40 lines
1.4 KiB
Lua
40 lines
1.4 KiB
Lua
-- mesecons_switch
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mesecon.register_node("mesecons_protected_switch:mesecon_switch", {
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paramtype2="facedir",
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description="Protected Switch",
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_rightclick = function (pos, node, clicker)
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if minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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if(mesecon.flipstate(pos, node) == "on") then
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mesecon.receptor_on(pos)
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else
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mesecon.receptor_off(pos)
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end
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minetest.sound_play("mesecons_switch", {pos=pos})
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end
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},{
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groups = {dig_immediate=2},
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tiles = { "mesecons_switch_side.png^protector_logo.png", "mesecons_switch_side.png^protector_logo.png",
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"mesecons_switch_side.png^protector_logo.png", "mesecons_switch_side.png^protector_logo.png",
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"mesecons_switch_side.png^protector_logo.png", "mesecons_switch_off.png"},
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mesecons = {receptor = { state = mesecon.state.off }}
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},{
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groups = {dig_immediate=2, not_in_creative_inventory=1},
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tiles = { "mesecons_switch_side.png^protector_logo.png", "mesecons_switch_side.png^protector_logo.png",
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"mesecons_switch_side.png^protector_logo.png", "mesecons_switch_side.png^protector_logo.png",
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"mesecons_switch_side.png^protector_logo.png", "mesecons_switch_on.png"},
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mesecons = {receptor = { state = mesecon.state.on }}
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})
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minetest.register_craft({
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output = "mesecons_protected_switch:mesecon_switch_off",
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recipe = {
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{"mesecons_switch:mesecon_switch_off", "default:steel_ingot"}
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}
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})
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