diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index eebccf78..2bb1c93b 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -702,12 +702,6 @@ enable_pvp (Player versus Player) bool true # If this is set, players will always (re)spawn at the given position. static_spawnpoint (Static spawnpoint) string -# Maximum distance above water level for player spawn. -# Larger values result in spawn points closer to (x = 0, z = 0). -# Smaller values may result in a suitable spawn point not being found, -# resulting in a spawn at (0, 0, 0) possibly buried underground. -vertical_spawn_range (Vertical spawn range) int 16 - # If enabled, new players cannot join with an empty password. disallow_empty_password (Disallow empty passwords) bool false diff --git a/minetest.conf.example b/minetest.conf.example index 09e86ef0..4cfb8dd2 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -839,13 +839,6 @@ # type: string # static_spawnpoint = -# Maximum distance above water level for player spawn. -# Larger values result in spawn points closer to (x = 0, z = 0). -# Smaller values may result in a suitable spawn point not being found, -# resulting in a spawn at (0, 0, 0) possibly buried underground. -# type: int -# vertical_spawn_range = 16 - # If enabled, new players cannot join with an empty password. # type: bool # disallow_empty_password = false