Documentation: Remove now unused 'vertical spawn range'

experimental
paramat 2016-02-11 03:40:50 +00:00
parent 13dd7959db
commit 7e5eea9ad5
2 changed files with 0 additions and 13 deletions

View File

@ -702,12 +702,6 @@ enable_pvp (Player versus Player) bool true
# If this is set, players will always (re)spawn at the given position.
static_spawnpoint (Static spawnpoint) string
# Maximum distance above water level for player spawn.
# Larger values result in spawn points closer to (x = 0, z = 0).
# Smaller values may result in a suitable spawn point not being found,
# resulting in a spawn at (0, 0, 0) possibly buried underground.
vertical_spawn_range (Vertical spawn range) int 16
# If enabled, new players cannot join with an empty password.
disallow_empty_password (Disallow empty passwords) bool false

View File

@ -839,13 +839,6 @@
# type: string
# static_spawnpoint =
# Maximum distance above water level for player spawn.
# Larger values result in spawn points closer to (x = 0, z = 0).
# Smaller values may result in a suitable spawn point not being found,
# resulting in a spawn at (0, 0, 0) possibly buried underground.
# type: int
# vertical_spawn_range = 16
# If enabled, new players cannot join with an empty password.
# type: bool
# disallow_empty_password = false