431d24850b
* Use particlespawner * Remove extra particle disable setting and instead disable particles if the number is set to `0`
23 lines
1.9 KiB
Markdown
23 lines
1.9 KiB
Markdown
Simple Sprinting
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- GitHub: https://github.com/octacian/sprint
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- Download: https://github.com/octacian/sprint/archive/master.zip
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This sprinting mod was inspired by GunshipPenguin's own [sprinting mod](https://forum.minetest.net/viewtopic.php?t=9650), however, written for ease of use and simplicity in code including the ability to configure the mod right from the advanced settings menu.
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### Configuration
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The speed and jump multipliers, as well as hotkeys, can be configured directly from the advanced settings menu in the sprint subsection of the top-level Mods section. You can also configure sprint directly from `minetest.conf` with the settings listed below.
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| Name | Type | Default | Description |
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| -------------------- | ------ | ------- | -------------------------- |
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| sprint_primary | string | aux1 | Primary sprinting key |
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| sprint_second | string | up | Secondary sprinting key |
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| sprint_enable_second | bool | true | Allow secondary sprint key |
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| sprint_speed | float | 1.3 | Speed multiplier |
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| sprint_jump | float | 1.1 | Jump multiplier |
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| sprint_dir | bool | true | Directional sprinting |
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| sprint_particles | int | 1 | Max number of particles |
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`sprint_primary` is the codename of the primary sprint key which causes the speed and jump multipliers to be applied to the player while it is held. If `sprint_dir` is set to `true`, players can only sprint while moving forward. `sprint_second` defines a key that if `sprint_enable_second` is set to `true` (default) triggers sprinting when pressed twice within 0.8 seconds. `sprint_particles` causes a configurable number of particles (`sprint_particle_num`) to be added behind the player as they sprint. While a higher number of particles produces a nicer visual effect, it causes higher load to the server.
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