snowdrift/init.lua

61 lines
2.1 KiB
Lua

-- Snowdrift 0.1.1 by paramat
-- For latest stable Minetest and back to 0.4.6
-- Depends default
-- Licenses: Code WTFPL. Textures CC BY-SA.
-- This is intended to be used as alternative snowfall for the snow mod by Splizard.
-- The code is partly derived from weather mod by Jeija and snow mod version 1.8 by Splizard.
-- Parameters
local MAXCHA = 1 -- (0 to 1) Maximum per globalstep chance of processing a player. Controls snow density and processing load.
local SEED1 = 112 -- 112 -- These 5 parameters should match the values you use in snow mod.
local OCTA1 = 3 -- 3
local PERS1 = 0.5 -- 0.5
local SCAL1 = 256 -- 150 -- Large scale size of snow biomes.
local SNOTHR = 0.4 -- 0.53 -- Perlin noise > SNOTHR for snow biome.
-- Stuff
snowdrift = {}
-- Globalstep function
minetest.register_globalstep(function(dtime)
for _, player in ipairs(minetest.get_connected_players()) do
if math.random() > MAXCHA then
return
end
local ppos = player:getpos()
if minetest.env:get_node_light(ppos, 0.5) ~= 15 then
return
end
local perlin1 = minetest.env:get_perlin(SEED1, OCTA1, PERS1, SCAL1)
local noise1 = perlin1:get2d({x = ppos.x, y = ppos.z})
local biome = noise1 - SNOTHR
if math.random() > biome then
return
end
local posi = {x = ppos.x - 64 + math.random(0, 128), y= ppos.y + 16, z= ppos.z - 48 + math.random(0, 128)}
local velo = {x = math.random() / 5 - 0.1, y = math.random() / 5 - 1.1, z = math.random() / 5 - 1.1}
local acce = {x = math.random() / 50 - 0.01, y = math.random() / 50 - 0.01, z = math.random() / 50 - 0.01}
minetest.add_particle(
posi,
velo,
acce,
32,
2.8,
false, "snowdrift_snowflake1.png", player:get_player_name())
local posi = {x = ppos.x - 64 + math.random(0, 128), y= ppos.y + 16, z= ppos.z - 48 + math.random(0, 128)}
local velo = {x = math.random() / 5 - 0.1, y = math.random() / 5 - 1.1, z = math.random() / 5 - 1.1}
local acce = {x = math.random() / 50 - 0.01, y = math.random() / 50 - 0.01, z = math.random() / 50 - 0.01}
minetest.add_particle(
posi,
velo,
acce,
32,
2.8,
false, "snowdrift_snowflake2.png", player:get_player_name())
end
end)