n_base)) * BASAMP + n_xlscale * XLSAMP + grad
|
local densitybase = n_invbase * BASAMP + n_xlscale * XLSAMP + grad
|
||||||
local terblen = math.max(1 - math.abs(n_base), 0)
|
local densitymid = n_absmid * MIDAMP + densitybase
|
||||||
local terblenexp = terblen ^ 2
|
local canexp = 0.5 + terblen * 0.5
|
||||||
local canexp = 0.5 + terblenexp
|
local canamp = terblen * CANAMP
|
||||||
local canamp = 0.02 + terblenexp * 0.4
|
local density = n_absterrain ^ canexp * canamp * n_absmid + densitymid
|
||||||
local densitycan =
|
|
||||||
(math.abs(n_rough * terblenexp + n_smooth * (1 - terblenexp))) ^ canexp * canamp
|
local triver = TRIVER * n_absbase -- river threshold
|
||||||
local density = densitybase + densitycan
|
local tstream = TSTREAM * (1 - n_absmid) -- stream threshold
|
||||||
-- other values
|
|
||||||
local triv = TRIV * (1 - terblen) -- river threshold
|
|
||||||
|
|
||||||
local biome = false -- select biome for node
|
local biome = false -- select biome for node
|
||||||
if n_temp < LOTET then
|
if n_temp < LOTET then
|
||||||
@ -207,10 +210,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
if density >= 0 then -- ground
|
if density >= 0 then -- ground
|
||||||
if y < YWAT then
|
if y < YWAT then
|
||||||
data[vi] = c_sand
|
data[vi] = c_sand
|
||||||
elseif biome == 1 then
|
|
||||||
data[vi] = c_icydirt
|
|
||||||
elseif biome == 2 or biome == 3 then
|
elseif biome == 2 or biome == 3 then
|
||||||
data[vi] = c_snowblock
|
data[vi] = c_snowblock
|
||||||
|
elseif grad < -1 then
|
||||||
|
data[vi] = c_stone
|
||||||
|
elseif biome == 1 then
|
||||||
|
data[vi] = c_icydirt
|
||||||
elseif biome == 4 then
|
elseif biome == 4 then
|
||||||
data[vi] = c_drygrass
|
data[vi] = c_drygrass
|
||||||
elseif biome == 5 then
|
elseif biome == 5 then
|
||||||
@ -230,7 +235,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
|||||||
else
|
else
|
||||||
data[vi] = c_water
|
data[vi] = c_water
|
||||||
end
|
end
|
||||||
elseif densitybase >= triv then -- river water
|
elseif densitybase >= triver then -- river water
|
||||||
|
data[vi] = c_freshwater
|
||||||
|
elseif densitybase >= tstream then -- stream water
|
||||||
data[vi] = c_freshwater
|
data[vi] = c_freshwater
|
||||||
end
|
end
|
||||||
|
|
||||||
|
46
nodes.lua
46
nodes.lua
@ -1,3 +1,12 @@
|
|||||||
|
minetest.register_node("watershedmini:stone", {
|
||||||
|
description = "Stone",
|
||||||
|
tiles = {"default_stone.png"},
|
||||||
|
is_ground_content = false,
|
||||||
|
groups = {cracky=3},
|
||||||
|
drop = "default:cobble",
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("watershedmini:appleleaf", {
|
minetest.register_node("watershedmini:appleleaf", {
|
||||||
description = "Appletree leaves",
|
description = "Appletree leaves",
|
||||||
drawtype = "allfaces_optional",
|
drawtype = "allfaces_optional",
|
||||||
@ -91,40 +100,3 @@ minetest.register_node("watershedmini:freshwater", {
|
|||||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
||||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("watershedmini:freshwaterflow", {
|
|
||||||
description = "Fresh Flowing Water",
|
|
||||||
inventory_image = minetest.inventorycube("watershedmini_freshwater.png"),
|
|
||||||
drawtype = "flowingliquid",
|
|
||||||
tiles = {"watershedmini_freshwater.png"},
|
|
||||||
special_tiles = {
|
|
||||||
{
|
|
||||||
image="watershedmini_freshwaterflowanim.png",
|
|
||||||
backface_culling=false,
|
|
||||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
image="watershedmini_freshwaterflowanim.png",
|
|
||||||
backface_culling=true,
|
|
||||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
alpha = WATER_ALPHA,
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "flowingliquid",
|
|
||||||
is_ground_content = false,
|
|
||||||
walkable = false,
|
|
||||||
pointable = false,
|
|
||||||
diggable = false,
|
|
||||||
buildable_to = true,
|
|
||||||
drop = "",
|
|
||||||
drowning = 1,
|
|
||||||
liquidtype = "flowing",
|
|
||||||
liquid_alternative_flowing = "watershedmini:freshwaterflow",
|
|
||||||
liquid_alternative_source = "watershedmini:freshwater",
|
|
||||||
liquid_viscosity = WATER_VISC,
|
|
||||||
liquid_renewable = false,
|
|
||||||
liquid_range = 0,
|
|
||||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
||||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
|
||||||
})
|
|
||||||
|
BIN
textures/watershedmini_freshwateranim.png
Normal file
BIN
textures/watershedmini_freshwateranim.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.8 KiB |
Loading…
x
Reference in New Issue
Block a user