Initial commit
commit
26aeba69a0
|
@ -0,0 +1,4 @@
|
|||
watershedmini 0.1.0 by paramat
|
||||
For latest stable Minetest back to 0.4.8
|
||||
Depends default
|
||||
Licenses: code WTFPL, textures CC BY-SA
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
bucket
|
|
@ -0,0 +1,253 @@
|
|||
-- watershedmini 0.1.0 by paramat
|
||||
-- For latest stable Minetest and back to 0.4.8
|
||||
-- Depends default
|
||||
-- License: code WTFPL, textures CC BY-SA
|
||||
|
||||
-- Parameters
|
||||
|
||||
local ZOOM = 32
|
||||
|
||||
local YMIN = -33000 -- Approximate base of realm stone
|
||||
local YMAX = 33000 -- Approximate top of atmosphere / mountains / floatlands
|
||||
local TERCEN = -160/ZOOM -- Terrain 'centre', average seabed level
|
||||
local YWAT = 0 -- Sea surface y
|
||||
|
||||
local TERSCA = 512/ZOOM -- Vertical terrain scale
|
||||
local XLSAMP = 0.2 -- Extra large scale height variation amplitude
|
||||
local BASAMP = 0.4 -- Base terrain amplitude
|
||||
local CANAMP = 0.4 -- Canyon terrain maximum amplitude
|
||||
local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floatlands above ridges
|
||||
|
||||
local TRIV = -0.02 -- Maximum densitybase threshold for river water
|
||||
|
||||
local HITET = 0.35 -- High temperature threshold
|
||||
local LOTET = -0.35 -- Low ..
|
||||
local ICETET = -0.7 -- Ice ..
|
||||
local HIHUT = 0.35 -- High humidity threshold
|
||||
local LOHUT = -0.35 -- Low ..
|
||||
|
||||
-- 3D noise for rough terrain
|
||||
|
||||
local np_rough = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=512/ZOOM, y=512/ZOOM, z=512/ZOOM},
|
||||
seed = 593,
|
||||
octaves = 4,
|
||||
persist = 0.67
|
||||
}
|
||||
|
||||
-- 3D noise for smooth terrain
|
||||
|
||||
local np_smooth = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=512/ZOOM, y=512/ZOOM, z=512/ZOOM},
|
||||
seed = 593,
|
||||
octaves = 4,
|
||||
persist = 0.33
|
||||
}
|
||||
|
||||
-- 2D noise for base terrain / riverbed height, terrain blend, river and river sand depth
|
||||
|
||||
local np_base = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=4096/ZOOM, y=4096/ZOOM, z=4096/ZOOM},
|
||||
seed = 8890,
|
||||
octaves = 3,
|
||||
persist = 0.33
|
||||
}
|
||||
|
||||
-- 2D noise for extra large scale height variation
|
||||
|
||||
local np_xlscale = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=8192/ZOOM, y=8192/ZOOM, z=8192/ZOOM},
|
||||
seed = -72,
|
||||
octaves = 3,
|
||||
persist = 0.33
|
||||
}
|
||||
|
||||
-- 3D noise for temperature
|
||||
|
||||
local np_temp = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=1024/ZOOM, y=1024/ZOOM, z=1024/ZOOM},
|
||||
seed = 9130,
|
||||
octaves = 2,
|
||||
persist = 0.5
|
||||
}
|
||||
|
||||
-- 3D noise for humidity
|
||||
|
||||
local np_humid = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=1024/ZOOM, y=1024/ZOOM, z=1024/ZOOM},
|
||||
seed = -55500,
|
||||
octaves = 2,
|
||||
persist = 0.5
|
||||
}
|
||||
|
||||
-- Stuff
|
||||
|
||||
dofile(minetest.get_modpath("watershedmini").."/nodes.lua")
|
||||
|
||||
-- Set mapgen parameters
|
||||
|
||||
minetest.register_on_mapgen_init(function(mgparams)
|
||||
minetest.set_mapgen_params({mgname="singlenode"})
|
||||
end)
|
||||
|
||||
-- On generated function
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if minp.y < YMIN or maxp.y > YMAX then
|
||||
return
|
||||
end
|
||||
|
||||
local t1 = os.clock()
|
||||
local x1 = maxp.x
|
||||
local y1 = maxp.y
|
||||
local z1 = maxp.z
|
||||
local x0 = minp.x
|
||||
local y0 = minp.y
|
||||
local z0 = minp.z
|
||||
|
||||
print ("[watershedmini] chunk minp ("..x0.." "..y0.." "..z0..")")
|
||||
-- voxelmanip stuff
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip") -- min, max points for emerged area/voxelarea
|
||||
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax} -- voxelarea helper for indexes
|
||||
local data = vm:get_data() -- get flat array of voxelarea content ids
|
||||
-- content ids
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_water = minetest.get_content_id("default:water_source")
|
||||
local c_sand = minetest.get_content_id("default:sand")
|
||||
local c_desand = minetest.get_content_id("default:desert_sand")
|
||||
local c_snowblock = minetest.get_content_id("default:snowblock")
|
||||
local c_ice = minetest.get_content_id("default:ice")
|
||||
|
||||
local c_freshwater = minetest.get_content_id("watershedmini:freshwater")
|
||||
local c_grass = minetest.get_content_id("watershedmini:grass")
|
||||
local c_drygrass = minetest.get_content_id("watershedmini:drygrass")
|
||||
local c_icydirt = minetest.get_content_id("watershedmini:icydirt")
|
||||
local c_appleaf = minetest.get_content_id("watershedmini:appleleaf")
|
||||
local c_junleaf = minetest.get_content_id("watershedmini:jungleleaf")
|
||||
-- perlinmap stuff
|
||||
local sidelen = x1 - x0 + 1 -- chunk sidelength
|
||||
local chulens = {x=sidelen, y=sidelen, z=sidelen} -- chunk dimensions
|
||||
local minposxyz = {x=x0, y=y0, z=z0} -- 3D and 2D perlinmaps start from these co-ordinates
|
||||
local minposxz = {x=x0, y=z0}
|
||||
-- 3D and 2D perlinmaps
|
||||
local nvals_rough = minetest.get_perlin_map(np_rough, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
|
||||
|
||||
local nvals_base = minetest.get_perlin_map(np_base, chulens):get2dMap_flat(minposxz)
|
||||
local nvals_xlscale = minetest.get_perlin_map(np_xlscale, chulens):get2dMap_flat(minposxz)
|
||||
|
||||
-- mapgen loop
|
||||
local nixyz = 1 -- 3D and 2D perlinmap indexes
|
||||
local nixz = 1
|
||||
for z = z0, z1 do -- for each xy plane progressing northwards
|
||||
for y = y0, y1 do -- for each x row progressing upwards
|
||||
local vi = area:index(x0, y, z) -- voxelmanip index for first node in this x row
|
||||
for x = x0, x1 do -- for each node do
|
||||
local n_rough = nvals_rough[nixyz]
|
||||
local n_smooth = nvals_smooth[nixyz]
|
||||
local n_temp = nvals_temp[nixyz]
|
||||
local n_humid = nvals_humid[nixyz]
|
||||
|
||||
local n_base = nvals_base[nixz]
|
||||
local n_xlscale = nvals_xlscale[nixz]
|
||||
|
||||
local grad = math.atan((TERCEN - y) / TERSCA) * ATANAMP
|
||||
local densitybase = (1 - math.abs(n_base)) * BASAMP + n_xlscale * XLSAMP + grad
|
||||
local terblen = math.max(1 - math.abs(n_base), 0)
|
||||
local terblenexp = terblen ^ 2
|
||||
local canexp = 0.5 + terblenexp
|
||||
local canamp = 0.02 + terblenexp * 0.4
|
||||
local densitycan =
|
||||
(math.abs(n_rough * terblenexp + n_smooth * (1 - terblenexp))) ^ canexp * canamp
|
||||
local density = densitybase + densitycan
|
||||
-- other values
|
||||
local triv = TRIV * (1 - terblen) -- river threshold
|
||||
|
||||
local biome = false -- select biome for node
|
||||
if n_temp < LOTET then
|
||||
if n_humid < LOHUT then
|
||||
biome = 1 -- tundra
|
||||
elseif n_humid > HIHUT then
|
||||
biome = 3 -- taiga
|
||||
else
|
||||
biome = 2 -- snowy plains
|
||||
end
|
||||
elseif n_temp > HITET then
|
||||
if n_humid < LOHUT then
|
||||
biome = 7 -- desert
|
||||
elseif n_humid > HIHUT then
|
||||
biome = 9 -- rainforest
|
||||
else
|
||||
biome = 8 -- savanna
|
||||
end
|
||||
else
|
||||
if n_humid < LOHUT then
|
||||
biome = 4 -- dry grassland
|
||||
elseif n_humid > HIHUT then
|
||||
biome = 6 -- deciduous forest
|
||||
else
|
||||
biome = 5 -- grassland
|
||||
end
|
||||
end
|
||||
|
||||
if density >= 0 then -- ground
|
||||
if y < YWAT then
|
||||
data[vi] = c_sand
|
||||
elseif biome == 1 then
|
||||
data[vi] = c_icydirt
|
||||
elseif biome == 2 or biome == 3 then
|
||||
data[vi] = c_snowblock
|
||||
elseif biome == 4 then
|
||||
data[vi] = c_drygrass
|
||||
elseif biome == 5 then
|
||||
data[vi] = c_appleaf
|
||||
elseif biome == 6 then
|
||||
data[vi] = c_grass
|
||||
elseif biome == 7 then
|
||||
data[vi] = c_desand
|
||||
elseif biome == 8 then
|
||||
data[vi] = c_drygrass
|
||||
elseif biome == 9 then
|
||||
data[vi] = c_junleaf
|
||||
end
|
||||
elseif y <= YWAT then -- sea water
|
||||
if n_temp <= ICETET then
|
||||
data[vi] = c_ice
|
||||
else
|
||||
data[vi] = c_water
|
||||
end
|
||||
elseif densitybase >= triv then -- river water
|
||||
data[vi] = c_freshwater
|
||||
end
|
||||
|
||||
nixyz = nixyz + 1 -- increment perlinmap and voxelarea indexes along x row
|
||||
nixz = nixz + 1
|
||||
vi = vi + 1
|
||||
end
|
||||
nixz = nixz - 80
|
||||
end
|
||||
nixz = nixz + 80
|
||||
end
|
||||
-- voxelmanip stuff
|
||||
vm:set_data(data)
|
||||
vm:set_lighting({day=0, night=0})
|
||||
vm:calc_lighting()
|
||||
vm:write_to_map(data)
|
||||
|
||||
local chugent = math.ceil((os.clock() - t1) * 1000) -- chunk generation time
|
||||
print ("[watershedmini] "..chugent.." ms")
|
||||
end)
|
|
@ -0,0 +1,14 @@
|
|||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
minetest.register_node("watershedmini:appleleaf", {
|
||||
description = "Appletree leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=2, leaves=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershedmini:jungleleaf", {
|
||||
description = "Jungletree leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_jungleleaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=2, leaves=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("watershedmini:icydirt", {
|
||||
description = "Icy dirt",
|
||||
tiles = {"watershedmini_icydirt.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_snow_footstep", gain=0.15},
|
||||
dug = {name="default_snow_footstep", gain=0.45},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershedmini:grass", {
|
||||
description = "Grass",
|
||||
tiles = {"default_grass.png", "default_dirt.png", "default_grass.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3,soil=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershedmini:drygrass", {
|
||||
description = "Dry grass",
|
||||
tiles = {"watershedmini_drygrass.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=1,soil=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("watershedmini:freshwater", {
|
||||
description = "Fresh Water Source",
|
||||
inventory_image = minetest.inventorycube("watershedmini_freshwater.png"),
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name="watershedmini_freshwateranim.png",
|
||||
animation={type="vertical_frames",
|
||||
aspect_w=16, aspect_h=16, length=2.0}
|
||||
}
|
||||
},
|
||||
special_tiles = {
|
||||
{
|
||||
name="watershedmini_freshwateranim.png",
|
||||
animation={type="vertical_frames",
|
||||
aspect_w=16, aspect_h=16, length=2.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "watershedmini:freshwaterflow",
|
||||
liquid_alternative_source = "watershedmini:freshwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||
})
|
||||
|
||||
minetest.register_node("watershedmini:freshwaterflow", {
|
||||
description = "Fresh Flowing Water",
|
||||
inventory_image = minetest.inventorycube("watershedmini_freshwater.png"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"watershedmini_freshwater.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="watershedmini_freshwaterflowanim.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
||||
},
|
||||
{
|
||||
image="watershedmini_freshwaterflowanim.png",
|
||||
backface_culling=true,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
|
||||
},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "watershedmini:freshwaterflow",
|
||||
liquid_alternative_source = "watershedmini:freshwater",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||
})
|
Binary file not shown.
After Width: | Height: | Size: 771 B |
Binary file not shown.
After Width: | Height: | Size: 780 B |
Binary file not shown.
After Width: | Height: | Size: 713 B |
Binary file not shown.
After Width: | Height: | Size: 746 B |
Loading…
Reference in New Issue